Principal Game Designer - Unpublished R&D Product

2 Weeks ago • 8 Years + • Combat Design

Job Summary

Job Description

As a Principal Game Designer, you'll design and optimize player experiences for an early-stage, unpublished Riot Games product. You'll specialize in core gameplay, focusing on combat mechanics and systems. Responsibilities include designing and improving game mechanics, leading small cross-disciplinary teams, creating multiple design solutions, playtesting, and seeking new design spaces. You'll work closely with other designers, artists, and engineers to create a deep, compelling, and enjoyable combat experience. The ideal candidate possesses 8+ years of game design experience, including 4+ years in combat mechanics or combat feel, and experience shipping AAA+ online games.
Must have:
  • 8+ years game design experience
  • 4+ years combat mechanics/feel experience
  • AAA+ online game experience
  • Proficiency in at least one game engine scripting
  • Lead small cross-functional teams
  • Design and improve game mechanics
Good to have:
  • Experience in combat and AI design
  • Familiarity with League of Legends IP
Perks:
  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave
  • 401k with company match

Job Details

As a Game Designer, you will design and optimize the player experience. Your analytical skills, player insight, and creativity help craft in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to create innovative, player-focused designs that'll delight millions around the world.  Working on an early stage product, you will help decipher one of Riot's next big bets. 

As a Principal Game Designer specializing in core gameplay on the R&D team, you excel in designing Mechanics and Systems for combat-centric experiences. You partner with other designers, artists, and engineers to create and iterate on a variety of combat and combatant features, ranging from player control, animation, and abilities, to enemy AI, progression trees, and hit reaction systems. All of these features contribute to a combat experience which is deep, compelling, and always feels great to play. You will report to the Design Manager on the team.

 

Responsibilities:

  • Design and improve mechanics and systems that satisfy players and further solidify the game concept.
  • Lead small cross disciplinary teams (2-5 people) to build systems and mechanics that achieve product goals.
  • Create and provide multiple potential designs and solutions. Articulate trade-offs and risks between different options.
  • Playtest the game and help push for continued improvements for existing designs and fresh prototypes.
  • Seek opportunities for new design spaces in collaboration with Product Managers and Design Leadership.

Required Qualifications:

  • 8+ years of experience in professional Game Design
  • 4+ years of experience in either Combat Mechanics or Combat Feel
  • You have demonstrated proficiency in scripting in at least one engine in a shipped title
  • Shipped or worked on at least one AAA+ online game
  • Can create complex mechanics and systems with attention to the player impacts and downstream effects

Desired Qualifications:

  • Experience in combat and AI design
  • Is familiar with the LoL IP

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the and . Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of and our ongoing work to build the .

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

Similar Jobs

Riot Games - Staff Software Engineer, Gameplay/Characters

Riot Games

Los Angeles, California, United States (On-Site)
2 Months ago
Easy Brain - Senior UX/UI Designer

Easy Brain

Limassol, Limassol, Cyprus (Hybrid)
3 Months ago
Google - Partner Engineer, Data Analytics, Google Cloud

Google

Tokyo, Japan (On-Site)
1 Week ago
The Walt Disney Company - Ride Control Hardware Engineer

The Walt Disney Company

Glendale, California, United States (On-Site)
3 Days ago
PlayStation Global - Machine Learning Engineer for Game Technology

PlayStation Global

Aliso Viejo, California, United States (On-Site)
7 Months ago
SmileGate - Monster Battle Planner

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Tencent - Combat Director, 2D Open-World Game

Tencent

Guangzhou, Guangdong Province, China (On-Site)
1 Month ago
SmileGate - Combat Planning Lead - LOST ARK Mobile

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
Sony Interactive Entertainment - PlayStation Studios QA ローカライズテスター(繁体字)(アルバイト)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

PwC - AI Model Validation Expert

PwC

Sofia, Sofia City Province, Bulgaria (On-Site)
6 Months ago
Contentstack - Product Designer 1

Contentstack

Bengaluru, Karnataka, India (On-Site)
1 Day ago
Gitlab - Senior Product Designer, Fulfillment

Gitlab

(Remote)
7 Hours ago
ION - Software Architect - User Experience (UX)

ION

Pune, Maharashtra, India (On-Site)
6 Months ago
Luxoft - Frontend Developer (React)

Luxoft

Gurugram, Haryana, India (On-Site)
4 Months ago
Riot Games - Staff Software Engineer, Web - Esports Platform & Experiences

Riot Games

Los Angeles, California, United States (On-Site)
19 Hours ago
No brake games - VFX Artist

No brake games

Vilnius, Vilnius County, Lithuania (On-Site)
4 Hours ago
NVIDIA - Senior Manager, Device and Modeling

NVIDIA

Canada (Hybrid)
1 Month ago
Critical mass - Front End Developer (Emails and Banners)

Critical mass

San Jose, California, United States (On-Site)
7 Hours ago
Canva - Backend Software Engineer - Product Quality

Canva

Surry Hills, New South Wales, Australia (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

FORTUNE - Energy Reporter

FORTUNE

New York, New York, United States (On-Site)
1 Day ago
Barracuda Networks  Inc  - XDR Specialist

Barracuda Networks Inc

Dallas, Texas, United States (Remote)
2 Months ago
Ethernovia - Senior ASIC Design Verification Engineer

Ethernovia

San Jose, California, United States (On-Site)
7 Hours ago
Google - Data Center Facilities Technician, Fire Life Safety

Google

Pryor, Oklahoma, United States (On-Site)
1 Week ago
Google - Audio Research Scientist

Google

Mountain View, California, United States (On-Site)
2 Weeks ago
Mattel  Inc  - Live Events Associate, DOWT - Remote (East Coast)

Mattel Inc

New Jersey, United States (Remote)
1 Week ago
Moloco - Technical Lead Manager

Moloco

Seattle, Washington, United States (On-Site)
6 Hours ago
Nintendo - Senior Loyalty Marketing Strategist (Bilingual Japanese)

Nintendo

Redmond, Washington, United States (Hybrid)
2 Weeks ago
Google - Business Development Representative, Google Cloud

Google

Austin, Texas, United States (On-Site)
2 Days ago
NVIDIA - Senior Manager, Device and Modeling

NVIDIA

Santa Clara, California, United States (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Combat Design Jobs

SmileGate - Client Developer (Combat Content) - Lost Ark Mobile

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
Hangar 13 - Principal AI Designer

Hangar 13

Brighton And Hove, England, United Kingdom (On-Site)
2 Months ago
Pixel Toys - Senior Game Designer (Combat)

Pixel Toys

England, United Kingdom (Hybrid)
3 Weeks ago
Sony Interactive Entertainment - PlayStation Studios テストリードサポート(アルバイト)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
6 Months ago
Ourpalm - Combat Planner

Ourpalm

Beijing, Beijing, China (On-Site)
2 Months ago
SmileGate - Combat Planning

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Activision - Expert Gameplay Designer

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
2 Months ago
Sony Interactive Entertainment - システムソフトウェア開発(PlayStationシステムソフトウェアのUX開発)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
6 Months ago
PlayStation Global - Senior Game Designer - Combat

PlayStation Global

Santa Monica, California, United States (On-Site)
1 Week ago
HoYoverse - Senior Combat Designer

HoYoverse

Québec City, Quebec, Canada (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Riot Games is a video game developer, publisher, and esports tournament organizer best known for League of Legends.

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Riot Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug