As a Lead Environment Artist, you will take charge of the environment of a game level. You'll work with your team in the editor, providing artistic and technical support for the architectural level. You'll plan and allocate tasks, considering timelines and constraints, and interact with the Assistant Art Director to understand and share the direction with your team. You'll also solve artistic problems, interact with design and tech teams, find innovative points of view, assist in scoping and planning, document processes, redefine limitations, communicate with managers, and participate in performance evaluations.