Lead Technical Artist

2 Months ago • All levels • Technical Art

Job Summary

Job Description

As the Lead Technical Artist, you will manage and guide a skilled team, overseeing the technical art for one of our games. This position requires a strong technical background, collaboration across various departments, and team mentoring to ensure optimal game performance and excellent visuals. You will design and implement the 'Unity layer' linking art and animation with the programmers’ codebase, construct new game features within Unity, write custom C# components, optimize features, and create animations and particle effects. Furthermore, you will lead and mentor a team of experienced Technical Artists, take a proactive role in product development, communicate effectively with cross-functional teams, and contribute to task planning.
Must have:
  • Expertise in the Unity engine, especially Unity UI
  • Experience with different architectural approaches to game development
  • Ability to write clean, performant C# code
  • Experience working with Git and knowledge of its best practices
  • Ability to create animations, particle effects and custom shaders
  • Experience optimizing games for smooth performance
Perks:
  • 25 days holiday
  • Hybrid Working
  • 20 days fully remote working
  • Daily Free Lunch
  • Regular company events and rewards
  • Continuous Professional Development
  • Private Medical Cover
  • Life Assurance & Group Income Cover
  • Health Cash Plan
  • Dental Cover
  • Family Forming Support
  • Employee Assistance Program
  • Cycle to Work Scheme
  • Pension Plan

Job Details

Lead Technical Artist

Department: Creative

Employment Type: Permanent - Full Time

Location: London, UK

Reporting To: Ugis Brekis



Description

Tripledot Studios is an award-winning, record breaking games studio with a team of circa 400 people. Headquartered in London, we also have offices in Warsaw, Barcelona, Minsk, Jakarta, and Melbourne.

We specialise in Casual, Free to Play, Mobile games that delight millions of players every day.
  • Fastest Growing Business in Europe in 2022
  • Tech Growth Business of the Year 2021 and 2023
  • PocketGamer Best Mobile Developer 2023 
  • The Kings Award for International Enterprise 2024
Our guiding principle as a team is that when people love what they do, what they do will be loved by others. 

Take a look at our games: iOS Store + Google Play

Role Overview

As the Lead Technical Artist, you will manage and guide a skilled team, overlooking the technical art for one of our games. For this role, effective managerial skills and strategic planning are crucial for meeting project goals and enhancing individual growth within the team.

This position requires a strong technical background, collaboration across various departments, and team mentoring to ensure optimal game performance and excellent visuals.


Key Responsibilities

  • Technical:
    • Design and implement the ‘Unity layer’ linking art and animation with the programmers’ codebase
    • Construct new game features within Unity, including Unity UI, following internal technical workflow
    • Write custom C# components for complex visual elements
    • Optimise new and existing features
    • Create animations, particle effects, and custom shaders

  • Managerial:
    • Lead and mentor a team of experienced Technical Artists
    • Take a proactive role in product development according to company goals
    • Communicate and collaborate effectively with cross-functional teams
    • Contribute to task planning and estimation with other Leads


Skills, Knowledge & Expertise

  • Technical:
    • Expertise in the Unity engine, especially Unity UI
    • Experience with different architectural approaches to game development
    • Ability to write clean, performant C# code
    • Experience working with Git and knowledge of its best practices
    • Ability to create animations, particle effects and custom shaders
    • Experience optimising games for smooth performance on various devices

  • Managerial:
    • Proven experience in leading a team, with the ability to mentor and guide team members
    • Experience in strategic planning and accurate tasks estimation, aligning with project timelines and company objectives
    • Drive to proactively optimise technical art workflows to enhance team efficiency and performance


Job Benefits

  • 25 days holiday: Enjoy 25 days of paid holiday, in addition to bank holidays to relax and refresh throughout the year.
  • Hybrid Working: We work in the office 3 days a week, Tuesdays and Wednesdays, and a third day of your choice. 
  • 20 days fully remote working: Work from anywhere in the world, 20 days of the year.
  • Daily Free Lunch: In the office you get £12 every day to order from JustEat 
  • Regular company events and rewards: Join in regular events and rewards that celebrate cultural events, our achievements and our team spirit. Recent highlights have been: Thames River Cruise, London Dungeon and Summer Parties in Regents Park.
  • Continuous Professional Development: Propel your career with continuous opportunities for professional development. 
  • Private Medical Cover: Have peace of mind with private medical cover, ensuring your health is in good hands.
  • Life Assurance & Group Income Cover: Financial protection for you and your loved ones.
  • Health Cash Plan: Benefit from a health cash plan that contributes to your medical expenses.
  • Dental Cover: Flash your best smile with our dental cover.
  • Family Forming Support: Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
  • Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
  • Cycle to Work Scheme: Make the most of our Cycle to Work Scheme for a green and healthy commute.
  • Pension Plan: Secure your future with our contributory pension plan.

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