Evolution is a world-leading, B2B developer and provider of games and services for the online casino industry, employing more than 11,000 people across 20+ locations. We offer a turn-key solution for operators which allows their players to move flawlessly between mobile, tablet and desktop to play slots or live casino, which feature real tables with real dealers in real time. Our innovative and high-quality product portfolio includes multiple award-winning player favourites from our brands Evolution, Red Tiger, NetEnt, Ezugi and Big Time Gaming. Evolution AB is listed on Nasdaq Nordic with market capitalisation of €25B+.
We thrive on pushing limits and doing what hasn’t been done to deliver on our Engineering mission: A flawless player experience.
In Evolution Engineering, we take the quality of our products and uptime of our services very seriously. We believe that building solid in-house competence with limited external dependencies is critical to our success. Our code runs 24/7/365 to serve users around the world and we use a modern software stack to support our frequent and fully automated releases, which exceeds 270 releases per month to our main live environment.
The Unreal Engine / C++ Engineers will develop 3D games and Virtual Production environments for our live games. Working directly with PO, artists and designers the main goal is to create fun gameplay that feels awesome, while collaborating with a cross-disciplinary team to build amazing new technology and tools.
Main Responsibilities:
Qualifications
We will appreciate:
Warsaw, ul. Przyokopowa 33
Please note that we work in hybrid model, 3 days in the office and 2 days remotely.
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