Senior Environment Artist

17 Hours ago • 4-8 Years • Level Design

Job Summary

Job Description

As a Senior Environment Artist at Ubisoft Reflections, you will be instrumental in creating the visually stunning world of Avatar: Frontiers of Pandora. Using the Snowdrop engine, you'll build high-quality, realistic assets, ensuring accuracy in building and external environments. You'll collaborate closely with level designers and mentor junior team members, providing constructive feedback. Your expertise in PBR systems and a passion for world-building are crucial. You'll play a key role in shaping Pandora's visual identity, aligning with the game's narrative and design vision. This is a hybrid role requiring on-site presence for approximately 3 days a week.
Must have:
  • AAA game environment asset creation experience
  • Strong 3D modeling skills
  • PBR systems understanding
  • Collaboration with Level Designers
  • Mentoring experience preferred
Perks:
  • Hybrid working
  • Flexible core hours
  • 25 days annual leave
  • Christmas shutdown
  • EU work from anywhere option (4 weeks/year)
  • Life insurance
  • Income insurance
  • Private healthcare
  • Wellbeing allowance
  • Professional development investment
  • Relocation support

Job Details

Company Description

At Ubisoft, we aspire to be a workplace where EVERYONE is supported, empowered and invited to join the game. We believe that by prioritising equity and inclusivity, we fuel creative endeavours and craft gameplay experiences that reflect and respect our uniquely talented game-makers and outstanding players.

 

Job Description

The Role

Avatar: Frontiers of Pandora™ is a first person, action-adventure game developed Ubisoft in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive, open world experience.

As a Senior Environment Artist you are passionate about crafting beautiful realistic assets and bringing them together to build amazing worlds for our players to explore. You have an eye for scale, perspective and detail, and love to get stuck into the complexity and high-priority assets, ensuring the accuracy of buildings and external environments. As a Senior Artist you are passionate about your craft, and thrive on mentoring team members, giving constructive feedback through peer review sessions to enable their growth and development.

To you, it’s the opportunity to work as part of a successful and established team, celebrating one of the largest film franchises in history. You’re the kind of person who understands the importance of collaboration and clear communication. As our next Senior Environment Artist, you will play an integral part in building out the exciting world of Pandora, communicating the project's vision through tone and style inspired by the project’s narrative and design.

What you'll bring

At Ubisoft, we aim to be a destination of choice for the best talent. We want people like you, who will be instrumental in driving our studios to success.

  • Demonstrable experience creating high-quality environment assets for AAA projects;
  • A portfolio consisting of world-building or environment art pieces;
  • In-depth knowledge of industry-leading 3D modelling packages;
  • Examples of collaboration with Level Designers;
  • Excellent understanding of Physically Based Rendering systems;
  • Prior experience as a mentor or managing direct reports is preferable, but not essential;

Joining Ubisoft, you’ll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You’ll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry.

With us, you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio.

What we'll provide 

We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging, which is why we've embraced a hybrid working model that requires our team members to be on-site for an average of 3 days per week, fostering a vibrant and creative work environment that unites us in pursuing our shared goals.

  • Everything you need to keep your life in balance - hybrid working, flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year
  • Life insurance, income insurance, private healthcare, an annual well-being allowance, and more
  • Generous resources committed to your perpetual personal and professional development
  • Investment in our community - with paid volunteering days
  • Fun and entertainment - with free games, activities, and celebrations
  • Generous relocation support - should you need it

Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members.

Ready to Apply?

We aim to build the world’s most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We’d love to hear about you and your background.

Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy:

Website:  https://reflections.ubisoft.com/about/ubisoft-reflections

TA Partner:  https://www.linkedin.com/in/luke-murtagh-recruitment/

Our Social Channels: linktr.ee/UbisoftReflections

Link to Job Description

Senior Environment Artist (Apr 2025)

Similar Jobs

PlayStation Global - Environment Artist

PlayStation Global

Los Angeles, California, United States (On-Site)
1 Month ago
Streamline Media Group  Inc  - VFX Artist

Streamline Media Group Inc

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
9 Months ago
Virtuos - Senior Environment Artist

Virtuos

Dublin, County Dublin, Ireland (Hybrid)
1 Week ago
Assystems - CAD / BIM Engineer

Assystems

Navi Mumbai, Maharashtra, India (On-Site)
5 Months ago
Canva - Senior 3D Designer

