VFX Director

9 Months ago • 8 Years + • Technical Art

Job Summary

Job Description

Larian Studios is seeking a VFX Director to join their team and contribute to the development of their upcoming projects. The VFX team focuses on crafting stunning visual effects, including magical spells, believable environments, and memorable effects that enhance the overall player experience. The VFX Director will be responsible for developing the look and feel of visual effects, presenting concepts, collaborating with other departments, and supervising the VFX team to ensure outstanding work. Key responsibilities include providing creative direction, balancing visual appeal with gameplay clarity, understanding departmental needs, and staying abreast of industry trends.
Must have:
  • Professional VFX experience in the game industry
  • Shipped AAA titles successfully
  • Experience building and leading VFX teams
  • Expertise in techniques (particles, modeling, textures, shaders) and tools (Houdini, Maya, Substance Designer, UE4, Unity)
  • Mentorship capabilities
  • Passionate and collaborative team player
  • Excellent presentation skills
  • Adaptability to different aesthetic and animation styles
  • Experience in risk mitigation and resolution
  • Strong problem-solving and troubleshooting skills
  • Strong leadership and interpersonal skills

Job Details

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a VFX Director to join the team and help us in crafting the high caliber games our fans have come to expect.

The VFX team's mission is to craft impressive spells that feel magical, believable, and understandable: spells that tell a story and suspend disbelief. They also create memorable environment effects that make the world feel alive and fantastical, effects that support the mood and emotion of places and events, enhancing the overall player experience. 

Responsibilities

    • Develop look and feel of VFX that fit projects’ stylistic guidelines.
    • Present concepts and ideas to creative director and other departments, interpreting feedback and making recommendations where appropriate.
    • Communicate with art directors, designers, animation director, and producers.
    • Provide direction and generate conceptual and creative ideas for the VFX team. Balance visual satisfaction and gameplay clarity that communicate essential game information.
    • Understand ongoing and upcoming needs of the VFX department.
    • Anticipate and solve technical challenges within given constraints and visual requirements.
    • Stay up-to-date and be aware of current trends of the game industry.
    • Identify and set up best practices of VFX workflow.
    • Supervise and inspire VFX artists to produce outstanding work.
    • Optimization of VFX for better performance without sacrificing quality of end product.
    • Guide R&D to experiment with new industry technology and trends to improve the projects’ visual quality and efficiency

Requirements

    • Professional VFX experience in the game industry.
    • Have successfully shipped AAA titles.
    • Experience in building and leading VFX team.
    • Excellent knowledge of techniques (particle effects, modeling, textures, shaders) and tools (Houdini, Maya, Substance Designer, UE4, Unity) necessary to the creation of high quality real-time visual effects.
    • Ability to mentor staff.
    • Passion and ability to work as a positive, collaborative, enthusiastic, ambitious and contributing team member with a real desire to work with the team to find solutions.
    • Excellent presentation skills to inspire the VFX team and to present goals and creative vision.
    • Adaptability to various aesthetic and animation styles.
    • Experience mitigating and resolving risks.
    • Strong problem solving and troubleshooting skills.
    • Strong leadership and interpersonal skills
    • You will be working with different teams so you must be willing and able to travel from time to time to our other studios.
undefined

Similar Jobs

Milk  visual effects - HR Consultant (Part time)

Milk visual effects

(Remote)
7 Months ago
Image Engine - Lighting TD - Mid

Image Engine

Vancouver, British Columbia, Canada (Hybrid)
1 Year ago
Epic Games - Concept Artist

Epic Games

(On-Site)
4 Months ago
The third floor  - HR Manager

The third floor

London, England, United Kingdom (On-Site)
4 Weeks ago
Sumo Digital - Experienced VFX Artist

Sumo Digital

Sheffield, England, United Kingdom (Hybrid)
1 Month ago
Ubisoft - Technical Artist (MOSAIC)

Ubisoft

Singapore, Singapore (On-Site)
3 Months ago
Riot Games - Senior Technical Artist

Riot Games

Singapore (On-Site)
1 Month ago
Salesforce - Technical Architect - MuleSoft

Salesforce

Tokyo, Japan (Remote)
7 Months ago
PlayStation Global - Senior Procedural Technical Artist

