Executive Producer

1 Day ago • All levels • Product Management

Job Summary

Job Description

We are seeking an Executive Producer to guide game projects from early development to launch. This role involves shaping creative vision, leading teams, and ensuring projects stay on track. The ideal candidate will bridge development and publishing, maintaining clear communication, realistic plans, and aligned goals. This position requires a mix of high-level strategy and hands-on problem-solving, focusing on delivering high-quality games across platforms like Steam, Xbox, and PlayStation.
Must have:
  • Develop and advocate the overall product strategy and vision for assigned games.
  • Oversee the entire development lifecycle, managing scope, schedule, resources, and budget.
  • Proactively identify, assess, and mitigate risks related to schedule, budget, quality, staffing, and technology.
  • Build, lead, mentor, and manage a team of Producers, fostering a collaborative and high-performance culture.
  • Develop, own, and manage project budgets and P&Ls.
  • Manage relationships with key platform holders.
  • Partner directly with Marketing to strategise, develop, and support GTM plans.
  • Serve as the primary communication point for project status, strategy, and risks.
Good to have:
  • Background or interest in marketing and go-to-market planning
  • Experience in a self-publishing setup or working with external teams
  • Existing relationships with platform holders
  • Familiarity with post-launch planning or live service support
Perks:
  • Remote and Hybrid Working
  • Company pension at 4% of annual salary
  • 29 days holidays
  • Cycle2work scheme
  • Aviva healthcare cover which includes dental and optical
  • Life Assurance
  • Early Friday finish every last Friday of the month
  • Profit Share Bonus & Christmas Bonus

Job Details

We’re looking for an Executive Producer to help guide our projects. This person will be involved across the board—helping shape the creative vision, leading teams, and making sure everything stays on track from early development through to launch. We’re looking for someone to sit between development and publishing and help keep communication flowing, plans realistic, and goals aligned. There’s a mix of high-level strategy and hands-on problem solving, with a focus on shipping great games across platforms like Steam, Xbox, and PlayStation.

Responsibilities:

  • Develop and advocate the overall product strategy and vision for assigned games,
  • Oversee the entire development lifecycle, managing scope, schedule, resources, and budget across multiple platforms
  • Proactively identify, assess, and mitigate risks related to schedule, budget, quality, staffing, and technology throughout the project lifecycle
  • Build, lead, mentor, and manage a team of Producers, fostering a collaborative, inclusive, and high-performance culture aligned with project goals.
  • Develop, own, and manage project budgets and P&Ls
  • Manage relationships with key platform holders
  • Partner directly with Marketing to strategise, develop, and support the execution of comprehensive Go-To-Market (GTM) plans
  • Serve as the primary communication point for project status, strategy, and risks

Requirements:

  • Shipped multiple titles
  • Experience with console and/or PC development, including live service
  • Comfortable shifting between planning, people management, and execution
  • Communicates clearly and works well with people across disciplines

Desirable:

  • Background or interest in marketing and go-to-market planning
  • Experience in a self-publishing setup or working with external teams
  • Existing relationships with platform holders
  • Familiarity with post-launch planning or live service support

Benefits:

  • Remote and Hybrid Working
  • Company pension at 4% of annual salary
  • 29 days holidays
  • Cycle2work scheme
  • Aviva healthcare cover which includes dental and optical
  • Life Assurance
  • Early Friday finish every last Friday of the month
  • Profit Share Bonus & Christmas Bonus

Important:

The interview process for the Executive Producer role is made up of 2 stages:

First interview (60 minutes) – An interview to discuss your experience and working history relating to the position with our Studio Head and Studio Production Director. In return, we will provide a full overview of the role, life at the studio as well as answer any questions you may have.

Onsite interview – A final Interview with our Studio Head and Studio Production Directors. This will be a chance for you to get to know the Senior Management team and all the things that make Lucid, Lucid! You will have a lot of opportunities to ask any questions about the studio and Culture.

Our recruitment process typically takes 2-4 weeks depending on availability. We work our process around your availability and try to be as accommodating as possible. A member of our recruitment team will be in touch prior to your first interview and will keep in contact throughout the process. If you have any specific questions prior to this please contact careers@lucidgames.co.uk

Lucid Games is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We can provide suitable adjustments during our recruitment processes. Should you require adjustments/flexible arrangements to interview, or take up a role at Lucid, please let us know in the notes/cover letter section of your application. This will not affect your application.

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About The Company

Established for over a decade, we're a team with big ideas and the skills to deliver them.

Liverpool, England, United Kingdom (Remote)

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