Product Design Engineer, Reality Labs

5 Months ago • All levels • Product Design • Research & Development

About the job

Job Description

Design engineer for VR/AR hardware, must have CAD fluency, prototyping, manufacturing knowledge, and consumer electronics experience.
Must have:
  • Mechanical Engineering
  • Prototyping Skills
  • CAD Fluency
  • Manufacturing Process
Good to have:
  • NX CAD
  • Industrial Design
  • Human Factors
  • Asia Supply Chain
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At Reality Labs we aim to bring together the brightest cross-disciplinary minds in one place to deliver on our mission: build tools that help people feel connected, anytime, anywhere. As a Product Design Engineer, you will take a critical role in developing hardware systems for VR, AR, or New Technology Initiatives. You will become part of a team exploring developing concepts through prototyping and into mass-production consumer electronics. You will work as part of a cross functional team requiring collaboration and curiosity in domains other than mechanical engineering. Our ideal candidate has strong mechanical engineering fundamentals, prototyping skills, CAD fluency, manufacturing process knowledge, and experience designing consumer electronics.

Product Design Engineer, Reality Labs Responsibilities

  • Contribute to mechanical solutions as part of a highly cross-functional team

  • Model, build, test, and refine prototypes and characterization test systems

  • Work across the full product development cycle, from concept inception to shipping product

  • Collaborate and manage work with Asia-based Supply Chain

  • Push state-of-the-art technologies and approaches to solving complex mechanical problems while working with cross functional technical teams

  • Travel to external vendors up to 20%

Minimum Qualifications

  • BS in Mechanical Engineering or equivalent industry experience

  • Experience in Design for Manufacturability (DFM), Design for Assembly (DFA), statistical tolerance analysis techniques, functional dimensioning, GD&T, and 3D/2D CAD

  • Working knowledge in material properties, such as plastics, metal, adhesive, and glass

  • Testing and analysis experience (FEA, Simulation, Design of Experiments, etc.)

  • Knowledge of high-volume manufacturing techniques (stamping, machining, 3D printing, injection molding, etc.)

Preferred Qualifications

  • MS or PhD in Mechanical Engineering

  • 2+ years of product design and development experience of handheld and/or wearable high volume consumer electronics, including complex subsystems and/or full systems ownership

  • Experience with NX CAD

  • Experience with highly cosmetic products and working with Industrial Design

  • Fluency in Mandarin and/or Cantonese

  • Experience designing for human factors

  • Experience designing and shipping products with Asia-based supply chain

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About The Company

The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. 

The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. 

Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.

Seattle, Washington, United States (Remote)

Seattle, Washington, United States (Remote)

Austin, Texas, United States (On-Site)

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