This role requires expertise in developing display drivers for GPUs and display controllers, proficiency in C/C++, experience with graphics stacks like DirectX and OpenGL, and knowledge of display technologies like HDMI and DisplayPort.
Must have:
Display Driver Development
C/C++ Programming
Graphics Stacks
Display Technologies
Good to have:
Vulkan Experience
Hardware Debugging
SurfaceFlinger
HW Compositor
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About the job
Job Description Proven experience in developing display drivers for GPUs and display controllers. Strong programming skills in C/C++. Experience with operating system graphics stacks (e.g., DirectX, OpenGL, Vulkan, etc.). Knowledge of display technologies and standards (e.g., HDMI, DisplayPort, MIPI DSI, etc.). Familiarity with hardware debugging tools and techniques, including SurfaceFlinger and HW Compositor. Excellent problem-solving and analytical skills. Strong communication and teamwork abilities.
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