Senior Level Designer (New Games - Hybrid Casual Games)

2 Months ago • 4 Years + • Level Design

Job Summary

Job Description

As a Senior Level Designer, you'll create engaging gameplay experiences for a hybrid-casual mobile music audience. Responsibilities include designing, prototyping, and refining levels that seamlessly integrate music and gameplay mechanics. You'll collaborate with various teams (Product Owners, Game Designers, Artists, Developers) to ensure levels are fun, challenging, and meet project requirements. This involves creating level design documents, iterating on designs based on feedback and data, guiding junior designers, and staying updated on industry trends. You'll need strong level design, rhythm-based game design, and collaboration skills.
Must have:
  • 4+ years level design experience (1+ year in Senior role)
  • Portfolio showcasing released projects
  • Experience balancing challenge and player progression
  • Interpreting playtest data and adjusting designs
  • Strong collaboration and communication skills
Good to have:
  • Experience designing levels for music games
  • Passionate about music and its integration into games
  • Ability to play a musical instrument
Perks:
  • Competitive salary
  • 13th-month salary
  • Annual Performance Bonus/ESOP
  • Flexible working time
  • Personal learning budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities
  • Employee Assistance Program
  • Minimum 12 days paid annual leave, plus 10 days sick leave
  • 12 days working from home per year

Job Details

[GS team] Senior Level Designer (New Games - Hybrid Casual Games)

Design / Ho Chi Minh City, Vietnam

OBJECTIVES

  • As a Senior Level Designer, you will be responsible for creating engaging and memorable gameplay experiences tailored to a hybrid-casual mobile music audience.You will design, prototype, and refine levels seamlessly integrating music and gameplay mechanics. Working closely with Product Owners, Game Designers, Artists, and Developers, you will ensure that all levels are fun, challenging, and aligned with the project’s creative vision and technical requirements.

WHAT YOU WILL DO

  • Level Design Creation:
  • Conceptualize, design, and implement high-quality levels that balance fun, challenge, and player progression.
  • Incorporate music-driven mechanics and rhythms to enhance the player experience.
  • Gameplay Integration:
  • Collaborate with Game Designers to integrate core mechanics into level designs.
  • Ensure smooth transitions between gameplay segments, fostering immersion and engagement.
  • and Testing:
  • Rapidly prototype and iterate on level ideas based on feedback from team playtest and data analysis.
  • Identify and resolve gameplay issues, ensuring levels are polished and optimized.
  • Documentation and Communication:
  • Create clear and comprehensive level design documents (e.g., layouts, flowcharts).
  • Effectively communicate design intentions and updates to cross-functional teams.
  • and Collaboration:
  • Guide Junior and Mid-Level Designers, fostering their growth and development.
  • Work closely with other departments (e.g., Product Owner, Artist, and Developer) to ensure levels meet aesthetic and technical standards.
  • Research and Innovation:
  • Stay updated on industry trends, best practices, and top-performing games.
  • Explore innovative ways to incorporate music into level design and enhance player engagement.

  • Expected Output
  • High-quality, optimized levels aligned with the game’s vision and player expectations.
  • Well-documented and updated level design guidelines.
  • Improvements in team productivity through mentorship and process enhancements.
  • Data-driven iterations lead to increased player engagement and retention.

QUALIFICATIONS

  • Experience
  • 4+ years of experience in level design, with at least 1 year in a Senior role.
  • A portfolio showcasing your work, including at least one released project.
  • Experience in balancing challenge, accessibility, and player progression.
  • Experience in interpreting playtest data and adjusting designs accordingly.
  • Experience in designing levels for music games is a strong plus.
  • Skills & Knowledge
  • Strong understanding of level layout, pacing, and player psychology.
  • Deep knowledge of rhythm-based and hybrid-casual game design principles.
  • Strong collaboration and communication skills to work effectively with cross-disciplinary teams.
  • Strong problem-solving skills to address gameplay and technical challenges.
  • Good at Feedback Reception and Constructive Criticism.
  • Pay Attention to Detail and Precision.
  • Stay updated on industry trends, best practices, and top-performing games.
  • Familiar with industry-standard game design tools (e.g., Google Sheets, Jira, Confluence, Figma, etc.).

NICE TO HAVE

  • Passionate about music and its integration into games.
  • Self-motivated and eager to push creative boundaries.
  • Dedicated to crafting experiences that resonate with players worldwide.
  • Ability to play a musical instrument.

BENEFITS

  • At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
  • Competitive salary upon experience
  • 13th month salary
  • Annual Performance Bonus/ESOP (Employee Stock Options Plan) for people managers.
  • Flexible working time. 
  • Personal learning and well-being budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...).
  • Engaging music events: Music Night, Amasing Night, Music schools…
  • Employee Assistance Program to support mental health & well-being. 
  • Minimum 12 days of paid annual leave, plus 10 days of paid sick leave.
  • 12 days working from home per year.
About Amanotes

We are Amanotes - a dynamic interactive music company that's using cutting-edge technology to transform how people experience music. Since 2014, we have dominated the global simple music game market with over 3.5 billion downloads on over 190 countries. Our portfolio includes chart-topping music games like Magic Tiles 3, Tiles Hop, Dancing Road, Duet Cats.

