Rendering Programmer

17 Hours ago • All levels

Job Summary

Job Description

The Rendering Programmer will be responsible for designing, implementing, and maintaining complex rendering systems and technological solutions within Techland's proprietary engine. This involves working on all Techland products across all consoles. Key responsibilities include developing and optimizing graphics features, debugging and profiling, and collaborating with other developers to ensure high-quality visuals and performance. The role requires a deep understanding of graphics programming concepts, including effects such as shadows, blur, and HDR rendering. The programmer will also need to be proficient in using graphics APIs and tools, and possess strong teamwork and communication skills. This role will be based in Poland.
Must have:
  • Excellent knowledge of C++ with commercial experience.
  • Deep knowledge of game programming, including multi-threading and debugging.
  • Proficiency in graphics programming and using graphics APIs.
  • Knowledge of basic tools used in graphics programming, such as RenderDoc.
  • Proficiency in mathematics, including geometry and algebra.
  • Ability to read and understand an existing codebase.
  • Good teamwork and communication skills.
  • Good command of English.
Perks:
  • Private medical care.
  • Life insurance.
  • Relocation support.
  • Pro-health campaigns.
  • Gifts for different occasions, bonuses.
  • An outstanding work atmosphere.
  • Flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Constant company newsletters, PR & project updates.
  • Dedicated development budget for each employee.
  • Extra two paid days for training and CSR.
  • Stable career paths, extensive internal and external training.
  • Financing of English and Polish language classes.
  • State-of-the-art offices with chillout zones, a fully equipped kitchen, a gym (Wroclaw office), and a free underground car park (Wroclaw office).

Job Details

Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

The main task of this position is to support the design, implementation and maintenance of complex systems and technological solutions related to rendering in Techland's proprietary engine. Our technology supports all Techland products on all consoles.

Qualifications

You meet our expectations if you have:

  • excellent knowledge of C++ supported by relevant commercial experience,
  • deep knowledge of topics related to game programming (e.g. multi-threading, debugging, profiling) and in particular related to graphics programming (effects, e.g. shadows, blur, HDR or deferred rendering),
  • proficiency in using graphics API (e.g. DirectX, HLSL),
  • knowledge of basic tools used in graphics programming (e.g. RenderDoc),
  • proficiency in mathematics (geometry, algebra) and knowledge of algorithms used in computer games,
  • ability to read and understand an existing codebase,
  • genuine passion for games and game development as well as knowledge of the latest titles and trends in the industry, especially in the field of FPP games,
  • good teamwork and communication skills,
  • good command of English.

Additional Information

What we can offer:

  • a wide array of benefits: private medical care, life insurance, relocation support, pro-health campaigns, gifts for different occasions, bonuses,
  • an outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner,
  • a constant stream of company newsletters, PR & project updates so you will always be in the know,
  • many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes,
  • state-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free underground car park (Wrocław office).

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About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

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