As the Lead Technical Artist, you will manage and guide a skilled team, overseeing the technical art for one of our games. This position requires a strong technical background, collaboration across various departments, and team mentoring to ensure optimal game performance and excellent visuals. You will design and implement the 'Unity layer' linking art and animation with the programmers’ codebase, construct new game features within Unity, write custom C# components, optimize features, and create animations and particle effects. Furthermore, you will lead and mentor a team of experienced Technical Artists, take a proactive role in product development, communicate effectively with cross-functional teams, and contribute to task planning.