Senior UI Programmer (Contract)

1 Day ago • 6 Years + • UI/UX Design

Job Summary

Job Description

This Senior UI Programmer (Contract) role involves collaborating with artists, designers, and gameplay developers to create cutting-edge features and enhance player experience. Responsibilities include polishing UI prototypes to AAA standards, supporting existing UI systems, and writing clean, efficient, and maintainable code. The role requires testing, debugging, profiling, and optimizing implementations, along with creating design documentation and participating in code reviews. This is an 8-month contract position until April 2026.
Must have:
  • Collaborate with artists, designers and gameplay developers to create cutting-edge features.
  • Polish UI prototypes to AAA level with attention to detail, compliance, accessibility, and layout.
  • Support and extend existing UI systems.
  • Write clean, efficient, and maintainable code.
  • Test, debug, profile, and optimize implementations.
  • Create design documentation according to Team Standards.
  • Actively attend to code review.
  • Design and implement new UI systems, and iterate on existing ones.
Good to have:
  • Knowledge of design relating to user-interface and ergonomics
  • Shipped AAA title experience
  • JIRA, Swarm and Perforce Knowledge
  • BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)
Perks:
  • Benefit package 100% paid by PCF
  • Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage)
  • Full Dental coverage, including major dental and orthodontics
  • 4% RRSP matching before tax deductions, 100% vested on day 1
  • Paid week off during Winter Holidays
  • 20 paid vacation days
  • 5 paid sick days
  • Free virtual health and mental wellbeing sessions
  • Personal development opportunities
  • Ability to work in a global environment
  • Work in a creative team with passionate people

Job Details

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Project Maverick is a an unannounced game developed with Microsoft. Game development is done by our European and North American teams.

Job Description

  • Collaborate with artists, designers and gameplay developers to work on cutting-edge features, improving player experience.
  • Polish UI prototypes to AAA level with attention to detail, especially with compliance, accessibility and layout.
  • Support and extend existing UI systems.
  • Write clean, efficient, and maintainable code.
  • Test, debug, profile and optimize implementations.
  • Create design documentation according to Team Standards.
  • Actively attend to code review.
  • Design and implement new UI systems, and iterate on existing ones.

This is 8-month contract until April 2026

Qualifications

  • At least 6 years C++ programming experience
  • Knowledge and experience of Unreal Engine 4
  • Must have 6 years experience with developing and testing UI features across multiple platforms
  • Knowledge of rendering, threading, networking and other systems impacting quality and performance
  • Understanding of UMG optimization techniques
  • Strong debugging and profiling skills
  • Ability to write solid, reliable, efficient code
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games

Nice to have

  • Knowledge of design relating to user-interface and ergonomics
  • Shipped AAA title experience
  • JIRA, Swarm and Perforce Knowledge
  • BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)

Additional Information

Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

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About The Company

People Can Fly is one of the most experienced Polish video game developers. Our studio has made its mark with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, Outriders.Join our PCFcrew and let's develop new, exciting projects together.

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