Experience Designer

1 Minute ago • 2 Years + • Design

Job Summary

Job Description

Electronic Arts is seeking an Experience Designer to join Slingshot Games, contributing to new features for a casual mobile game within a beloved franchise. The role involves creating user interfaces and advocating for the player's experience, collaborating with artists, game designers, development directors, and producers to set design priorities. Responsibilities include partnering with engineers to ensure efficient and achievable designs, creating and refining concepts, wireframes, and prototypes, and promoting UX/UI guidelines. The designer will also build complex interfaces in the engine and advocate for design excellence, craftsmanship, accessibility, and usability.
Must have:
  • High expertise with Figma and design systems
  • 2+ years of UX/UI design experience
  • Expertise in Unity game engine
  • Proficiency with visual design systems
  • Portfolio of shipped products
  • Strong familiarity with mobile game design principles
  • Willingness to play the game consistently

Job Details



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Slingshot Games is looking for an Experience Designer to join our team building new features for Upcoming casual game from one of the most beloved franchises of EA.

At Slingshot Games, we create excellent player experiences on mobile. You'll create user interfaces that influence every level of the product, and you'll be an advocate for the player’s experience. You'll collaborate across multiple disciplines and apply your creativity to new features in the game.
 You will report to the Design Director.

What You'll Do

  • Build relationships with artists, game designers, development directors, and producers to set design priorities and find balanced solutions for players, business and technical goals.
  • Partner with engineers to understand our existing technical frameworks to ensure designs are efficient and achievable without sacrificing quality of experience.
  • Design and refine concepts, wireframes, and prototypes; set clear experiential goals and use research along with team feedback to reach the best result.
  • Promote UX and UI guidelines, design principles, and best practices such as heuristic evaluations/usability standards, archetype development, experience journey maps, prototyping and user testing.
  • Build complex interfaces in the engine to match your designs.
  • Advocate for design excellence, craftsmanship, accessibility, and usability.

What You'll Need

  • High level of expertise with Figma, particularly in working with design systems and following established best practices.
  • 2+ years of experience as a user experience designer, interaction designer, interface designer, product designer or similar role.
  • Expertise implementing designs in the Unity game engine.
  • Proficiency working with, enhancing, and extending existing visual design systems.
  • A portfolio of shipped products from preproduction to release.
  • Strong familiarity with mobile game design principles and usability standards.
  • The willingness to play the game consistently to develop a deep understanding of the experience and gameplay systems our players engage with at all levels.

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