PlayStation Global

Los Angeles, California, United States (On-Site)
4 Months ago
Coupa - Senior Technical Architect

Coupa

Bogota, Colombia (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Floor84 Studio - Intern - Fall Term

Floor84 Studio

Los Angeles, California, United States (On-Site)
2 Months ago
Scanline VFX - Senior FX Artist

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
4 Months ago
Lemon Sky Studios - Digital Marketing Lead Generation Specialist

Lemon Sky Studios

Shah Alam, Selangor, Malaysia (On-Site)
1 Month ago
Vigaet - 3D Animator

Vigaet

Bengaluru, Karnataka, India (On-Site)
1 Month ago
GoReel - 2D Animator

GoReel

(Remote)
1 Month ago
StudioB - VFX Artist

StudioB

London, England, United Kingdom (On-Site)
3 Months ago
limbheim studios - 3D Generalist

limbheim studios

(Remote)
2 Months ago
Larian Studios - VFX ARTIST

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
7 Months ago
Rockstar Games - Senior Technical Artist: Animation

Rockstar Games

London, England, United Kingdom (On-Site)
2 Months ago
Matte projects - Senior Post Producer - Freelance Fixed-Term Contract

Matte projects

New York, United States (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Dublin, County Dublin, Ireland

Electronic Arts - Spanish Speaking Community Coordinator

Electronic Arts

Galway, County Galway, Ireland (Hybrid)
2 Months ago
PwC - SAP S/4HANA Finance Consultant | Senior Manager | Technology Consulting | Advisory

PwC

Dublin, County Dublin, Ireland (On-Site)
2 Months ago
Salesforce - Senior Recruiter, Futureforce University Recruiting (French or Spanish Speaking)

Salesforce

Dublin, County Dublin, Ireland (On-Site)
1 Year ago
Qualcomm - Senior Engineer

Qualcomm

Cork, County Cork, Ireland (On-Site)
2 Months ago
brown bag films - Brown Bag Films Nominated for 10 Irish Animation Awards!

brown bag films

Dublin, County Dublin, Ireland (On-Site)
3 Months ago
Tesla - Sales Advisor

Tesla

Swords, County Dublin, Ireland (On-Site)
5 Months ago
Diligent Corporation - Business Development Representative

Diligent Corporation

Galway, County Galway, Ireland (Hybrid)
2 Weeks ago
Riot Games - Senior Software Engineer, Services - Esports Platform & Experiences

Riot Games

Dublin, County Dublin, Ireland (On-Site)
8 Months ago
playrix  - Senior Golang Developer

playrix

Ireland (Remote)
6 Months ago
cyara - Associate Customer Success Manager

cyara

Skibbereen, County Cork, Ireland (Hybrid)
10 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Hitachi - D365 F&O Technical Architect

Hitachi

Pune, Maharashtra, India (On-Site)
9 Months ago
Gunzilla - Lead Technical Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
4 Months ago
Game freak - Technical Artist: Procedural [Leader]

Game freak

Chiyoda City, Tokyo, Japan (On-Site)
2 Months ago
Handy games - Technical Artist

Handy games

Giebelstadt, Bavaria, Germany (On-Site)
5 Months ago
HCL Tech - Sr technical architect - physical design

HCL Tech

California, United States (On-Site)
2 Months ago
Motorola solutions - Public Safety Technical Architect

Motorola solutions

Santiago, Santiago Metropolitan Region, Chile (Hybrid)
1 Year ago
Argus - Technical Artist Lead

Argus

United States (Remote)
4 Months ago
magnopus - Technical Artist III

magnopus

Los Angeles, California, United States (Hybrid)
2 Months ago
Rockstar Games - Technical Artist: DevOps

Rockstar Games

London, England, United Kingdom (On-Site)
2 Months ago
rebel wolves - Lead / Senior Tech Artist

rebel wolves

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Quebec, Canada (On-Site)

Ghent, Flanders, Belgium (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Ghent, Flanders, Belgium (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Ghent, Flanders, Belgium (On-Site)

Quebec, Canada (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Barcelona, Catalonia, Spain (On-Site)

View All Jobs

Get notified when new jobs are added by Larian Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug