Graduate Character Artist

3 Months ago • All levels • 3D Art

Job Summary

Job Description

Frontier seeks a Graduate Character Artist to contribute to their next-generation games. Responsibilities include creating game-ready 3D models and textures using Maya, ZBrush, and Substance Painter; collaborating with fellow artists to maintain high quality; suggesting pipeline improvements; and participating in team meetings. The role requires exceptional character modeling skills in ZBrush, extensive knowledge of Maya, excellent Substance Painter texturing skills, familiarity with the real-time character pipeline, and understanding of efficient UV layouts and mesh topology. The candidate must be able to translate 2D concepts into 3D models and work within an established art style. Excellent communication skills are crucial.
Must have:
  • Game-ready 3D model creation (Maya, ZBrush, Substance Painter)
  • Exceptional ZBrush character modeling
  • Excellent Substance Painter texturing
  • Collaboration and feedback integration
  • Real-time character pipeline familiarity
  • Understanding of UV layouts and mesh topology
Perks:
  • Competitive salary and benefits package
  • Annual bonus
  • Share option schemes
  • Life assurance
  • Private family healthcare
  • Flexitime
  • Enhanced maternity/paternity leave
  • Subsidised catering
  • Relocation support
  • Cycle to Work scheme
  • Free bike servicing
  • Social activities

Job Details

Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. 

This role can be on a hybrid working basis, which means you will have the opportunity to spend time working both in the studio and at home. We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.  

WHAT’S THE ROLE?
We’re looking for a Graduate Character Artist to join our team. As a company we produce a wide spectrum of subject matter from stunningly photorealistic animals to beautifully stylised characters, so populating our games is always a rewarding experience. As a Graduate Character Artist in our world-class team, you will be building the cast for the next generation of Frontier games. 
 
This is a fantastic opportunity to contribute to our ambitious future roadmap of games. 

WHAT YOU'LL BE DOING

    • Creating game-ready 3D models and textures using Maya, ZBrush and Substance Painter. 
    • Collaborating with fellow Character Artists to maintain the highest quality throughout development, delivering models on budget, on time and in the appropriate art style. 
    • Bringing a new perspective, and where appropriate, suggesting potential improvements to existing pipelines. 
    • Actively participating in team meetings and contributing to the overall development process. 

WHAT YOU'LL BRING

    • Ability to work collaboratively and take on feedback and guidance from the rest of the team. 
    • Experience with translating 2D concepts or reference into 3D Character models. Making artistic decisions to troubleshoot the transformative process and refine the final 3D design. 
    • An ability to work within an established art style. 
    • An exceptional level of character modelling in ZBrush. 
    • Extensive knowledge of preferred 3D packages such as Maya.
    • Proven ability across all aspects of character modelling, including anatomical, cloth and hard-surface modelling. 
    • Excellent Substance Painter texturing skills, targeting physically based rendering. 
    • Familiarity with the entire real-time character pipeline from high-poly sculpting, retopology, UV mapping, baking, texture creation and ending in the set up and exporting of assets to game. 
    • An awareness of the importance of efficient UV layouts and mesh topology, to ensure that character models deform well when animated. 
    • Experience with PBR materials and real-time engines. 
    • An understanding of development pipelines, including how your work will be used in dependent disciplines. 
    • Excellent communication skills are essential. 
WHAT WE CAN OFFER YOU
You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players. 
 
Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.  
 
We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. 
 
We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.  

Similar Jobs

TRACK VFX - Vancouver Technical Artist

TRACK VFX

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Scanline VFX - Lighting Artist

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
3 Months ago
Rockstar Games - Senior Technical Artist: Performance Capture

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
1 Month ago
Kojima - VFX Artist / VFX Artist

Kojima

Minato City, Tokyo, Japan (On-Site)
1 Day ago
Riot Games - 3D Character Art Lead - Unannounced R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
2 Weeks ago
Vigaet - Unreal Engine Environment Artist -Full Time

Vigaet

Bengaluru, Karnataka, India (On-Site)
10 Months ago
SmileGate - Background Modeling Lead - [Next Crossfire]

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Bohemia Interactive - Senior Artist

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
5 Months ago
GIANTS Software - Junior Environment Artist (Generalist)

GIANTS Software

Brno, South Moravian Region, Czechia (On-Site)
2 Months ago
Room 8 Studio - Material Artist, Advanced Middle/Senior

Room 8 Studio

Czechia (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

1920 - Bristol Based CG Generalist

1920

Bristol, England, United Kingdom (Hybrid)
1 Month ago
Ubisoft - Senior VFX Artist - Cinématiques - (H/F/NB)

Ubisoft

Montpellier, Occitanie, France (On-Site)
4 Months ago
Secret 6 - 3D Hard Surface Artists (Mid to Senior Level)

