We are seeking talented gameplay developers proficient in Unreal Engine, C++, and Git to implement major gameplay features, contribute to game design, prioritize projects, and coordinate with the development team. The role involves working on features such as Procedural Biomes, RPG Combat Classes, Mob AI, and Farming/Food/Hunger systems. The ideal candidate should be passionate about games, eager to influence product design and technical architecture, and enjoy a collaborative environment with a focus on weekly releases and minimal process. A gameplay portfolio showcasing Unreal Engine skills is required.