Senior Level Designer (New Games - Hybrid Casual Games)

1 Month ago • 4 Years + • Level Design

Job Summary

Job Description

As a Senior Level Designer, you'll create engaging gameplay experiences for a hybrid-casual mobile music audience. Responsibilities include designing, prototyping, and refining levels that seamlessly integrate music and gameplay mechanics. You'll collaborate with various teams (Product Owners, Game Designers, Artists, Developers) to ensure levels are fun, challenging, and meet project requirements. This involves creating level design documents, iterating on designs based on feedback and data, guiding junior designers, and staying updated on industry trends. You'll need strong level design, rhythm-based game design, and collaboration skills.
Must have:
  • 4+ years level design experience (1+ year in Senior role)
  • Portfolio showcasing released projects
  • Experience balancing challenge and player progression
  • Interpreting playtest data and adjusting designs
  • Strong collaboration and communication skills
Good to have:
  • Experience designing levels for music games
  • Passionate about music and its integration into games
  • Ability to play a musical instrument
Perks:
  • Competitive salary
  • 13th-month salary
  • Annual Performance Bonus/ESOP
  • Flexible working time
  • Personal learning budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities
  • Employee Assistance Program
  • Minimum 12 days paid annual leave, plus 10 days sick leave
  • 12 days working from home per year

Job Details

[GS team] Senior Level Designer (New Games - Hybrid Casual Games)

Design / Ho Chi Minh City, Vietnam

OBJECTIVES

  • As a Senior Level Designer, you will be responsible for creating engaging and memorable gameplay experiences tailored to a hybrid-casual mobile music audience.You will design, prototype, and refine levels seamlessly integrating music and gameplay mechanics. Working closely with Product Owners, Game Designers, Artists, and Developers, you will ensure that all levels are fun, challenging, and aligned with the project’s creative vision and technical requirements.

WHAT YOU WILL DO

  • Level Design Creation:
  • Conceptualize, design, and implement high-quality levels that balance fun, challenge, and player progression.
  • Incorporate music-driven mechanics and rhythms to enhance the player experience.
  • Gameplay Integration:
  • Collaborate with Game Designers to integrate core mechanics into level designs.
  • Ensure smooth transitions between gameplay segments, fostering immersion and engagement.
  • and Testing:
  • Rapidly prototype and iterate on level ideas based on feedback from team playtest and data analysis.
  • Identify and resolve gameplay issues, ensuring levels are polished and optimized.
  • Documentation and Communication:
  • Create clear and comprehensive level design documents (e.g., layouts, flowcharts).
  • Effectively communicate design intentions and updates to cross-functional teams.
  • and Collaboration:
  • Guide Junior and Mid-Level Designers, fostering their growth and development.
  • Work closely with other departments (e.g., Product Owner, Artist, and Developer) to ensure levels meet aesthetic and technical standards.
  • Research and Innovation:
  • Stay updated on industry trends, best practices, and top-performing games.
  • Explore innovative ways to incorporate music into level design and enhance player engagement.

  • Expected Output
  • High-quality, optimized levels aligned with the game’s vision and player expectations.
  • Well-documented and updated level design guidelines.
  • Improvements in team productivity through mentorship and process enhancements.
  • Data-driven iterations lead to increased player engagement and retention.

QUALIFICATIONS

  • Experience
  • 4+ years of experience in level design, with at least 1 year in a Senior role.
  • A portfolio showcasing your work, including at least one released project.
  • Experience in balancing challenge, accessibility, and player progression.
  • Experience in interpreting playtest data and adjusting designs accordingly.
  • Experience in designing levels for music games is a strong plus.
  • Skills & Knowledge
  • Strong understanding of level layout, pacing, and player psychology.
  • Deep knowledge of rhythm-based and hybrid-casual game design principles.
  • Strong collaboration and communication skills to work effectively with cross-disciplinary teams.
  • Strong problem-solving skills to address gameplay and technical challenges.
  • Good at Feedback Reception and Constructive Criticism.
  • Pay Attention to Detail and Precision.
  • Stay updated on industry trends, best practices, and top-performing games.
  • Familiar with industry-standard game design tools (e.g., Google Sheets, Jira, Confluence, Figma, etc.).

NICE TO HAVE

  • Passionate about music and its integration into games.
  • Self-motivated and eager to push creative boundaries.
  • Dedicated to crafting experiences that resonate with players worldwide.
  • Ability to play a musical instrument.

BENEFITS

  • At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
  • Competitive salary upon experience
  • 13th month salary
  • Annual Performance Bonus/ESOP (Employee Stock Options Plan) for people managers.
  • Flexible working time. 
  • Personal learning and well-being budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...).
  • Engaging music events: Music Night, Amasing Night, Music schools…
  • Employee Assistance Program to support mental health & well-being. 
  • Minimum 12 days of paid annual leave, plus 10 days of paid sick leave.
  • 12 days working from home per year.
About Amanotes

We are Amanotes - a dynamic interactive music company that's using cutting-edge technology to transform how people experience music. Since 2014, we have dominated the global simple music game market with over 3.5 billion downloads on over 190 countries. Our portfolio includes chart-topping music games like Magic Tiles 3, Tiles Hop, Dancing Road, Duet Cats.

As the world’s top Music Game Publisher and top App Publisher from Southeast Asia by downloads. Our ambition is to create the world’s iconic hybrid casual music games that people play for years

Come join our music-filled workplace and let's create a magical music experience!

How To Apply?

Click the button or contact us at talents@amanotes.com.

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About The Company

Amanotes is a leading music tech company with the mission of delivering the best music interactive experience to users.


Since 2014, 30+ music games and mobile applications were published under our name with 2+ billion downloads worldwide and 120+ million monthly active users. In 2019, we were proudly listed as the #1 mobile apps publisher from Southeast Asia, the #1 music games publisher in the world, and one of the top 20 mobile apps publishers in the world across all categories. 


If you love to work in a friendly and fun environment with music all around the corner, come join us!


Explore our products on Google Play and iOS App Store such as Magic Tiles 3, Tiles Hop, Dancing Ballz, and more than 30 others.

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

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