Senior/Principal Engineering Manager - Backend

2 Months ago • 3-5 Years • Backend Development

About the job

Job Description

Lead backend game services team, ensuring reliable and scalable systems. Strong experience with distributed systems, Golang/Erlang/C++, SQL/NoSQL databases, and message queues. Passion for gaming is a must.
Must have:
  • Backend Development
  • Distributed Systems
  • Golang/Erlang/C++
  • SQL/NoSQL DB
Good to have:
  • AWS/GCP
  • Kubernetes
  • MongoDB/Redis
  • Game Engines
Perks:
  • Remote Work
  • Fast-paced Team
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Senior/Principal Engineering Manager - Backend

Remote - US & Canada

Sky has an amazing and vibrant community of socially minded players, and we are tirelessly working on solutions to deepen player interaction and create lasting friendships. We are seeking an Senior/Principal Engineering Manager to work with our backend game services team.

On any given day at thatgamecompany, you might:

  • Lead our engineering team in their general approach to problems up to and including pair programming and pull request review. Help ensure that our work is complete, reliable, and easily understood by other teams. Create processes and patterns that will set our team up for success. 

  • Help document and task out the efforts our team will undertake. Communicate our capacity, estimates, and workloads so that we can deliver milestones on time confidently.

  • Communicate across teams and timezones to ensure that backend systems are ready for key milestones. Collaborate with designers, artists, and gameplay engineers to guide the features of our games so that they are scalable. Triage incoming requests including bugs and ad-hoc requests from other teams. Work with our production team to help decide the priority and severity of work that we take on. 

  • Grow our team of engineers by providing guidance and mentorship with weekly one-on-ones, as well as formal architectural reviews for new features the team develops. Lead the adoption of best practices and technologies that fit within our needs. Develop learning paths to help us deepen our understanding of technologies we use and create understanding of new technologies.

  • Find sources of risk in our software and process that can be improved, develop mitigation strategies and implement them. Dig deep into our existing system to speed up time to fix critical bugs. 

We expect you to:

  • Have deep passion and thoughts for video games; be a gamer and think on behalf of players.

  • Be comfortable taking risks and accomplish engineering achievements that no one else has done.

  • Be a stellar communicator and be able to adapt your message to the audience.

  • Enjoy working with fast-moving and rapidly-growing small teams.

Required Skills

  • 3+ years of experience managing a team of developers.

  • 5+ years of experience in backend development and deployment in a production environment.

  • Experience integrating backend services with a live game.

  • Have a thorough understanding of scalable and highly available backend systems; be familiar with open-source distributed system tech stacks, including but not limited to scalable databases, caching strategies, distributed transactions, and dev-ops tools.

  • Have deep knowledge of at least one of Golang, Erlang, or C++. Have deep knowledge of at least one SQL or NoSQL database.

  • Have deep knowledge of at least one distributed message queue system.

  • Eager to learn any new technology and always open to jumping out of your comfort zone.

Preferred Skills

  • Any of the following would be highly preferred, but most of all, we value engineers who are eager to learn new ways to deliver value to players:

  • Deep understanding of Golang or Erlang.

  • Managed and maintained production environment on AWS or GCP. Deployed services in Kubernetes with CI/CD tools.

  • Experienced in schema design and performance tweaking of MongoDB and Redis. Experienced in building systems that involve eventually or strongly consistent distributed transactions.

  • Experience with game engines, either proprietary or off the shelf. 

We look forward to meeting you!

Applicants must be authorized to work for any employer in the U.S. or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.

 

 

#LI-Remote 

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About The Company

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that make positive change to the human psyche worldwide.

United States (Remote)

United States (Remote)

United States (On-Site)

Shanghai, Shanghai, China (Remote)

Shanghai, Shanghai, China (Remote)

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