Graphics Programmer [Snowdrop]

4 Weeks ago • All levels • Graphics Engineer

Job Summary

Job Description

As an Intermediate Graphics Programmer, you will be developing and maintaining graphics techniques within the Snowdrop engine to create the best visuals possible. The Snowdrop engine is designed to empower developers, enabling relatively small teams to create ambitious AAA games. Your responsibilities will include bringing console-level graphics quality to new platforms, optimizing existing rendering technology, collaborating with other Ubisoft studios, and developing rendering systems that enhance visual quality while adhering to budget constraints.
Must have:
  • Professional experience in graphics programming
  • Knowledge of rendering algorithms and special effects
  • Knowledge of graphics APIs (D3D11/OpenGL)
  • Strong skills in C/C++
  • Debugging and problem-solving skills
  • Excellent communication and good English skills
Good to have:
  • Experience with platforms where performance restrictions exist
  • Worked on your own graphics engine
  • Knowledge of low-level graphics APIs (D3D12/Vulkan)
  • Understanding of hardware architecture and details
Perks:
  • Relocation support with cash allowance and accommodation assistance
  • Ubisoft Blue Byte Academy for development opportunities
  • Discounted and free games
  • Hybrid work model
  • Monthly Mobility Budget of 80€
  • Up to 350€ childcare support per child per month
  • Company Pension Scheme
  • Gym subsidy (50% up to 25€)
  • 26 days paid vacation per year
  • Employee discount program

Job Details

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft Berlin is home to nearly 150 people, making up several teams dedicated to deliver AAA excellence and innovation across a wide portfolio of games and technologies.

Job Description

The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers. The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as Avatar: Frontiers of Pandora, Star Wars Outlaws, The Division and South Park.
As Intermediate Graphics Programmer, your mission will be to develop and maintain graphics techniques within the engine to create the best visuals possible.
The role can be filled in Dusseldorf/Berlin/Mainz.

What you will do: 

  • Bring console level graphics quality to new platforms
  • Optimize existing rendering technology
  • Collaborate with other Ubisoft studios to extend the capabilities of our in-house rendering technology
  • Develop rendering systems that enhance the visual quality, are scalable and fit into defined budgets

Qualifications

What you bring:

  • Professional experience in graphics programming
  • Knowledge of a broad range of rendering algorithms, special effects and related technology
  • Knowledge of graphics APIs (D3D11/OpenGL) and shading languages (HLSL/GLSL)
  • Ability to use graphics profiling and debugging tools
  • Strong skills in C/C++
  • Debugging and problem-solving skills
  • Being a team player by heart
  • Self-direction and motivation
  • Excellent communication and good English skills
  • Experience with platforms where performance/bandwidth restrictions exist is a plus
  • Worked on your own graphics engine is a plus
  • Knowledge of low-level graphics APIs(D3D12/Vulkan) is a plus
  • Understanding of hardware architecture and details is a plus

What to send our way:

  • Your CV, highlighting your education, experience and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us

Additional Information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://duesseldorf.ubisoft.com/en/.

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