Material Artist

15 Minutes ago • 2 Years + • 3D Art • Undisclosed

About the job

Job Description

Virtuos is seeking a Material Artist to create and maintain texture graphs and materials using Substance Designer. Responsibilities include producing benchmark materials, overseeing the material library, occasional 3D modeling and UV creation, and assisting with material pipeline development. The ideal candidate possesses expert Substance Designer knowledge, game art production experience (2+ years in level/props), familiarity with Maya, Max, ZBrush, Substance Painter, Unreal Engine, and strong communication skills. The role involves working on AAA game projects within a collaborative and international team environment.
Must have:
  • Expert Substance Designer knowledge
  • 2+ years game art production experience
  • Familiar with Maya, Max, ZBrush, Substance Painter
  • Unreal Engine knowledge
  • Excellent communication skills
Perks:
  • Work with industry veterans
  • International team environment
  • Work on AAA game projects
  • Customized training programs
  • Wellness activities
  • Flexible working hours
  • Gaming corners
  • Comprehensive medical healthcare
  • Relocation support
  • Career mobility opportunities

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities

  • Create and maintain texture graphs and materials via Substance Designer
  • Produce benchmark materials using Substance Designer.
  • Oversee and develop material library.
  • Occasionally create 3D models and UVs (high/low workflow)
  • Assist in designing, implementing and maintaining material pipelines.

Qualifications

  • A background in art related majors, with excellent art appreciation skills
  • Texture / Material Artist with expert knowledge of Substance Designer
  • Familiar with game art production process, more than 2 years’ experience in level and props production
  • Familiar with Maya, Max, ZBrush, Substance painter and other software
  • Excellent grasp of strict environment art texel allocation and uv mapping.
  • Familiar with Unreal and related plug-ins
  • A good communication skill
  • A good level of English is a plus

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit  to find out how we can make games better, together. 
About Our Team
The award-winning Virtuos Shanghai studio was founded in late 2004, the first of six game development studios located internationally and the former headquarters of the group before its relocation to Singapore in 2018.
Staffed by a multicultural group of talents, the studio specializes in providing full-stack game development and co-development services, including technical support for art and engineering. Virtuos Shanghai is also the base of operations for multiple Art teams working on the world’s top triple-A projects.

WHAT WE OFFER

• Work alongside industry veterans
• A total of 14 different nationalities working together
• Live and work in an exciting, cosmopolitan city
• Contribute to the world’s biggest AAA games
• Customized training programs and regular workshops
• Group fitness, wellness activities
• Reasonable and flexible working hours
• Gaming corners with consoles and canteens on every floor
• Comprehensive medical healthcare provided for all staff
• Relocation support provided
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Job Info

  • Job Function Identification 1003
  • Posting Date 01/22/2025, 06:33 AM
  • Locations China, Shanghai
  • Job Function Schedule Full time
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About The Company

China (On-Site)

France (On-Site)

Vietnam (On-Site)

China (On-Site)

United States (On-Site)

Ukraine (Remote)

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