Lead Unity Software Engineer (Gameplay)

6 Months ago • 3 Years + • Game Engine

Job Summary

Job Description

Lead Unity Software Engineer with 3+ years of experience in commercial C++ and/or Unity development. Experience managing a team of programmers and developing projects released in production is required. Must have strong C++ skills and knowledge of game engines.
Must have:
  • C++ development
  • Unity experience
  • Team management
  • Commercial projects
Good to have:
  • Modern C++
  • Game engines
  • Casual mobile
  • OpenGL ES
Perks:
  • Flexible schedule
  • Health insurance

Job Details

Lead Unity Software Engineer (Gameplay)

About the company

Playrix is ​​one of the most successful mobile game development companies 
in the world. In terms of mobile application revenue, we rank first in Europe 
and are in the top 3 worldwide. Our games have been installed 2.3 billion times (that's a third of the world's population!) and more than 30 million people around the world play them every day.

Team, about the role

We have big plans for the growth and development of our projects, which is why we are looking for the strongest experts to join our development teams. If you work with Unity, but would like to try your hand at C++, we'll help you make that transition. We offer a special bootcamp and our own Unity-like engine. Many developers have successfully switched to C++ with us and are already making their own unique contribution to the company's results. 

Development teams are at the core of our company. They are the reason that our games have continued to grow and improve for 19 years. 

The Lead Software Engineer is the driver of the technical development of a product who leads and develops the team in terms of architecture, quality, development culture, and engineering practices.

In each project we have the following areas: 

  • Feature: develop events and mini-games from scratch (ranging from various competitions to mini-games like Merge)

  • Technical: optimization, technical stability support, SDK (reducing loading speed, memory consumption, etc.)

  • Match-3 and meta: working with graphics and basic mechanics of the game (adding new functionality, refactoring and optimization)

Tasks

  • People management: responsible for development, hiring/firing, team evaluation  

  • Development of processes within teams (both at the team level and at the level of the entire development of the project)

  • Producing: solving complex technical problems on projects, developing solution architecture and ensuring rapid implementation

  • Supervising the stability and quality of game software

  • Carrying out code review and design review

  • Programming and refactoring of game logic

Our stack

  • Languages: C++, and Lua and Python for single tasks

  • Graphics: OpenGL ES and Metal 

  • Our own engine, similar to Unity or Unreal, which we are constantly developing ()

  • Advanced CI/CD, automated testing, code review processes and much more

Requirements

  • At least 3 years of experience in developing commercial projects in C++ and/or Unity

  • Experience in developing projects released in production

  • At least one year of experience managing a team of programmers (3+ people)

Preferred

  • Confident knowledge of modern C++ 14/17 standards, as well as STL

  • Experience working with popular game engines (Unity, Unreal, Godot, Cocos2D, Defold, etc.)

  • Experience developing casual mobile game

We offer

  • Open communication and transparency in decision making, exchange of experience within teams

  • A focus on code quality and reliability 

  • An emphasis on developing each specialist's product ideas Time to play the games that you're developing, so you can envision how this or that feature will work for the user 

  • The ability to switch out processes and approaches for more efficient ones without lengthy approvals or bureaucracy 

  • Clear opportunities for development into technical director, programming manager or project manager.

Our Perks

Flexibility at work

  • For most positions we offer a flexible schedule, and employees can work from anywhere in the world (except for the Russian Federation and the Republic of Belarus). You can do your work however and wherever you like — we only evaluate your results.

Caring for health and well-being
  • We provide voluntary health insurance for employees and their children, and reimburse online sessions with a psychologist.
  • We offer fully paid vacation days and sick leave. In certain circumstances, you can request additional days off.
  • We support leading a healthy lifestyle and reimburse the cost of gym memberships and fitness app subscriptions.
Professional development and education
  • We pay for participation in specialized conferences and courses and hold our own internal conferences.
  • We offer discounts on English language courses and courses for the languages of the countries in which the company operates.
Events and merch
  • We regularly hold offline events like team meetings, big corporate parties, and informal office parties.
  • We also regularly organize fun competitions, quizzes, hackathons, and online fitness challenges.
  • We have a merch store with an internal currency you can use to buy unique gifts. We give out this currency as a gift for significant dates, and you can earn more by participating in events and company activities.

Work Format

Remote or from one of the company’s offices.

