Senior Narrative Designer (Frostpunk 2)

3 Months ago • 5 Years + • Game Story Writing/Narrative Design

Job Summary

Job Description

Senior Narrative Designer for Frostpunk 2 based in Warsaw, Poland. Responsibilities include designing, writing, and implementing story arcs; finding creative ways to communicate narrative outside of traditional dialogue; developing meaningful stories through unconventional channels; ensuring narrative alignment with game themes; collaborating with designers for world coherence; managing the story bible and vision; and working with project leads to integrate story changes. Requires 5+ years of experience, native English proficiency (C2), Unreal Engine/Blueprints proficiency, and at least one shipped title. Excellent writing skills are essential.
Must have:
  • 5+ years experience
  • Native English (C2)
  • Unreal Engine/Blueprints
  • Shipped title
  • Excellent writing skills
  • Story design & implementation
  • Narrative coherence
  • Collaboration with designers
Good to have:
  • Knowledge of early 20th-century history
Perks:
  • Health and Wellness (psychological support, private medical package)
  • Free weekly yoga
  • Multisport
  • Team training budget
  • In-office library
  • English/Polish classes
  • Dog-friendly office
  • In-house gym
  • Flexible working hours
  • Hybrid work (3 days office, 2 days home)
  • 20/26 days paid leave
  • Relocation budget
  • Attractive bonus system
  • Transparent salary brackets
  • Attendance at game dev events
  • Referral program
  • Annual company events

Job Details

Job description

Your responsibilities:

  • Designing, writing and implementing story arcs,

  • Finding interesting ways to communicate outside the usual dialogue format,

  • Finding new ways to tell meaningful stories by using unusual channels,

  • Taking responsibility for the game’s narrative layer:

    • ensuring that the story supports the main themes in the game,

    • creating story arcs that support main themes,

    • working with other designers to ensure a coherent world, both on system and narrative side,

    • owning the story bible and narrative vision for the project,

    • working closely with project leads to ensure that project changes are reflected in the story.

Job requirements

Requirements:

  • Being based in, or open to relocate to Warsaw (there is no possibility to work remotely for this role),

  • At least 5 years of professional experience in a similar position,

  • Native level of English (C2 level both in writing and speaking),

  • Proficiency in Unreal Engine and Unreal Blueprints (or at least implementation experience from other engines),

  • At least one shipped title,

  • Excellent writing skills.


Nice to have

  • Knowledge or interest in history, especially the early 20th century,

What we offer?

  • Health and Wellness

    • psychological support/care

    • private medical package

    • free weekly yoga in the office

    • Multisport

  • Development

    • team training budget

    • in-office library

    • English/Polish classes

  • Our office

    • near Metro Stadion Narodowy and Dworzec Wschodni stations

    • dog-friendly

    • in-house gym

    • no dress code

    • car and bike parking

    • chill zone

    • video, board and arcade games

  • Working conditions

    • flexible working hours

    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

    • 20 or 26 days of fully-paid holiday leave

    • international working environment

  • Fair compensation

    • attractive bonus system – annual bonus, motivation programme

    • transparent salary brackets

  • Events and more

    • attendance in game dev events

    • relocation budget for candidates from abroad

    • referral program

    • annual company events

    • merch/swag

    • preferential loans

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About The Company

There are over 150 of us here now. Some are veterans, with years of experience & AAA projects on their accounts. Others are newbies, who used to play our games few years ago and now they want tobe a part of the team. We like different things, play different games and spend our free time in various ways. And you know what? That’s perfectly fine, because despite all those differences, we haveone thing in common. We want to create games, that will leave a mark. Not another F2P clone of one time smash hit or some repetitive, yet profitable endless sequels, because we don’t look at the world through excel sheets and columns. Insteadwe want you to feel proud of what you are doing– both today and in five years, no matter where you will be then.

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

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