Technical QA Tester Internship

3 Weeks ago • 6-8 Years • Game Engine

Job Summary

Job Description

Larian Studios seeks a Technical QA Tester Intern to assist in ensuring the high quality of their games. Responsibilities include performing manual testing (regression, integration, etc.), assisting programmers with testing code changes, improving production pipelines and tools, testing builds for stability, reporting bugs, validating bug fixes, managing the bug tracking system, and providing technical support to the production team. The ideal candidate has a passion for video games, programming/scripting knowledge, game engine experience, strong problem-solving skills, and excellent communication skills. This internship requires daily collaboration with an international team.
Must have:
  • Manual testing (regression, integration)
  • Assist programming team with testing
  • Improve pipelines and tools
  • Bug reporting and validation
  • Strong communication skills
  • Passion for video games
Good to have:
  • Prior QA experience
  • Knowledge of Perforce, Jira, Jenkins
  • Network configuration knowledge
  • RPG genre familiarity

Job Details

  • Location:
    Quebec
  • team: team.Tech QA
  • position: Internship

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. We engage our players on every level with combat, exploration, puzzles, and dialogue, and our powerful in-house tools makes that engagement possible. To make the Divinity engine even better, we need your help.

Responsibilities

Perform all kinds of manual testing (regression, integration etc)
Closely assist the programming team with testing specific changes before code gets in the main developer branches
Test and help improve our production pipelines and tools
Test new builds to ensure stability of the tools
Follow priorities given by QA Lead to ensure current team wide goals are met
Report bugs, validate bug corrections
Assure follow-up of tickets during different production phases
Manage the bug tracking system
First line of support for the production team with regard to any technical issues
Work within an international team on a daily basis, spread between multiple studios across the world

Requirements

Passion for video games
Knowledge of programming and/or scripting
Experience working with game engines
Good judgement to estimate the significance and consequences of the bugs
Rigorous and methodical, autonomous and resourceful approach
Strong interpersonal and communication skills
You are a team player and willing to take responsibility
Good communication skills in English.*

Nice to haves

Prior experience in QA is a big plus
Knowledge of Perforce, JIRA and Jenkins
Knowledge of Network Configurations (router, DNS, firewall, etc)
Familiar with the RPG genre

* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.

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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Guildford, England, United Kingdom (On-Site)

Guildford, England, United Kingdom (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Guildford, England, United Kingdom (On-Site)

Quebec, Canada (On-Site)

Guildford, England, United Kingdom (On-Site)

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