Lead Environment Artist

6 Months ago • All levels • Technical Art • Undisclosed

About the job

Job Description

Lead Environment Artist with AAA game experience, Substance Designer & Painter proficiency, UE5 expertise, and team leadership skills.
Must have:
  • AAA game experience
  • Substance Designer
  • Substance Painter
  • UE5 expertise
Good to have:
  • ZBrush proficiency
  • Maya/Blender experience
  • Asset pipeline knowledge
  • Next-gen tool knowledge
Perks:
  • Growth & excellence
  • Teamwork & collaboration

WE ARE GAMEMAKERS

Who we are: 

We are a diverse team and experienced team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better. 

What we need: 

As a Lead Environment Artist at 31st Union, your passion, knowledge, and experience will be integral to growing a team of talented artists and defining the look and style of a new generation of player driven experiences. Your expertise will be central to bringing our immersive landscapes, architecture, props, and natural environments to life.

Responsibilities: 

  • Be a high level individual contributor who is production and process minded. 
  • Work with Art Directors and other Leads to ensure that the environment art team understands the artistic vision and propagate the artistic values throughout the game. 
  • Collaborate with Design and Narrative leads to create stunning and compelling environments. 
  • Communicate clearly and regularly with the leads and production in both Valencia and North America (San Mateo studio) to align team efforts. 
  • Participate in scoping and creative vision discussions and advocate for the environment team’s needs. 
  • Establish asset authoring best practices by way of collaborating with Engineering and Tech Art to understand asset creation specs and parameters.
  • Establish and maintain modular asset pipelines for world and architecture kits.
  • Partner with Production to provide feedback and input on development schedules
  • Supervise the day-to-day activities of the Art Environment Team
  • Create and manage asset lists in collaboration with internal partner teams
  • Review assets from internal and / or external partners
  • Mentor and grow leadership potential within the environment team. 

 Who you are: 

You are an experienced Environment Artist with strong knowledge AAA games and have an attention to detail. You are proficient in both Substance Designer and Substance Painter with knowledge in developing workflows and leading a team of artist. You are on the lookout for next gen tools and practices that empower your team and improve efficiency for the project. 

You possess a keen ability to communicate and collaborate across disciplines sharing ideas and articulating visions. You are inspired by growth and excellence and thrive on sharing your knowledge with your teammates while continually honing your craft. Iterating, communicating, and creating together is what drives your passion for art and games. 

You are knowledgeable in all the tools, techniques, and asset creation pipelines: UE5, Substance Designer, Substance Painter, ZBrush, Maya/Blender, Photoshop, Jira, Confluence.

Please note that 2K Games and 31st Union never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com and thirtyfirstunion.com accounts.

#LI-Onsite 
#LI-Hybrid
#LI-MD1

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.


Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.


At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Las Vegas, Nevada, United States (On-Site)

Lake Forest, California, United States (Remote)

Las Vegas, Nevada, United States (On-Site)

Las Vegas, Nevada, United States (On-Site)

Kirkland, Washington, United States (On-Site)

Montréal, Québec, Canada (Hybrid)

Novato, California, United States (Remote)

Montréal, Québec, Canada (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Montréal, Québec, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by 2K

Similar Jobs

Zeta - Information Developer

Zeta, India (On-Site)

Evolution - UI/UX Designer

Evolution, Poland (Hybrid)

Crunchyroll - Senior IT Operations Specialist

Crunchyroll, India (On-Site)

Super - Product Designer II

Super, United States (On-Site)

Cosm - Technical Artist

Cosm, United States (On-Site)

The Walt Disney Company - Pipeline Technical Director I

The Walt Disney Company, Australia (On-Site)

Limit Break - Technical Artist

Limit Break, Japan (On-Site)

Seedify - Technical Artist

Seedify, Vietnam (Remote)

Virtuos - Lead Technical Artist

Virtuos, China (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Virtuos - Insource Producer

Virtuos, Ireland (Hybrid)

Playrix - Senior QA Engineer (Mobile)

Playrix, Kazakhstan (Remote)

Interactive Brokers - Market Data Operations Analyst

Interactive Brokers, India (Hybrid)

The Walt Disney Company - Supervisor, REMI Operations

The Walt Disney Company, United States (On-Site)

Evolution - Scala Engineer

Evolution, Portugal (On-Site)

Dream Sports - SDE 1 - React Native with Android

Dream Sports, India (On-Site)

Rovio Entertainment Corporation - Lead QA

Rovio Entertainment Corporation, Spain (On-Site)

Crytek - Jira Administrator

Crytek, Germany (On-Site)

The Walt Disney Company - Lead Technical Project Manager - 9 Months Contract

The Walt Disney Company, Singapore (On-Site)

SEGA US - Producer

SEGA US, United States (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Valencia, Valencian Community, Spain

Scopely - Product Analyst - Stumble Guys!

Scopely, Spain (On-Site)

Socialpoint - Senior Director, Game Analytics

Socialpoint, Spain (Hybrid)

GeneraGames1 - SENIOR ONLINE MULTIPLAYER GAME DEVELOPER

GeneraGames1, Spain (On-Site)

Keywords Studios (Player Support) - Support Bar Analyst

Keywords Studios (Player Support), Spain (On-Site)

Gameloft - Mid/Senior Java Software Developer

Gameloft, Spain (Hybrid)

Localsoft, SL. - Sales Director for Localization Services

Localsoft, SL., Spain (On-Site)

Lingo Kids LLC - Content Strategy & Production Intern

Lingo Kids LLC, Spain (Hybrid)

Axes InMotion - Senior Unity Developer

Axes InMotion, Spain (Hybrid)

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Electronic Arts - Technical Artist - User Interface

Electronic Arts, Canada (On-Site)

Cloud Imperium Games - Technical Artist

Cloud Imperium Games, United Kingdom (On-Site)

Climax Studios - Lighting Artist (UK based)

Climax Studios, United Kingdom (On-Site)

OUTFIT7 - VFX Art Student Internship

OUTFIT7, Slovenia (On-Site)

Bloober Team - Technical Artist

Bloober Team, Poland (Hybrid)

The Mill - Technical Artist

The Mill, United States (On-Site)

Playground Games - Pipeline Technical Artist - Contract

Playground Games, United Kingdom (Hybrid)

Santa Monica Studio - Sr Technical Artist (Contract)

Santa Monica Studio, United States (On-Site)

Azra Games - Lead Technical Artist

Azra Games, United States (Hybrid)

Crytek - Lead VFX Artist

Crytek, (Remote)

Get notifed when new similar jobs are uploaded