Intern – Supply Chain Planning

1 Month ago • Upto 1 Years • Logistics

About the job

Job Description

This internship offers hands-on experience in Supply Chain Planning at Nintendo of America. You'll work on projects like launching a TMS supplier portal, creating training guides, and managing supplier communications. Must have a 3.0+ GPA, familiarity with Supply Chain principles, project management, and data analysis.
Must have:
  • Supply Chain
  • Project Management
  • Data Analysis
  • Microsoft Office
Good to have:
  • TMS Supplier
  • Change Management
  • Routing Guides
  • Excel Proficiency
Perks:
  • Local Transit Pass
  • Onsite Fitness
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About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo’s iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.

Based in Redmond, Wash., Nintendo of America serves as headquarters for Nintendo’s operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company’s website at https://www.nintendo.com/.

GET SERIOUS ABOUT FUN

As a Nintendo of America Intern, you will actively contribute to meaningful projects, and gain valuable hands-on work experience with a leading company in the entertainment industry. During the program from June through August, your work experience will be enhanced with mentoring, networking opportunities and exposure to industry leaders from across the company! Whether you are in a technical or non-technical role, you will be a part of a team committed to putting smiles on faces of millions around the world.

INTERN – Supply Chain Planning

Application Deadline: December 1, 2024

DESCRIPTION OF DUTIES:

  • Work with Nintendo’s Supply Chain Planning team to launch a Transportation Management System (TMS) supplier portal

  • Create training guides for suppliers and Nintendo

  • Communicate and coordinate change management with suppliers

  • Ensure routing guides are relevant and functional for each supplier

SUMMARY OF REQUIREMENTS:

  • 3.0+ GPA

  • Currently enrolled in a Bachelor’s or Master’s degree program with a graduation conferral date between May 2025 and June 2026

  • Pursuing a degree in Supply Chain Management, Supply Chain Logistics, Procurement, or related field

  • Familiar with Supply Chain and Inventory Management Principles (Logistics, Production, and Distribution Operations)

  • Project Management familiarity

  • Mid-level proficiency with Microsoft Office Suite

  • Familiar with retrieving and analyzing data using Excel and other data management tools

  • Comfortable working in a fast paced, rapidly evolving environment

  • Legally authorized to work in the United States

  • Able to work 40 hours a week onsite throughout the course of the 10-week summer internship between June – September

  • Local to the Seattle metropolitan area only

  • Must have reliable transportation

This position is onsite in North Bend, WA, and not open to remote status at this time.

This internship includes a base pay range of $25 per hour, paid sick and safe time, and perks such as a local transit pass and access to the onsite fitness center. Given the limited duration of the role, interns are not eligible for full-time employee benefits such as healthcare or 401(k).

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About The Company

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.


Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.


For more information about Nintendo please visit www.nintendo.com.

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (Hybrid)

North Bend, Washington, United States (On-Site)

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