Product Manager

2 Months ago • 5-5 Years

About the job

Aspyr Media, Inc. is an independent, full-service developer and publisher for the industry's leading games. Over the last 25 years, Aspyr has helped nearly 200 games reach their next level across all platforms and beyond expectations.

Founded in 1996, Aspyr Media, Inc. got its start in Austin, TX by bringing the biggest PC gaming franchises such as Call of Duty, Sid Meier’s Civilization and Star Wars to Mac. Today, Aspyr is a video game publishing and development partner focused on maximizing the potential of games. We find the world's best games and connect them to new audiences, on all platforms.

Responsibilities:

Reporting directly to the Director of Product, this role will join a dynamic and fast-paced environment and work with cross-functional teams to design, build, and roll-out products that deliver on the company’s vision and strategy.

This role will be critical in achieving Aspyr’s company vision and values by collaborating with publishing, development, and finance stakeholders to align sound business plans, product development strategies, and marketing executions for product delivery.

The ideal candidate will have experience in game development and/or product management, a strong business acumen, and an obsession with high quality video games.

Essential Functions:

  • Maintain ownership of a games’ business case, development, and players’ needs to deliver high quality video games
  • Consume and synthesize large amounts of information to help guide strategic decisions about products by (including but not limited to) understanding players’ needs, identifying product gaps, generating new ideas that increase market share, improving customer experience, and increasing revenue
  • Translate product strategy into detailed requirements, prototypes, wireframes, and mockups
  • Pitch products’ vision with internal stakeholders and key external partners through tactics including product demos, help articles, and internal documentation
  • Develop and foster close relationships with the development (engineering, quality assurance, and production) teams and the publishing (sales, marketing, and customer service) teams to ensure all stakeholders are consistently aligned throughout the development process
  • Drive excellent inter-team communication to keep all team members organized and unblocked in completing their tasks
  • Work closely with development teams to test and validate that milestones align with forecasted cost, time, and quality
  • Launch products in partnership with marketing, sales, and customer service teams to hit business goals, objectives, and forecasts
  • Instill confidence with company leadership regarding project status and health through open communication channels including presentations, dashboards, and status updates
  • Accountable to company leadership for delivering products aligned to business objectives

Preferred Qualifications:

  • Bachelor's degree
  • 5+ years of experience in product management
  • 5+ years of experience in video game development
  • Ability to understand and develop business cases, budgets, P&L (profits & losses), and the financial risks for video game development and publishing
  • Demonstrated success in communicating effectively with all levels of the organization as well as key external partners
  • Organized and focused individual with strong problem-solving skills and willingness to roll up one's sleeves to get the job done
  • Ability to make thoughtful decisions quickly and balance what is right for the company, the product, the players, and the partners
  • Proven track record of managing all aspects of a successful product throughout its lifecycle
  • Solid development background with understanding and/or hands-on experience in video game development
  • Skilled at working effectively with cross-functional teams
  • Compassionate and possession of high emotional intelligence
  • Always learning and looking for ways to improve oneself and the team

Aspyr is committed to the principle of equal employment opportunity for all employees and to providing employees with a work environment free of discrimination and harassment. All employment decisions at Aspyr are based on business needs, job requirements and individual qualifications, without regard to race, color, religion or belief, national, social or ethnic origin, sex (including pregnancy), age, physical, mental or sensory disability, HIV Status, sexual orientation, gender identity and/or expression, marital, civil union or domestic partnership status, past or present military service, family medical history or genetic information, family or parental status, or any other status protected by the laws or regulations in the locations where we operate. Aspyr will not tolerate discrimination or harassment based on any of these characteristics. Aspyr encourages applicants of all ages.

About The Company

What do you aspire to?


We’re industry veterans with a start-up mentality. We are a full-service developer and publisher for the industry’s leading games. We put gamers first because experience is everything. We help brands reach their next level across every platform. We’ve been at this for over 25 years, and we’re still reaching for what hasn’t been done before.


We are:

 

-Part of the Embracer Family

-HQ’d in Austin, TX

-100 employees

-Over a quarter of a century into bringing AAA games to new platforms

-Proud of our business relationships with 11 of 15 of the world’s largest video game publishers

-Business Development experts focused on Developing & Publishing AAA-branded games on all platforms

-200+ games and counting.

-Probably definitely obsessed with over-delivering the best games to passionate audiences  


We let the game take us where it wants to go.

 

By prioritizing the experience, we elevate the brand across every touchpoint — from development to publishing — and create innovation as we go. Pretty cosmic, right?


Where does your game need to go?


We are fluent in every platform so we can easily expand the reach of your game to new audiences.

Texas, United States (On-Site)

Texas, United States (On-Site)

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