Software Engineer (C#)

2 Months ago • 6 Years + • Programming • $115,100 PA - $161,200 PA

Job Summary

Job Description

As a Software Engineer at Electronic Arts, you will contribute to the tools and technology used by the company, helping partner game studios deliver high-quality games. Your responsibilities will include creating software solutions, designing, implementing, and maintaining quality code, collaborating with the development team to deliver features and optimize code, and working with QA to improve testing workflows. This role requires a strong understanding of software development and collaboration with various teams to achieve project goals.
Must have:
  • 6+ years in content creation tools and software workflow.
  • Bachelor's degree in software development or equivalent experience.
  • Proficiency in C#, unit testing, and build systems.
  • Experience with REST API, ASP.NET Core, and web development.
Good to have:
  • Knowledge of Python or C++.
  • Experience with Source Code Control Systems.
  • Familiarity with MongoDB, gRPC, Agile methodologies and UI development.
  • Background in tool development for procedural content, character editing, and art pipelines.
Perks:
  • Vacation (3 weeks per year to start).
  • 10 days per year of sick time.
  • Paid top-up to EI/QPIP benefits up to 100% of base salary.
  • Extended health/dental/vision coverage.
  • Life insurance, disability insurance, and retirement plan.
  • Certain roles may also be eligible for bonus and equity.
  • Complimentary games.

Job Details

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. The Challenge Ahead: As a Software Engineer within the Tools & Technology team, you will support the interoperability of EA's central technology group by working on tools that help our partner game studios to deliver AAA games. You will partner with a Product Owner and Technical Leads alongside a talented development team, while reporting to a team Development Director. Day-to-day, you will:
  • Create software solutions in tools, pipelines, and workflow development.

  • Partner with our end-users to gather requirements and design, implement, debug, test, and maintain quality code.

  • Work with our development team to deliver iterations and features.

  • Optimize codebases and workflows, improving coding standards.

  • Collaborate with QA to enhance unit testing workflows.

You are/you have:
  • 6+ years in content creation tools and software workflow improvements.

  • Bachelor's degree or equivalent experience in software development.

  • Proficiency in C#, unit testing (XUnit, NUnit), and build systems (GitLab Workflows, NANT, MSBuild).

  • Experience with REST API, OpenApi, ASP.NET Core, and web development (React, Angular, Vue.js).

  • Experience in content creation pipelines.

Bonus if you have:
  • Python or C++ knowledge.

  • Experience with Source Code Control Systems (TFS, Perforce, SVN, GIT).

  • Familiarity with MongoDB, gRPC networking, Agile methodologies, and UI development.

  • Background in tool development for procedural content, character editing, and art pipelines.

Ceci ne s’applique pas au Québec.  COMPENSATION AND BENEFITS  The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).  PAY RANGES Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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