About the job

SummaryBy Outscal

Game Producer needed with 3+ years experience in game development, strong project management, and communication skills. Experience with Jira and game design is essential.

Do you enjoy playing games and have a talent for planning and organizing dynamic projects? Stardock is currently seeking a talented and organized Producer to help manage its game projects! The ideal candidate is a self-starter who is responsible for driving projects to success, ensuring that deliveries are on schedule and within scope, and maintaining high quality. This is a salaried, full-time position located at and reporting to our Plymouth, Michigan studio.


Primary Responsibilities Include:

  • Create project plans, schedules, and milestone requirements. 
  • Organize, write, and assign tasks with logical orientation to ensure on-time completion. 
  • Ensure implementation of game design features as well as creating new ones. 
  • Manage upcoming bug reports and prioritize fixes. 
  • Regularly evaluate project deliverables for adherence to industry standards and commercial viability, identifying and addressing areas that do not meet the highest quality benchmarks. 
  • Actively facilitate and foster collaboration across various departments, including art, design, engineering, marketing, and QA. 
  • Continuously convey project status and important information to internal stakeholders. 
  • Flexibility to take on additional responsibilities as assigned by senior management. 


Education and/or Experience Desired:

  • 3+ years of experience as a Producer in the games industry. 
  • Bachelor's Degree in relevant field preferred. 
  • In-depth knowledge of the full game development process. 
  • Excellent written and oral communication skills required. 
  • Experience using Jira and/or other game industry-standard project tracking software. 
  • Ability to adapt quickly to a changing environment and priorities. 

About The Company

HISTORY

Initially a developer for the OS/2 platform, Stardock was founded in 1991 and incorporated in 1993 as “Stardock Systems.” We grew to become a leader in development for Windows® customization software that lets you modify or extend your graphical user interface like Fences® , Start10™, Deskscapes™, among others. A long time lover of games, CEO Brad Wardell also devotes the company’s time to producing PC games in the 4X and RTS genre. Our most noted titles include Galactic Civilizations® (I, II, III), Sins of a Solar Empire® : Rebellion, Ashes of the Singularity™: Escalation, Sorcerer King™, and more.

Headquartered in Plymouth, Michigan, Stardock employees people worldwide and continues to specialize in consumer software development and publishing.

FOR MORE INFORMATION

Visit www.stardock.com and follow @Stardock

Michigan, United States (On-Site)

Michigan, United States (On-Site)

Michigan, United States (Hybrid)

Michigan, United States (Hybrid)

Michigan, United States (On-Site)

Michigan, United States (On-Site)

Michigan, United States (On-Site)

Michigan, United States (On-Site)

Michigan, United States (On-Site)

Michigan, United States (Hybrid)

View All Jobs

Similar Jobs

Electronic Arts - Assistant Content Producer

Bucharest, Romania (On-Site)

Radical Forge - Producer

England, United Kingdom (Remote)

IO Interactive - Senior Live Ops Producer

İstanbul, Türkiye (Hybrid)

IO Interactive - Senior Live Ops Producer

England, United Kingdom (Hybrid)

IO Interactive - Senior Live Ops Producer

Skåne County, Sweden (Hybrid)

IO Interactive - Senior Live Ops Producer

Catalonia, Spain (Hybrid)

IGG - Game Producer (Mobile Game)

British Columbia, Canada (On-Site)

2K - LiveOps Producer

California, United States (Hybrid)

company3methodstudios - Senior Finishing Producer (FTC)

England, United Kingdom (On-Site)

Electronic Arts - Sr. Technical Producer (Apex Legends)

California, United States (On-Site)

Similar Skill Jobs

Electronic Arts - Quality Designer - Frostbite

British Columbia, Canada (Hybrid)

Electronic Arts - Assistant Development Manager

Bucharest, Romania (On-Site)

PTW - Senior Game Quality Assurance Tester

Braga, Portugal (On-Site)

PTW - Game Quality Assurance (GQA) Lead

Braga, Portugal (On-Site)

BANDAI NAMCO - Associate Bilingual Specialist (contract)

California, United States (On-Site)

Ubisoft - Development Tester - Hybrid - Temporary

California, United States (Hybrid)

Evolution - Technical Support Specialist (Electronics)

North Holland, Netherlands (On-Site)

Jobs in Plymouth, Michigan, United States

Blind Squirrel Games - Senior Graphics Engineer

California, United States (Hybrid)

Electronic Arts - Product Management Intern, Live & VIP

Texas, United States (On-Site)

Electronic Arts - Content Designer (Temporary)

Florida, United States (On-Site)

Electronic Arts - Content Designer - Players (Temporary)

Florida, United States (On-Site)

Electronic Arts - AI Engineer II

California, United States (On-Site)

Electronic Arts - Full Stack Engineer

Texas, United States (On-Site)

Electronic Arts - Senior Lighting Artist

Texas, United States (On-Site)

Electronic Arts - Senior Traversal Designer

Washington, United States (On-Site)

2K - Expert Backend Engineer

California, United States (On-Site)

Production Jobs

Electronic Arts - Assistant Content Producer

Bucharest, Romania (On-Site)

Radical Forge - Producer

England, United Kingdom (Remote)

IGG - Game Producer (Mobile Game)

British Columbia, Canada (On-Site)

2K - LiveOps Producer

California, United States (Hybrid)

company3methodstudios - Senior Finishing Producer (FTC)

England, United Kingdom (On-Site)

Electronic Arts - Sr. Technical Producer (Apex Legends)

California, United States (On-Site)

Trailer Park - Producer

Canada (On-Site)

Cloud Chamber - Senior Producer

California, United States (Remote)

company3methodstudios - Associate Producer

Canada (On-Site)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug