Lead UX Designer

4 Days ago • 5 Years + • UI/UX Design

Job Summary

Job Description

CD PROJEKT RED seeks a Lead UX Designer to define the user experience (visual, interactive, and workflow) for Project Sirius, a multiplayer RPG. Responsibilities include leading UI/UX design, creating design concepts and prototypes, collaborating with UI artists and other departments, conducting playtests, translating user research into design, and maintaining design documentation. The ideal candidate will have at least 5 years of UX/UI experience, 1 year as a lead, shipped at least one AAA title, and proficiency in prototyping and collaboration tools. The role requires strong communication skills and a collaborative spirit.
Must have:
  • Lead UI/UX design for Project Sirius
  • Create design concepts & prototypes
  • Collaborate with various departments
  • Conduct playtests and gather feedback
  • Translate user research into design
  • Maintain design documentation
  • 5+ years UX/UI experience, 1+ year lead experience
  • Shipped at least one AAA title
Good to have:
  • Multiplayer game experience
  • Unreal Engine prototyping experience
Perks:
  • Relocation support
  • Paid leave (20-26 days)
  • Flexible working hours
  • Training opportunities
  • Employee benefits (cafeteria platform)
  • Merchandise
  • Private medical healthcare
  • Health checks
  • Psychological care
  • Multisport card
  • Dog-friendly office
  • Social events

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Lead UX Designer to define the overall user experience — visual, interactive, and workflow design — of Project Sirius, an original video game combining beloved aspects of The Witcher world with immersive multiplayer gameplay.

This role’s primary focus is on ensuring an inclusive, intuitive, immersive, rewarding, and memorable experience. To achieve this requires working in a truly cross-departmental environment and constantly researching, observing, and iterating on the user’s experience in UI navigation, game flow, and moment-to-moment interactive clarity. The person in this role will report to the Design Director.

RESPONSIBILITIES:

  • Lead the design of layouts and interactive guidelines for user interfaces, game menus, and overall player experiences (UX/UI).
  • Create materials to demonstrate concepts through sketches, wireframes, mockups, etc.
  • Oversee the creation of UI screens and assets and coordinate with UI Artists and other departments to ensure project-wide needs are being met.
  • Design and prototype layouts, navigation schema, and general usability.
  • Define goals for, and participate in, playtests to refine UX from player feedback and behaviors.
  • Work closely with UX Researchers and translate user research, marketing and brand insights, and community feedback into player-oriented design.
  • Produce and maintain design documentation and work with Production to ensure they can be implemented with time and resources available.
  • Keep in constant communication with the team to solicit feedback and constantly hone your work.

Qualifications

  • Minimum 5 years of experience as a UX/UI Designer and 1 year as a Lead UX Designer.
  • Shipped at least one AAA title.
  • Extensive knowledge of current game titles and best practices to use as reference for crafting and communicating original ideas.
  • Ability to work independently to identify and own work and deliver complete results.
  • Proficiency with industry-standard prototyping tools (e.g. Figma, Sketch, Creative Cloud) and collaboration tools (e.g. Miro).
  • In-depth knowledge of UI/UX best practices and information architecture.
  • Interest in implementing and iterating on UX features in Unreal Engine.
  • Very good communication and presentation skills.
  • Able to give and receive feedback that’s productive, constructive, and aims to improve the project and the team.
  • Curiosity, kindness, and a positive and professional can-do attitude.

NICE TO HAVES:

  • Experience as a UX Designer on a multiplayer game.
  • Experiencing mocking up prototypes and wireframes in Unreal Engine.

Additional Information

Relocation support

  • Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings: it’s all covered. 
  • Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements - all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.
  • Paid Leave — from 20 to 26 days of holiday for every team member per year, paid sick leave, and paid maternity & paternity leave.

Perks & Professional Growth 

  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops and cinemas.
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team

Health & Well-being

  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
  • Health checks — tests and vaccinations at the studio as well as professional advice and guidance from a specialist doctor.
  • Psychological care — free mental health support and various well-being webinars. 
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you have observed any irregularities in our recruitment process please click here to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


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