SENIOR BUILD ENGINEER

7 Months ago • 6 Years + • DevOps

Job Summary

Job Description

As a Senior Build Engineer at 10 Chambers, you'll build and maintain efficient build and deployment pipelines for our games. You'll need strong knowledge of build systems, automation tools, and version control. You'll also collaborate with developers, QA, and IT to ensure smooth delivery of game builds.
Must have:
  • Build Engineer
  • Automation Tools
  • Version Control
  • CI/CD Pipelines
Good to have:
  • Cloud Platforms
  • Containerization Tech
  • Bug Tracking
  • C# Programming
Perks:
  • Work-life balance
  • Health Benefits

Job Details

10 Chambers is a fully funded scale-up game studio backed by Tencent and based in the beautiful city of Stockholm, Sweden. We are an ambitious, creative, and collaborative team with a lifelong love for games.

We are now working on our next project, a cooperative heist FPS in a techno-thriller setting - Den of Wolves. Originated and directed by Ulf Andersson, the game designer of Payday 1 & 2.

As a Senior Build Engineer at 10 Chambers AB, you will play a crucial role in ensuring the smooth and efficient delivery of our game builds. You will work closely with developers, QA, and IT to maintain and improve our build pipeline, automation systems, and deployment processes.

Example of responsibilities

  • Design, implement, and maintain an efficient build and deployment pipeline for our games.
  • Monitor and maintain the build pipeline to ensure it is reliable, efficient, and optimized for speed, resolving any issues in a timely manner.
  • Track and report on build pipeline performance metrics, and work proactively to improve build times, success rates, and stability.
  • Proactively identify bottlenecks in the build pipeline and work to eliminate them to ensure a scalable and efficient system.
  • Maintain and continuously improve the full CI/CD pipeline, automating repetitive tasks to ensure smooth integration, automated testing, and consistent deployment across all environments.
  • Collaborate with development and QA teams to integrate new features, tools, and systems into the build process and provide support for build-related tasks.
  • Work with IT to manage and maintain build servers, cloud environments, and other infrastructure components.

Required Qualifications

  • 6+ years of experience as a Build Engineer, DevOps Engineer, or similar role in the games industry.
  • Strong knowledge of build systems, automation tools, and version control systems (e.g. Perforce, TeamCity, Jenkins, Git,).
  • Proficiency in scripting languages such as Python, Bash, or PowerShell.
  • Experience with Continuous Integration/Continuous Deployment (CI/CD) pipelines.
  • Team player and problem solver
  • Efficient time and self-organization skills
  • Excellent command of English (Swedish is not a requirement)

Bonus Qualifications

  • Familiarity with cloud platforms (e.g., AWS, Azure) and containerization technologies (e.g., Docker, Kubernetes).
  • Expertise in bug tracking software (e.g. JIRA), with experience in configuring and using bug tracking tools to maximize efficiency and effectiveness
  • Programming experience in C#, especially in the context of build tools or game engine integration, to support custom scripting or tooling enhancements within the pipeline.

Why join 10 chambers? 

  • Be part of an ambitious team which also practices work-life balance through working hours and generous health benefits 
  • Learn as part of a collaborative team and grow with a fast-expanding company 
  • Opportunity to make a real difference to the success of 10 Chambers 
  • The position is on-site in our Stockholm office

About us

We want an open and inclusive work environment where everybody is valued, feels safe, is treated equally and with respect. At 10 Chambers we welcome everyone regardless of gender, transgender identity or expression, ethnicity, religion or other belief, disability, sexual orientation, or age. Today our team consists of 20+ different nationalities and the office language is English

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About The Company

10 Chamberswas born in 2015out of a passion for pushing the boundaries of co-op gaming. Foundedby Ulf Andersson — the game designer who brought you PAYDAY and PAYDAY 2.GTFO — a 4-player co-op FPS — is the studio's first game, a love letter to everyone that values communication and collaboration. GTFO has won awards and been nominated for them and is available onSteam.Now we're cooking up the next legendary co-op gaming experience -Den Of Wolves-Wishlist on Steam

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