Lead Concept Artist

17 Hours ago • All levels

Job Summary

Job Description

As a Lead Concept Artist at RuneScape: Dragonwilds, you will be pivotal in defining the visual identity of the game. You will collaborate with Art Directors and Design leads to set the game's tone and style, visualizing assets, environments, characters, and props. This involves leading and mentoring a concept art team, ensuring high-quality work, and aligning concepts with gameplay and technical requirements. The role also includes planning workstreams, contributing to team development, and staying current with industry tools and techniques.
Must have:
  • Proven concept artist experience with a strong portfolio.
  • Experience leading a concept artist team.
  • Strong understanding of visual storytelling.
  • Ability to adapt artwork in a variety of styles.
  • Excellent communication and collaboration skills.
  • Comfortable with outsource vendors and managing external asset quality.
  • Proficient with industry-standard digital art tools.
Perks:
  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

Job Details

Location: Cambridge, UK – (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)

Are you a passionate and visionary Lead Concept Artist ready to shape the visual identity of a brand-new game in a beloved IP universe?

As a Lead Concept Artist on RuneScape: Dragonwilds, our new open world survival crafting game currently in early access and developed in UE5, you will play a key role in defining the cohesive visual language of the game across all concept art output.

Working closely with Art Directors, Principals, and Design leads, you will help set the tone and style of the world. You and your team will be responsible for visualizing game assets, environments, characters, props, and speculative ideas at the highest quality, consistently aligned to the project’s art direction.

This is a vital and highly collaborative role where your ability to lead, guide, and inspire a team of concept artists will have a tangible impact on the player experience and the visual storytelling of the game.

 

What you’ll be doing:

  • Collaborate closely with the Art Director to develop and maintain the visual style of the project.
  • Create high-quality concepts for characters, environments, props, creatures, and key art.
  • Build, lead, and mentor a team of concept artists, supporting their development and helping them grow their craft.
  • Maintain the highest standards of visual quality across all concept work.
  • Balance task delivery with leadership responsibilities, actively contributing to the team’s output.
  • Plan and schedule concept art workstreams, coordinating with production and external partners as needed.
  • Guide the recruitment and development of the concept team in collaboration with art leadership.
  • Cultivate a healthy, supportive, and high-performing art culture that nurtures creativity.
  • Share best practices and facilitate regular reviews and feedback sessions to ensure visual consistency and team alignment.
  • Work closely with other disciplines to ensure visual concepts align with gameplay and technical requirements.
  • Document style guides, creative briefs, and specifications for both internal teams and outsourcing vendors.
  • Stay current with tools, pipelines, and artistic techniques to enhance team productivity.

What we’re looking for:

  • Proven experience as a concept artist in the games industry, with a strong portfolio showcasing a wide range of high-quality visual development work.
  • Experience leading a team of concept artists and maintaining artistic quality across multiple deliverables.
  • Strong understanding of visual storytelling, composition, colour theory, and design fundamentals.
  • Demonstrable ability to adapt and create artwork in a variety of styles to suit gameplay and narrative needs.
  • Excellent communication and collaboration skills, able to clearly articulate feedback and artistic goals to artists and non-artists alike.
  • Comfortable working in a with outsource vendors and managing external asset quality.
  • Proficient with industry-standard digital art tools (e.g., Photoshop, Blender, etc.).

 

What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

 

About Jagex:

Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world’s longest running and most successful MMORPGs, in Old School Runescape and Runescape, and the open-world survival crafting game, Runescape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities.

We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games.
Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; we Honour our Vows by being honest and transparent; we are our Customers’ Heroes by striving to understand our team & player needs, and we Seize The Day by making the most of every opportunity.

With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do.

As part of Jagex, you’ll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players.

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About The Company

Our teams are the architects of fantastic realms, the creators of quests, the writers of history, the makers of legends – and that’s just their day job.At our studio headquarters in Cambridge, UK, we’re strengthening the teams that bring life to our existing forever games and building out teams to create brand new titles, both within the RuneScape universe and beyond. We’re always looking for exceptional new talent to join us. If you have a thirst for innovation and ideas that set new standards in community-driven content, we want to hear from you.

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