Senior Producer

2 Months ago • 5-7 Years • Game Production

Job Summary

Job Description

The Senior Producer at People Can Fly will facilitate and improve internal development processes, collaborate with leads and directors, manage development teams, create realistic schedules, mitigate risks, and communicate with publishers and vendors. They will manage cross-disciplinary teams, identify potential risks, present solutions, and possess strong project management and leadership skills. The role requires experience managing multiple teams (20+ people), deep Agile/Waterfall knowledge, and strong communication and negotiation skills. The ideal candidate will have a proven track record in AAA game production and a passion for games.
Must have:
  • 5+ years production experience in gaming (or 7 in IT/3D)
  • Shipped at least one AAA multi-platform title
  • Managed multiple teams of 20+ people
  • Exceptional project & leadership skills
  • Deep knowledge of Agile and Waterfall
Good to have:
  • Experience with Jira and Confluence
  • Advanced scheduling and Agile/PM methodologies experience
  • Multi-discipline feature development experience
  • Management of multiple producers (up to 3, 50-75 people)
Perks:
  • Private medical healthcare
  • Dental insurance
  • Wellbeing platform access
  • Language classes
  • Pension scheme
  • Flexible working hours
  • Virtual health & wellbeing sessions
  • Personal development opportunities

Job Details

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Gears of War: E-Day is a Triple-A game developed in collaboration with Microsoft Corporation. We are also busy working on a VR and undisclosed projects, more information on those to come later.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide.

Job Description

  • Facilitating and improving internal development processes
  • Collaborating with Leads and Directors to manage production of features in our game
  • Managing development teams and advocating their needs
  • Working with other Producers to create realistic schedules and mitigate risks/blockers
  • Working with internal groups during the development process and communicating with the publisher and external vendors
  • Managing cross-disciplined development teams and advocating their needs
  • Working with other Producers to create realistic schedules, identify dependencies and align on priorities
  • Identifying any potential risks with multiple solutions and understanding pros and cons of each option. Clearly presenting the options to production lead

Qualifications

  • 5+ years’ experience in a production role in the gaming industry (or 7y in IT/3D Animation)
  • At least one AAA multi-platform title shipped as a Producer
  • Experience in managing multiple team of at least 20+ people.
  • Exceptional project management and leadership skills
  • Great presentation skills to all audience levels
  • Deep Knowledge of Agile and Waterfall software development methodologies.
  • Good knowledge of rights and licensing
  • Strong negotiation skills together with advanced problem solving and organizational skills.
  • Excellent teamwork, focus on driving excellent working relationships throughout the team
  • Ability to work effectively and efficiently with people with different specializations and backgrounds
  • Understanding of end-user needs and expectations at all levels
  • High work ethic and self-motivated.
  • Passion for Games.
  • Proven experience with Jira and Confluence
  • Strong verbal and written communication skills in English
  • Advanced Scheduling Experience
  • Advanced Agile /PM Methodologies Experience
    * proactively planning team rituals
  • Multi-discipline feature dev experience (end to end) Management of multiple producers, up to 3 50-75 people 3+ years experience managing relationships with stakeholders, clients, and/or customers.
  • Understanding the big picture / being able to liaise between the teams and work towards the greater good / ability to understand the high-level priorities.
  • Ability to create a production plan/schedule and to execute it along those assumptions.
  • Has completed a product cycle at this level.

Additional Information

What we offer:

  • Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families.
  • Access to wellbeing platform - Gympass for employees and family members.
  • Online Polish and English language classes.
  • Access to the pension scheme.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

We are committed to an inclusive and diverse work culture. PCF is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, genetic information, marital status or any legally protected status.

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About The Company

People Can Fly is a global video game development company operating in Poland, the UK and North America.


We are one of the leading Unreal Engine studios in the industry.


Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).


People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.


People Can Fly studio is currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.


SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.

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