As the world’s top Music Game Publisher and top App Publisher from Southeast Asia by downloads. Our ambition is to create the world’s iconic hybrid casual music games that people play for years

Come join our music-filled workplace and let's create a magical music experience!

How To Apply?

Click the button or contact us at talents@amanotes.com.

Similar Jobs

Evolution  - UI/UX Designer

Evolution

Warsaw, Masovian Voivodeship, Poland (Hybrid)
4 Months ago
Tamatem - Product Specialist

Tamatem

Amman, Amman Governorate, Jordan (On-Site)
5 Days ago
Ion - Senior Technical Consultant – IT2

Ion

Central Sulawesi, Indonesia (On-Site)
7 Months ago
Dream Sports - Manager/Senior Manager - CoE (Procurement)

Dream Sports

Mumbai, Maharashtra, India (On-Site)
1 Month ago
Nintendo - CONTRACT - Localization Product Specialist III (Spanish)

Nintendo

Redmond, Washington, United States (Hybrid)
6 Months ago
Quantic Dream - Level Artist - Star Wars Eclipse

Quantic Dream

Paris, Île-de-France, France (Hybrid)
1 Month ago
Techland - UE5 Level Artist

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
6 Months ago
HoYoverse - Quest Designer

HoYoverse

Singapore (On-Site)
2 Months ago
Activision - Lead Mission Designer

Activision

Wisconsin, United States (Hybrid)
1 Month ago
Rapt studio - Senior Designer (Interior Design/Architecture)

Rapt studio

Los Angeles, California, United States (Hybrid)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

conga - Associate Principal Software Engineer, TS

conga

Broomfield, Colorado, United States (On-Site)
3 Weeks ago
Playtech - Integration Engineer

Playtech

Kyiv, Kyiv City, Ukraine (On-Site)
2 Months ago
G5 games - Product Writer

G5 games

Yerevan, Yerevan, Armenia (Remote)
1 Month ago
Marsh McLennan - Sr IT Business Analyst

Marsh McLennan

Mexico City, Mexico (Hybrid)
2 Weeks ago
plarium - UI Designer

plarium

Kyiv, Kyiv City, Ukraine (Remote)
2 Months ago
smartbear - Junior Backend Engineer

smartbear

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
1 Week ago
Netflix - Technology Systems and Operations Specialist (TSOS) - APAC

Netflix

Seoul, South Korea (On-Site)
1 Month ago
Boomi  - Software Senior Engineer - Platform Architecture Service

Boomi

Bengaluru, Karnataka, India (On-Site)
2 Weeks ago
shyft labs - Product Manager - CMS Platform (SaaS, Multi-Site)

shyft labs

Toronto, Ontario, Canada (Hybrid)
2 Weeks ago
bytro studios - Technical Producer

bytro studios

Hamburg, Hamburg, Germany (Hybrid)
5 Days ago

Get notifed when new similar jobs are uploaded

Jobs in Ho Chi Minh City, Ho Chi Minh City, Vietnam

Corsair - DIY Marketing Specialist, Vietnam

Corsair

Vietnam (On-Site)
2 Months ago
Google - Account Strategist

Google

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
1 Month ago
Amanotes - Game Artist

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
4 Months ago
Ubisoft - VFX Artist

Ubisoft

Da Nang, Vietnam (Hybrid)
1 Month ago
Falcon games - 2D GAME ARTIST INTERN

Falcon games

Hanoi, Hanoi, Vietnam (On-Site)
3 Weeks ago
Growe - DevOps Team Lead

Growe

Thành Phố Hồ Chí Minh, Vietnam (On-Site)
2 Weeks ago
Glass Egg - 3D Vehicle Trainee

Glass Egg

Dalat, Lam Dong, Vietnam (On-Site)
5 Months ago
Amanotes - Game Product Lead

Amanotes

Ho Chi Minh City, Vietnam (On-Site)
1 Month ago
Google - Application Performance Specialist, Southeast Asia (Vietnam)

Google

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
1 Month ago
bytedance - Innovation Tech Solution Sales

bytedance

Hanoi, Hanoi, Vietnam (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

Focus Entertainment - Line Designer Manager

Focus Entertainment

Île-de-France, France (Hybrid)
1 Month ago
Don't Nod - Game and Level Designer

Don't Nod

Paris, Île-de-France, France (Remote)
2 Months ago
PlayStation Global - Principal Multiplayer Systems Designer

PlayStation Global

United States (Remote)
1 Month ago
Techland - Quest Designer

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
5 Months ago
Ubisoft - Senior Level Designer

Ubisoft

Bucharest, Bucharest, Romania (Hybrid)
1 Month ago
Demiurge Studios - Senior Level Designer, Open World Action RPG

Demiurge Studios

(Remote)
2 Months ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago
Ghostpunch Games - Level Designer (Unity) - Contract (Remote)

Ghostpunch Games

Fort Lauderdale, Florida, United States (Remote)
11 Months ago
The Walt Disney Company - Lead Level Designer

The Walt Disney Company

Glendale, California, United States (Remote)
1 Month ago
Ubisoft - Lead Level & Quest Designer

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Ho Chi Minh City, Vietnam (Hybrid)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

View All Jobs

Get notified when new jobs are added by Amanotes

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug