Are you passionate about transforming the world of realtime 3D rendering with AI? If so, we have an exciting opportunity for you. Join Intel XeSS Research and Development team and be at the forefront of revolutionizing real-time 3D rendering with AI algorithms and neural rendering techniques.
As a part of our team, you'll delve deep into architecture, design, and development of optimized AI-based rendering software libraries, SDKs and algorithms for 3D game developers. We are looking for a highly motivated senior AI Rendering Research and Development engineer with a strong AI and 3D graphics background, and expertise in neural rendering techniques with track record in delivering and leading successful AI software projects. Working together with world-class AI and Graphics engineers, you will be developing deep learning solutions for 3D gaming, with focus on advanced techniques to provide dramatic performance and quality boost.
You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Minimum Qualifications
You must meet at least one of the following educational and experience criteria:
Bachelor’s degree in Computer Science, Computer Engineering, Electrical Engineering, Physics, Mathematics, or a related field with 6+ years of software development experience
Master’s degree in the above fields with 4+ years of software development experience
PhD in the above fields with 2+ years of software development experience
In addition, you must have:
2+ years of experience in the following areas:
Developing AI models using modern architectures in 3D Graphics and/or Visual Computing
Building custom AI training datasets and performing model training
Strong knowledge and hands-on experience with PyTorch
Solid Python programming skills
Understanding of a broad range of AI algorithms and principles
Real-time or physically-based 3D graphics rendering
Optimizing deep learning inference algorithms for GPU architectures
Advanced Python and GPU programming (e.g., CUDA, OpenCL, DPC++)
Preferred Qualifications
Deep knowledge of GPU or Deep Learning Accelerator architectures
Expertise in Digital Signal Processing (DSP)
Work Model for this Role
This role is available as a fully home-based and generally would require you to attend Intel sites only occasionally based on business need. However, you must live and work from the country specified in the job posting, in which Intel has a legal presence. Due to legal regulations, remote work from any other country is unfortunately not permitted. * Job posting details (such as work model, location or time type) are subject to change.Get notified when new jobs are added by Intel