Secret 6

Mandaluyong, Metro Manila, Philippines (Hybrid)
1 Month ago
Virtuos - Lead 3D Artist

Virtuos

Ukraine (Remote)
2 Weeks ago
Eleventh Hour Games - VFX Artist

Eleventh Hour Games

Texas, United States (Remote)
1 Week ago
Guru Studio - Surfacing Artist (Unreal Experienced)

Guru Studio

Ontario, Canada (Remote)
2 Weeks ago
Framestore - Animation Intern - Launchpad Internship 2025

Framestore

London, England, United Kingdom (On-Site)
1 Month ago
CD PROJEKT RED - Previz Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Day ago
NVIDIA - Senior Solutions Architect, Omniverse Platform

NVIDIA

Beijing, Beijing, China (On-Site)
1 Month ago
SideFX Software - Quality Assurance Specialist - Houdini

SideFX Software

Ontario, Canada (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Cambridge, England, United Kingdom

Eleven Labs - Scaled Customer Success Manager - EMEA

Eleven Labs

London, England, United Kingdom (Remote)
1 Month ago
playground - Build Engineer

playground

Royal Leamington Spa, England, United Kingdom (Hybrid)
1 Day ago
Tesla - Field Manager Supercharging - UK & Ireland

Tesla

London, England, United Kingdom (On-Site)
2 Months ago
Studio Heroies - Engine Programmer

Studio Heroies

Guildford, England, United Kingdom (Hybrid)
23 Hours ago
2K - Associate Manager, Commercial Strategy & Operations – NBA 2K

2K

London, England, United Kingdom (Hybrid)
23 Hours ago
Build A Rocket Boy - Lead Artist (UGC)

Build A Rocket Boy

Edinburgh, Scotland, United Kingdom (On-Site)
3 Months ago
Epic Games - Senior Environment Artist

Epic Games

London, England, United Kingdom (Remote)
1 Month ago
Build A Rocket Boy - Senior Level Designer (UGC)

Build A Rocket Boy

Edinburgh, Scotland, United Kingdom (On-Site)
3 Months ago
Flexra Software - Technical Support Specialist

Flexra Software

England, United Kingdom (Hybrid)
22 Hours ago
Rank group - Team Leader

Rank group

England, United Kingdom (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

3D Art Jobs

Arrise Solutions (India)   - Art Manager (3D)

Arrise Solutions (India)

Noida, Uttar Pradesh, India (On-Site)
7 Months ago
UNSEEN  Inc  - Environment Artist

UNSEEN Inc

Tokyo, Japan (On-Site)
1 Month ago
Vigaet - Internship - Unity VR Programmer

Vigaet

(On-Site)
6 Months ago
Wargaming - Military Designer (World of Tanks)

Wargaming

Belgrade, Serbia (Hybrid)
2 Months ago
Scanline VFX - Matchmove Artist

Scanline VFX

Mumbai, Maharashtra, India (On-Site)
2 Months ago
DNEG - Digital Matte Painter

DNEG

Bengaluru, Karnataka, India (On-Site)
1 Month ago
Room 8 Studio - Realtime VFX Artist, Middle

Room 8 Studio

Czechia (On-Site)
2 Weeks ago
Room 8 Studio - Realtime VFX Artist, Middle

Room 8 Studio

Argentina (On-Site)
1 Month ago
Cold Symmetry - Senior Environment Artist

Cold Symmetry

(Remote)
3 Months ago
Ubisoft - Senior 3D Programmer (M/W/NB) – Mobile AAA Shooter RPG / The Division Resurgence

Ubisoft

Accons, Auvergne-Rhône-Alpes, France (Hybrid)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

We strive to create games that will put both Frontier and the games industry itself at the forefront of the world entertainment industry.


Frontier has thrived over the subsequent three decades. We have built a uniquely diverse catalogue of games – enabled by our Cobra technology – that has defined genres, earned critical acclaim and won a place in the hearts of millions of players.


Having worked with a succession of top publishers we now self-publish our own high quality, innovative games of different genres that embody our world-class expertise across all major gaming formats.

Los Angeles, California, United States (On-Site)

Cambridge, England, United Kingdom (Hybrid)

Cambridge, England, United Kingdom (Hybrid)

Cambridge, England, United Kingdom (Hybrid)

Winnipeg, Manitoba, Canada (On-Site)

Cambridge, England, United Kingdom (Hybrid)

Cambridge, England, United Kingdom (Hybrid)

Cambridge, England, United Kingdom (Hybrid)

Cambridge, England, United Kingdom (Hybrid)

Winnipeg, Manitoba, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Frontier Developments

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug