Mesa GFX Engineer

1 Month ago • 5 Years + • Software Development & Engineering

Job Summary

Job Description

We are passionate about transforming lives through cutting-edge technology, enriching industries, communities, and the world. Our mission is to create exceptional products that drive next-generation computing experiences, serving as the foundation for data centers, artificial intelligence, PCs, gaming, and embedded systems. At the core of our mission lies a culture of innovation. We challenge boundaries to solve some of the world's most critical problems. We are committed to execution excellence, fostering a culture of openness, humility, collaboration, and inclusivity, valuing diverse perspectives along the way.
Must have:
  • 5+ years experience preferred
  • Experience with C and C++ programming on Linux
  • Experience with graphics APIs and 3D concepts
  • Experience in OpenGL or Vulkan development
  • Experience contributing to open-source Mesa drivers
  • Experience with git and gerrit
  • Ability to write high-quality, detailed code
  • Experience with software development lifecycle
  • Excellent analytical, debugging, and troubleshooting skills
  • Effective organizational, communication, and problem-solving skills
Good to have:
  • Communicate effectively within a team and with stakeholders

Job Details

Project description

We are passionate about transforming lives through cutting-edge technology, enriching industries, communities, and the world. Our mission is to create exceptional products that drive next-generation computing experiences, serving as the foundation for data centers, artificial intelligence, PCs, gaming, and embedded systems.

At the core of our mission lies a culture of innovation. We challenge boundaries to solve some of the world's most critical problems. We are committed to execution excellence, fostering a culture of openness, humility, collaboration, and inclusivity, valuing diverse perspectives along the way.

Responsibilities
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Design, develop, and maintain high-performance software components using C and C++ on Linux platforms.

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Contribute to the development and optimization of graphics drivers, particularly using OpenGL or Vulkan APIs.

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Integrate and enhance support for 3D graphics features and concepts within existing systems.

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Collaborate with open-source communities, with a strong preference for experience contributing to Mesa 3D Graphics Library.

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Utilize Linux-based toolchains for cross-compiling, debugging, and testing software.

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Manage and version control code using git; familiarity with Gerrit for code review workflows is a strong advantage.

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Ensure code quality through rigorous testing, documentation, and adherence to coding standards.

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Participate in the complete software development life cycle including design reviews, code reviews, and continuous integration processes.

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Diagnose and resolve complex issues related to performance, functionality, and interoperability across diverse platforms.

Skills

Must have

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5+ yrs exp preferred

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Experience with C and C++ programming using Linux toolchains

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Exposure and experience to graphics APIs and 3D graphics concepts are desired.

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Experience in OpenGL or Vulkan development is a must.

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Experience in contributing to open-source Mesa drivers is a big plus.

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Experience with source code control systems, with knowledge of git and gerrit being a strong plus.

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Ability to write high quality code and keep attention to details

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Experience with software development and life time processes

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Excellent analytical, debugging and trouble-shooting skills

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Effective organizational, communication and problem-solving skills

Nice to have

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Communicate effectively within a team environment and work closely with stakeholders to understand and deliver technical requirements.

Other
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Languages

English: B2 Upper Intermediate

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Seniority

Senior

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