Game Artist

4 Months ago • 4 Years + • 2D Art

Job Summary

Job Description

Amanotes' New Games division seeks a Game Artist to design and produce high-quality 2D/3D game assets, animations, and visual effects for new hybrid casual music games. Responsibilities include defining and maintaining art style, creating concept art, collaborating with the Lead Game Artist, optimizing assets for Unity, troubleshooting technical issues, researching industry trends, and proposing innovative visual elements. The ideal candidate possesses 4+ years of game art experience (at least 2 in mobile/hybrid casual games), proficiency in Photoshop, Illustrator, Blender, or Maya, and a strong portfolio showcasing hybrid casual game art. Experience with Unity integration is crucial.
Must have:
  • 4+ years game art experience (2+ in mobile/hybrid casual games)
  • Proficient in Photoshop, Illustrator, Blender, or Maya
  • Strong 2D/3D asset creation, animation, VFX skills
  • Unity asset integration experience
  • Strong portfolio showcasing hybrid casual style
Good to have:
  • Spine or After Effects experience
  • Mentoring/leading other artists
  • Mobile platform asset optimization knowledge
Perks:
  • Competitive salary
  • 13th-month salary
  • Annual Performance Bonus/ESOP
  • Flexible working time
  • Personal learning budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities
  • Engaging music events
  • Employee Assistance Program
  • Minimum 12 days paid annual leave, plus 10 days paid sick leave
  • 12 days working from home per year

Job Details

[ECHO team] Game Artist (New Games - Hybrid Casual Games)

Artist / Ho Chi Minh City, Vietnam

ABOUT AMANOTES

  • We are Amanotes - a dynamic interactive music company that's using cutting-edge technology to transform how people experience music. Since 2014, we have dominated the global simple music game market with over 3 billion downloads and more than 100 million monthly active users. Our portfolio includes chart-topping music games like Magic Tiles 3, Tiles hop, Dancing road, Duet cats.
  • As the world’s top Music Game Publisher and top App Publisher from Southeast Asia by downloads, our ambition is to create the world's #1 interactive music ecosystem where “Everyone Can Music” in any way they want.
  • Come join our music-filled workplace and let's create a magical music experience!

ABOUT THE TEAM

  • Our New game division’s mission is to create new hit hybrid casual music games that make interacting with music fun and a part of everyone's daily life.
  • This division is responsible for coming up with ideas, developing new games through in-house game development or collaboration with partners, then publishing and continuously improving the marketability and product performance of the games until they meet the company benchmarks for transferring to operation phases.

WHAT YOU WILL DO

  • Art Direction & Creation:
  • Design and produce high-quality 2D/3D game assets, animations, and visual effects.
  • Define and maintain the art style, ensuring consistency and alignment with the game's vision.
  • Create concept art and mockups to visualize ideas and guide the art team.
  • Collaborate with the Lead Game Artist to establish best practices and standards for the team.
  • Optimization & Integration:
  • Work with developers to ensure art assets are optimized and implemented seamlessly in the game engine.
  • Troubleshoot and resolve artistic or technical issues that arise during development.
  • Market Awareness & Innovation:
  • Research trends in hybrid casual games to ensure visual designs remain competitive and engaging.
  • Drive innovation by proposing new visual elements and effects that enhance gameplay.

QUALIFICATIONS

  • 4+ years of experience as a game artist, with at least 2 years in mobile or hybrid casual games.
  • Proficiency in industry-standard tools like Photoshop, Illustrator, Blender, or Maya.
  • Strong expertise in creating both 2D and 3D assets, animations, and visual effects.
  • A strong portfolio showcasing high-quality game art and a clear understanding of hybrid casual styles.
  • Experience working with Unity to integrate assets into the game.

NICE TO HAVE

  • Familiarity with tools like Spine or After Effects for animation.
  • Experience mentoring or leading other artists.
  • Knowledge of asset optimization for mobile platforms and performance.

BENEFITS

  • At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
  • Competitive salary upon experience
  • 13th month salary
  • Annual Performance Bonus/ESOP (Employee Stock Options Plan) for people managers.
  • Flexible working time. 
  • Personal learning and well-being budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...).
  • Engaging music events: Music Night, Amasing Night, Music schools…
  • Employee Assistance Program to support mental health & well-being. 
  • Minimum 12 days of paid annual leave, plus 10 days of paid sick leave.
  • 12 days working from home per year.

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About The Company

Ho Chi Minh City, Vietnam (Hybrid)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

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