Generative Concept Artist

2 Minutes ago • 3 Years + • Concept Art

Job Summary

Job Description

We are seeking a Generative Concept Artist to define the visual tone for our RPG and survival games. This role involves using generative AI tools like Stable Diffusion, ComfyUI, Flux, and custom LoRAs to create photorealistic concepts, guiding the art team with fast, iterative, and high-end realism. welevel is a fast-growing AI-powered game studio in Munich, creating a blockbuster title with an ambitious team, blending industry veterans with next-gen tech, backed by top investors.
Must have:
  • Generate high-quality concept art and visual references using AI and traditional workflows.
  • Use ComfyUI, Flux, Stable Diffusion for reproducible visual directions.
  • Translate prompts and creative briefs into visual moodboards.
  • Blend AI outputs with automatic and manual touch-up.
  • Build a re-usable visual language and reference library.
  • Work closely with the Art and design team.
  • 3+ years experience in concept art or visual development.
  • Strong portfolio of realistic or cinematic concept art.
  • Proficiency in AI-driven workflows like Stable Diffusion, ComfyUI, InvokeAI.
  • Understanding of prompt engineering, ControlNet, and image-to-image workflows.
  • Skilled in Photoshop for refinement, paintovers, and layout.
  • Strong visual storytelling skills with a worldbuilding-first mindset.
Perks:
  • Inspiring Work Environment
  • Competitive Compensation
  • Team Activities
  • Free Drinks
  • Pioneering, Start-Up Mindset
  • Opportunity to leave your mark on the gaming industry
  • Fun and dynamic work environment
  • Relocation assistance
  • Chance to live and work in Munich, Germany

Job Details

Why us?

At welevel, we’re more than just a startup - we’re a vibrant community of innovators passionate about crafting the future of RPG and survival games. We combine cutting-edge technology with a collaborative and forward-thinking culture, where every team member plays a vital role in our success.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central location with a motivated and international team that thrives on creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent fairly and offer a compensation package that reflects your skills and impact.
  • Team Activities: Regular events to build a strong sense of community.
  • Free Drinks: Enjoy complimentary beverages to keep you refreshed throughout the day.
  • A Pioneering, Start-Up Mindset: Join a culture where your ideas and creativity are valued and encouraged.

Your Role

We’re looking for a Generative Concept Artist to help define the visual tone of our world—from detailed biomes and settlements to armor tiers and environmental storytelling. You’ll use a combination of generative AI tools like Stable Diffusion, ComfyUI, Flux, and custom LoRAs to create photorealistic concepts that guide the rest of the team. This is not a traditional concept art role—it’s fast, iterative, and grounded in high-end realism.

Responsibilities

  • Generate high-quality concept art and visual references using a mix of AI and traditional workflows
  • Use tools like ComfyUI, Flux, and Stable Diffusion (with ControlNet, LoRAs, etc.) to create reproducible and editable visual directions, using Image-to-image and text-to-image workflows
  • Translate prompts and creative briefs into cohesive visual moodboards, biome layouts, architecture, props, and character looks
  • Blend AI outputs with automatic and manual touch-up (e.g., using In-/Outpaint, Photoshop or equivalent tools)
  • Build a re-usable visual language and reference library for worldbuilding, gear tiers, and faction aesthetics
  • Work closely with the Art and design team to ensure all visuals support gameplay and tone

Requirements

  • 3+ years experience in concept art, visual development, or similar fields
  • A strong portfolio showing realistic or cinematic concept art (characters, environments, props)
  • Proficiency in AI-driven workflows: Stable Diffusion, ComfyUI, InvokeAI, or similar
  • Understanding of prompt engineering, ControlNet, and image-to-image workflows
  • Skilled in Photoshop (or equivalent) for refinement, paintovers, and layout
  • Strong visual storytelling skills with a grounded, worldbuilding-first mindset

What we offer

  • The opportunity to leave your mark on the gaming industry by working on a groundbreaking AAA title.
  • A fun and dynamic work environment, surrounded by a team of passionate, creative, and talented individuals.
  • Competitive salary and benefits package, including relocation assistance for the right candidate.
  • The chance to live and work in the vibrant and beautiful city of Munich, Germany.

About us

welevel is a fast-growing AI-powered game studio in the heart of Munich. We're creating a blockbuster title with an ambitious team, blending industry veterans with next-gen tech. As the home for bold, creative minds, welevel is where innovation meets imagination. Backed by top investors, we're on a mission to reshape the future of gaming.

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