Canva

Prague, Czechia (Remote)
2 Months ago
Bit Reactor, LLC - Senior Mission Designer

Bit Reactor, LLC

Cockeysville, Maryland, United States (On-Site)
4 Weeks ago
Next Level Games - Technical Designer

Next Level Games

British Columbia, Canada (Hybrid)
1 Week ago
Climax Studios - Lead Level Designer

Climax Studios

Scotland, United Kingdom (On-Site)
3 Weeks ago
QUANTIC DREAM - Level Artist - Star Wars Eclipse

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
2 Days ago
Ubisoft - Lead Quest Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Playrix - Senior VFX Artist

Playrix

Portugal (Remote)
6 Months ago
Assystems - Lead- Support Design Engineer - Civil (Cable tray, HVAC and Pipe Support)

Assystems

Navi Mumbai, Maharashtra, India (On-Site)
5 Months ago
Velan Studios - Environment Artist

Velan Studios

Troy, Michigan, United States (On-Site)
4 Weeks ago
Assystems - Draughts person – Substation (Civil & Structural)

Assystems

Gurugram, Haryana, India (On-Site)
5 Months ago
Kaedim - Machine Learning Engineer

Kaedim

London, England, United Kingdom (On-Site)
8 Months ago
Vertigo Games - Lead Level Designer

Vertigo Games

Amsterdam, North Holland, Netherlands (Hybrid)
2 Months ago
Bohemia Interactive - Junior Technical Artist - Asset Implementation

Bohemia Interactive

Mníšek, Liberec Region, Czechia (On-Site)
1 Week ago
Tradu - Data Scientist

Tradu

Chennai, Tamil Nadu, India (On-Site)
7 Months ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Stepico - Middle 2D Artist (Citybuilder)

Stepico

(Remote)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Newcastle upon Tyne, England, United Kingdom

Google - Head of Carrier Strategic Partnerships, Devices and Services

Google

London, England, United Kingdom (On-Site)
1 Week ago
D3t - Games Associate Art Director

D3t

Runcorn, England, United Kingdom (Hybrid)
8 Months ago
Google - Staff Web Performance Engineer, Android, Chrome

Google

London, England, United Kingdom (On-Site)
1 Week ago
Inspired Entertainment - Seasonal Arcade Host

Inspired Entertainment

Ayr, Scotland, United Kingdom (On-Site)
1 Month ago
PlayStation Global - Employment Counsel, EMEA

PlayStation Global

London, England, United Kingdom (Hybrid)
1 Week ago
BULKHEAD - Concept Artist (18-month FTC)

BULKHEAD

Derby, England, United Kingdom (On-Site)
4 Weeks ago
Cloud Imperium Games - Senior UI Programmer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
4 Months ago
N-iX - Senior C++ Engineer (High Performance Computing)

N-iX

United Kingdom (Remote)
2 Months ago
Voldex - Backend Software Engineer

Voldex

United Kingdom (Remote)
4 Weeks ago
Scopely - Senior 2D VFX Artist

Scopely

United Kingdom (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

Onward Search - Sr. Technical Game Designer

Onward Search

Los Angeles, California, United States (On-Site)
5 Months ago
Activision - Lead Mission Designer

Activision

Middleton, England, United Kingdom (Hybrid)
3 Weeks ago
Plarium - Level Designer

Plarium

Lviv, Lviv Oblast, Ukraine (Remote)
1 Month ago
Ubisoft - Senior Level Designer

Ubisoft

Bucharest, Bucharest, Romania (On-Site)
4 Weeks ago
PlayStation Global - Senior Game Designer (Level)

PlayStation Global

Santa Monica, California, United States (Hybrid)
5 Days ago
Plarium - Level Designer

Plarium

Kyiv, Kyiv City, Ukraine (Remote)
1 Week ago
Meta4 Interactive - Creative Director

Meta4 Interactive

Montreal, Quebec, Canada (On-Site)
8 Months ago
Thatgamecompany - Technical Game Designer

Thatgamecompany

Canada (Remote)
2 Weeks ago
Ubisoft - Lead Level & Quest Designer

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
3 Months ago
Amanotes - Level Design (New Games - Hybrid Casual Games)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

Saint-Mandé, Île-de-France, France (On-Site)

Pune, Maharashtra, India (On-Site)

Paris, Île-de-France, France (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug