Senior Publishing Producer

4 Weeks ago • 10 Years + • Game Production

Job Summary

Job Description

The Senior Publishing Producer at ProbablyMonsters will oversee multiple publishing projects, ensuring timely and high-quality game releases. Responsibilities include establishing and improving production processes, creating standardized documentation, and driving cross-functional alignment. This role requires strong relationship-building skills, effective communication across various teams (Marketing, Creative Services, Release Management, QA, Engineering, and Analytics), and the ability to manage budgets, schedules, and risks. The ideal candidate possesses 10+ years of experience in game development or publishing with a production focus, a proven track record of shipping console and PC titles, and excellent problem-solving abilities. They will contribute to business growth by improving processes and sharing knowledge.
Must have:
  • 10+ years game dev/publishing experience (production focus)
  • Manage multiple projects simultaneously
  • Excellent communication & relationship-building skills
  • Experience shipping console & PC titles
  • Problem-solving & process improvement expertise
Perks:
  • Medical, dental, vision (100% employee coverage)
  • 401k with company contribution
  • Paid holidays and vacation
  • Parental leave

Job Details

THE ROLE:
ProbablyMonsters is seeking a Senior Publishing Producer who is experienced in establishing and running production processes, organizing and presenting schedules and data, and facilitating communication for a multidisciplinary organization, including both internal and external teams to launch our games. This position will help refine internal publishing production practices across multiple teams.
WHO YOU ARE:
  • Comfortable with the simultaneous management of multiple projects and/or workstreams on multiple games
  • A specialist in driving cross-functional projects, strategic & tactical
  • A capable problem solver accustomed to managing multiple tasks & projects to completion while navigating opposing demands and priorities.
  • Excellent relationship building and stakeholder management skills
  • Ability to work across various levels and disciplines
WHAT YOU WILL DO:
  • Simultaneously direct multiple publishing-focused projects on internal games, fostering strong development team and central team relationships to ensure timely, high-quality releases
  • Establish and improve processes, create standardized documentation, and drive cross-functional alignment to ensure project predictability and consistency
  • Oversee and coordinate the publishing components that directly impact bringing our games to market
  • Unify multiple departments and teams effectively toward a specific set of goals
  • Contribute to the growth of the business, whether through improving group-wide processes or sharing their institutionalized knowledge
  • Develop and maintain comprehensive project documentation, risk logs, plans, timelines, and reports, ensuring transparency and effective communication across the business and wider organization
  • Develop and manage budgets and schedules, track progress, mitigate risks, and ensure adherence to milestones and quality targets
  • Coordinate with internal support partners, such as Marketing, Creative Services, Release Management, QA, Engineering, and Analytics, to ensure alignment and timely execution of milestone deliverables
MINIMUM QUALIFICATIONS:
  • 10+ years of experience in internal or external game development or publishing, with a production focus
  • Ability to problem solve and execute on solution in a fast-paced timeframe
  • Experience building and managing relationships with development teams, vendors, internal teams, and external resources
  • Excellent communication skills (verbal and written), time and project management skills
  • Recent experience shipping console & PC titles and detailed knowledge of those platforms
  • Ability to assess quality and foresee challenges at all phases of product development
  • Expected to identify and then take ownership of any responsibilities that lie within the scope of the project and are not currently assigned
About ProbablyMonsters™

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Benefits:

  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:

  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $xxx - $xxx per year. The upper third of the salary range is typically reserved for existing employees who demonstrate strong performance over time. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay and internal equity.

In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.

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About The Company

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe that empowered creators will deliver the best player experiences and industry-defining games. Our development teams are Cauldron™, Battle Barge™, and multiple incubation teams.

 

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