Similar Jobs

Aristocrat Gaming - Senior Director, Data Science

Aristocrat Gaming

London, England, United Kingdom (Hybrid)
5 Months ago
Ubisoft - Senior/Mid Technical Artist - AAA The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Months ago
Playrix - Senior C++ Software Engineer (Gameplay)

Playrix

Ukraine (Remote)
6 Months ago
Next Level Games - Gameplay Engineer

Next Level Games

British Columbia, Canada (Hybrid)
1 Month ago
Capgemini - Netapp Storage Administration

Capgemini

Mumbai, Maharashtra, India (On-Site)
1 Day ago
PlayStation Global - Senior Build System Engineer

PlayStation Global

United States (Remote)
3 Weeks ago
Play GIG - Lead Engineer

Play GIG

El Segundo, California, United States (On-Site)
1 Month ago
Playrix - Lead C++ Software Engineer (Gameplay)

Playrix

Armenia (Remote)
6 Months ago
Bkom Studios - Senior Unreal Developer

Bkom Studios

Montreal, Quebec, Canada (Remote)
3 Months ago
Intrepid Studios,  Inc  - Gameplay Engineer

Intrepid Studios, Inc

San Diego, California, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Gearbox Software - UI Technical Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
10 Months ago
Juego Studios - Unity Developer _Delhi _Onsite

Juego Studios

Delhi, India (On-Site)
4 Months ago
Meta - Software Engineer (Technical Leadership) - Machine Learning

Meta

New York, New York, United States (On-Site)
5 Months ago
NVIDIA - Senior Timing Methodology Engineer

NVIDIA

Santa Clara, California, United States (On-Site)
3 Months ago
Scale AI - Director, Public Sector Deployment Strategy

Scale AI

Washington, District Of Columbia, United States (On-Site)
1 Day ago
Garena - Game Developer

Garena

Hanoi, Hanoi, Vietnam (On-Site)
3 Months ago
Amber - 3D Level Designer (Project Based)

Amber

Bucharest, Bucharest, Romania (On-Site)
9 Months ago
Inworld AI - People Ops/HR Lead

Inworld AI

Mountain View, California, United States (Hybrid)
1 Month ago
Build A Rocket Boy - Senior Engineer - Ascendant

Build A Rocket Boy

(Remote)
2 Weeks ago
Kojima Productions - Animation Programmer

Kojima Productions

Tokyo, Japan (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Montenegro

Playrix - Principal UI Artist

Playrix

Montenegro (Remote)
6 Months ago
Playrix - Customer Support Representative (German and Russian)

Playrix

Montenegro (Remote)
6 Months ago
Playrix - Game Designer

Playrix

Montenegro (Remote)
6 Months ago
Playrix - Lead QA Automation Engineer (Mobile)

Playrix

Montenegro (Remote)
6 Months ago
Playrix - Lead User Acquisition Manager

Playrix

Montenegro (Remote)
6 Months ago
Playrix - Senior Release Support Engineer

Playrix

Montenegro (Remote)
6 Months ago
Playrix - Lead Location Designer

Playrix

Montenegro (Remote)
6 Months ago
Playrix - Senior HR Generalist

Playrix

Montenegro (Remote)
6 Months ago
Playrix - Senior/Lead 2D Artist (Generalist)

Playrix

Montenegro (Remote)
6 Months ago
Playrix - Lead QA Engineer

Playrix

Montenegro (Remote)
6 Months ago

Get notifed when new similar jobs are uploaded

Game Engine Jobs

Playrix - Lead Unity Software Engineer (Gameplay)

Playrix

Ireland (Remote)
6 Months ago
Playrix - Senior Unity Software Engineer (Gameplay)

Playrix

Georgia (Remote)
6 Months ago
CD PROJEKT RED - Principal Engine Programmer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
2 Months ago
Wargaming - Senior Software Engineer (Unreal)

Wargaming

Chicago, Illinois, United States (Hybrid)
2 Months ago
Playrix - Lead C++ Software Engineer (Gameplay)

Playrix

Ireland (Remote)
6 Months ago
Wargaming - Senior Engine Developer (World of Tanks)

Wargaming

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Final Strike Games - Gameplay Engineer II

Final Strike Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Tencent - Main Engineer

Tencent

Osaka, Osaka, Japan (On-Site)
4 Months ago
Tencent - Lead Engine Systems Engineer

Tencent

California, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded