Designer, Technical

1 Month ago • 5 Years + • Design

Job Summary

Job Description

The Designer, Technical will create, maintain, and manage gameplay assets using Unreal Editor. They will collaborate with the gameplay team to understand, iterate, and prototype large gameplay systems. Working closely with Engineering teams to understand available tools and systems for efficient prototyping. The role involves translating gameplay objectives into technical solutions, presenting design ideas, and owning and implementing subsystem assets. They will use tools like Miro and Confluence and will be expected to work with large international teams.
Must have:
  • 5+ years industry experience.
  • Passion for gaming and game development.
  • Experience with Unreal 4/5 (UE4/5).
  • Understanding of UE5 editor and asset creation.
  • Basic understanding of C++/Software development structures.
  • Ability to prototype in a fast-paced environment.
  • Excellent written and verbal communication skills.
Good to have:
  • Experience with SQL.
  • Previously released game titles.

Job Details

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!

Title:               Designer, Technical

Job        Design, Game Development

Location:        United States, Utah

The Daily

  • Create, Maintain, and Manage gameplay assets using Unreal Editor
  • Works with the gameplay team to understand, iterate and prototype large gameplay systems
  • Works closely with Engineering teams to understand available tools, structures and already existent systems to prototype as efficiently and efficiently as possible
  • Collaborate closely with the design team to understand gameplay objectives and translate them into technical solutions
  • Present design ideas, receive feedback, then adjust designs and metrics accordingly
  • Own, drive and implement subsystem assets which contribute to larger gameplay
  • Work in Miro, Confluence and other design communication tools
  • Other duties may be assigned

The Essentials

  • 5+ years of experience progressively complex industry experience within discipline
  • A passion for gaming and game development
  • Highly motivated self-starter and creative thinker with fresh ideas
  • Undergraduate degree (in Game Design or Computer Science) or equivalent industry experience
  • Experience with Unreal 4/5 (UE4/5)
  • Excellent understanding of UE5 editor and asset creation
  • At least basic understanding of C++/Software development structures
  • Ability to prototype efficiently in a fast-paced development environment
  • Ability to work in large international teams
  • Remain current on console games and a knowledge of game mechanics across a variety of genres and platforms
  • Proficient at giving and receiving feedback
  • Excellent written and verbal communication skills

Nice to Have

  • Experience with SQL
  • Previously released game titles

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.

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About The Company

Avalanche Studios Group is a leading interactive entertainment company, offering a rich portfolio of games from its divisions Avalanche Studios, Expansive Worlds, and Systemic Reaction, including the Just Cause franchise, Rage 2, theHunter: Call of the Wild and Generation Zero. 


Avalanche Studios Group is committed to being a truly inclusive and sustainable workplace that creates innovative games through the power of our people’s creativity. All of Avalanche Studios Group games are developed using the proprietary Apex engine, enabling vast open worlds with endless creative possibilities. 


Learn more at www.avalanchestudios.com/

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