We are looking for an exceptional 3D Character Artist to join our team and to be part of a new and exciting project at Wargaming. The ideal candidate will have a strong portfolio showcasing exceptional 3D Character models skills, with a focus on realistic art styles.
Create highly detailed, interesting, and unique characters that align with the artistic direction of the project.
Work as part of an experienced team and help to develop the look and feel of our characters, working alongside the Art Director you will create characters with interesting silhouettes and realistic textures, materials and help drive all aspects of character development and presentation.
Translate ideas into detailed character models, considering aspects such as appearance, costumes, accessories, and overall visual style, form and silhouette will be crucial.
5+ years of industry experience as a 3D Character Artist or demonstration of at least 1 shipped AAA title.
Exceptional understanding of videogame 3D character art and related workflows.
A strong understanding of human anatomy and topology.
The ability to create game ready hair with realistic textures.
A strong understanding of creating realistic humans in videogames.
Strong knowledge of creating topology for animation.
Strong knowledge of a 3D modelling and texturing software and pipelines (Maya, Blender, Marvelous Designer, Zbrush, Substance Painter, Photoshop).
A deep understanding of character texturing and materials.
The ability to translate concepts to match the desired art direction with an attention to detail.
Good English communication and writing skills.
A problem-solving mentality with a team first attitude.
Self-motivated with a productive attitude and the ability to work without direct supervision.
Expert understanding of current game art processes, limitations, and dependencies.
A good knowledge of real-time game engines and rendering.
The ability to mentor junior and mid-level artists.
An eye on detail and realism.
A good eye for character art and design.
Demonstration of both facial and body anatomy to a high level.
Garment and asset creation.
Garments created with Marvelous Designer.
High poly sculpting and detailing.
Lowpoly modeling with realistic materials and textures.
Character lighting and presentation in current game engines.
Hybrid (3-4 days of work from the office)
Benefits and perks are tailored to the local market and culture. Our benefits in Warsaw include:
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
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Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming.
But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference.
So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special.
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