Software Engineer, Mobile Platform

undefined ago • 3 Years + • Devops • $149,000 PA - $350,000 PA

Job Summary

Job Description

Figma is growing its team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether brainstorming, creating prototypes, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere. The Mobile Platform team builds core infrastructure for high-quality iOS and Android experiences, tackling complex cross-platform challenges at the intersection of web and native technologies. Their mission is to accelerate mobile product velocity by delivering reliable systems, optimizing for low-resource environments, and collaborating deeply with partner teams.
Must have:
  • Shape the vision for mobile foundational systems leveraging C++/Web expertise.
  • Collaborate with cross-functional teams (Engineering, Product, Design, Marketing, User Research, Data Science) to build features and achieve roadmap goals.
  • Drive guidance, quality, and standards for mobile at Figma, exploring cutting-edge mobile/system-level design.
  • Mentor peers and provide thoughtful feedback, benefiting from personal and professional mentorship opportunities.
  • Contribute to org-wide initiatives including new hire onboarding, interview process development, and Belonging/Equity/Inclusion efforts.
  • Continue ramping and learning to tackle unique, fun, ambitious, and ever-evolving technical challenges on the Mobile Platform.
  • Re-architect Figma’s mobile offering “Mirror” for resilience and operation in resource-constrained environments.
  • Build a new rendering system to enable complex Figma design files to be viewable on Mobile.
  • Streamline the communication layer between Web and Native for performance and reliability.
  • Develop the next generation of secure mobile authentication for Figma.
  • Unlock Figma’s core systems within WASM/JS/backend to mobile product teams for unique product experiences.
Good to have:
  • Experience working in low-level system design
  • Streaming services
  • Full-stack systems
  • Web/C++ experience
  • Rendering via OpenGL
  • Building and designing streaming services
  • Interest in mentorship, learning from others, and digging into new challenges
  • Inclusive approach towards building features, solving problems, investing in culture, and growing teams
Perks:
  • Equity
  • Health insurance
  • Dental insurance
  • Vision insurance
  • Retirement with company contribution
  • Parental leave
  • Reproductive or family planning support
  • Mental health & wellness benefits
  • Generous PTO
  • Company recharge days
  • Learning & development stipend
  • Work from home stipend
  • Cell phone reimbursement
  • Annual bonus plan (for eligible non-sales roles)

Job Details

Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us!

Figma’s Mobile Platform team builds the core infrastructure that powers our mobile apps, enabling high-quality experiences across iOS and Android. Working across Swift, Kotlin, C++, JavaScript, and more, the team tackles complex cross-platform challenges at the intersection of web and native technologies. Our mission is to accelerate mobile product velocity by delivering reliable systems, optimizing for low-resource environments, and collaborating deeply with partner teams across Figma. We’re looking for engineers who are excited to define foundational mobile technologies, drive performance improvements, and contribute to a culture grounded in craftsmanship, collaboration, and impact. You can learn more about our engineering values and how we developed them here

.

This is a full-time role that can be held from one of our US hubs or remotely in the United States.

What you'll do at Figma:

  • Work closely with leadership to help shape the vision for mobile foundational systems, leveraging the extensive expertise Figma has within C++/Web, while adapting it for the world of mobile.
  • Work closely with teammates and partners in Engineering, Product, Design, Marketing, User Research, and Data Science to build new features and achieve roadmap goals. We prioritize collaboration and cross-functional partnerships, so you won’t operate in silos.
  • Drive guidance, quality, and standards for mobile at Figma, and explore opportunities that keep us on the cutting edge of mobile/system-level design.
  • Be a mentor and provide thoughtful feedback to your peers, and benefit from strong personal and professional mentorship opportunities yourself.
  • Contribute to org-wide initiatives like new hire onboarding, interview process development, and Belonging/Equity/Inclusion efforts.
  • Continue ramping and learning. The technical challenges you'll tackle on the Mobile Platform are unique, fun, ambitious, and ever-evolving.
  • Some efforts you might impact include:
  • Re-architecting Figma’s mobile offering “Mirror”, to be resilient to crashes, and being able to operate in a resource constrained environment.
  • Building a new rendering system to enable some of the most complex Figma design files to be viewable in Mobile.
  • Streamline the communication layer between Web and Native to be performant and reliable.
  • Develop the next generation of secure mobile authentication for Figma.
  • Unlock Figma’s core systems within WASM/JS/backend to mobile product teams, to build unique product experiences.

We’d love to hear from you if you have:

  • 3+ years of iOS experience as a Software Engineer
  • Demonstrate an interest or ability to work across the stack.
  • Proactive communication skills and a desire to work in a collaborative environment.

While it’s not required, it’s an added plus if you also have:

  • Experience working in low-level system design, streaming services, and full-stack systems.
  • Web/C++ experience.
  • Rendering via OpenGL.
  • Building and designing streaming services.
  • An interest in mentorship, learning from others, and digging into new challenges.
  • An inclusive approach towards building features, solving problems, investing in culture, and growing teams.

At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you’re excited about this role but your past experience doesn’t align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.

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About The Company

Figma is a collaborative web application for interface design, with additional offline features enabled by desktop applications for macOS and Windows

San Francisco, California, United States (Remote)

San Francisco, California, United States (Remote)

San Francisco, California, United States (Remote)

San Francisco, California, United States (Remote)

San Francisco, California, United States (Remote)

San Francisco, California, United States (Remote)

San Francisco, California, United States (Remote)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

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