Lead Environment Artist

4 Months ago • 8 Years +
Environment Art

Job Description

As a Lead Environment Artist, you will be in charge of the environment of a game level. You will be working in the editor with your team, providing artistic and technical support for the architectural level. You will also plan and allocate tasks for the Level Art team members, considering timelines and constraints. Furthermore, you will interact with the Assistant Art Director to ensure a clear understanding of the direction and effectively share it with the team. You will also solve artistic problems, interact with design and tech teams, find innovative points of view, assist in scoping and planning, document processes, push back limitations, and communicate with managers.
Good To Have:
  • Ability to adapt art to the art direction.
  • Initiative and creative spirit with efficient work methods.
  • Good sense of responsibility and autonomy.
  • Collaborate and coordinate with other teams.
  • Proactive mindset.
  • Excellent oral and written communication skills.
  • Good management of tasks and priorities.
  • UE5 experience.
Must Have:
  • University degree in 2D-3D art or equivalent training.
  • 8+ years of experience as a 3D/Environment Artist, +1 as Lead.
  • Minimum of 2 published titles (at least 1 AAA).
  • Experience creating objects/environments with 3D and 2D software.
  • Knowledge of video game production trades.
  • Knowledge of engine and game platforms technical constraints.
  • Knowledge of Maya/Blender and Photoshop.
Perks:
  • Flexible work schedule.
  • Hybrid work.
  • Access to Groupe insurance.
  • Access to Groupe RRSPs.
  • Access to a telemedicine service for the family.
  • Bonus system.

Add these skills to join the top 1% applicants for this job

communication
team-player
game-texts
2d-art
photoshop
maya
blender

LEAD ENVIRONMENT ARTIST

Reports to: Assistant Art Director

Permanent – Full-Time

 

What you will do

  • Take charge of the environment of a game level. We expect you to work in editor with your team;
  • Artistic and technical support for the architectural level;
  • Plan and allocate tasks for the members of the Level Art team while considering the timelines established according to the technical and artistic constraints;
  • Interact with the Assistant Art Director to understand the direction well and be able to share it effectively with the team;
  • Solve artistic problems in order to improve work processes;
  • Interact effectively with the design and tech teams;
  • Find a technically and visually innovative point of view;
  • Assist in scoping and planning for maps and milestones;
  • Document in detailed manner the processes and procedures;
  • Push back and redefine systematic and artistic limitations for the projects;
  • Interact and communicate effectively with managers on the project;
  • Participate in annual performance evaluations.

 

What you bring

  • Collegial or University degree in 2D-3D art and/or equivalent training;
  • +8 years of experience as a 3D and/or Environment Artist, including +1 year as a Lead;
  • Minimum of 2 published titles (at least 1 AAA), preferably developed on new generation consoles;
  • Experience creating objects or environments with 3D software as well as with 2D art application;
  • Knowledge of the trades related to video game production;
  • Knowledge of engine and game platforms technical constraints;
  • Knowledge of Maya/Blender and Photoshop;

 

Even better if you have

  • Ability to adapt art to the art direction;
  • Work demonstrating initiative and creative spirit while using efficient work methods;
  • Good sense of responsibility and autonomy in achieving project results and individual objectives;
  • Collaborate and coordinate with other teams, share expertise and be good team player;
  • A proactive mindset;
  • Excellent oral and written communication skills;
  • Good management of tasks and priorities;
  • UE5 experience.

 

Why join us?

  • Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
  • Hybrid work: Because we have adapted to the new reality; 
  • Access to Groupe insurance: To take care of yourself and your loved ones;
  • Access to Groupe RRSPs: we think about your future;
  • Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room :wink:
  • Bonus system: we recognize the work accomplished

 

Come and create emotion with us!

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