3D Character Artist (Games)

18 Minutes ago • 4 Years +

Job Summary

Job Description

The 3D Character Artist (Games) role involves creating stylized character art. The candidate will take concept sketches and sculpt high-poly models, create renders for promotion, and develop game-ready low-polygon models with PBR textures. They will also be involved in testing and fixing deliverables. The ideal candidate should be passionate about character work and have complete ownership of it, pushing it to the next level to create amazing characters.
Must have:
  • 4+ years of gaming industry experience in character work.
  • Independent handling capability of character pipeline.
  • Portfolio showcasing stylized work.
  • Ability to convert character concepts into stylized versions.
  • Technical proficiency in relevant software.
Good to have:
  • A flair for sketching cartoon characters.
  • Ability to create hand-painted textures.
  • Experience with the Unity Game engine.
  • Great oral and verbal communication skills.
  • Capable of organizing work for multiple requirements.
Perks:
  • Get to work on a diverse set of work independently
  • Flexible work timing and a supportive work environment
  • Potential to grow further up to take on higher responsibilities
  • Industry standard salary package and benefits with yearly bonus

Job Details

Job description

DYNAMICNEXT is one of the leading Game Development Studios in India. Our focus is on creating top-quality mobile games for international markets. We have launched several successful game titles, received millions of downloads, and have a strong player community

Join the Game!

The 3D character artist(Games) has the required potential and skillset to bring in creative inputs to take on a diverse range of stylized character art.If you are looking to be a greater part of a product ownership,this is for you!

The ideal candidate is passionate about taking complete ownership of character work and gets a high on pushing it to the next level independently to create some amazing characters.

Job Responsibilities:

– Take up concept sketches (which primarily focuses on the direction and scope of character) and sculpt high poly models which confirm with the style and quality of the benchmark character – Report directly to the art director for inputs as and when required 

– Create high quality renders of the posed sculpts for use within the game and for promotions.

– Create game ready low polygon model of the characters adhering to the technical specifications of a mobile platform

– Create textures in the PBR format.

– Supervising the testing and fixing of deliverables during development with developers and testers.

Requirements:

– 4+ years of gaming industry experience on character work on high sculpts and low polygon models

– Independent handling capability of complete character pipeline from Sculpt to Ingame low polygon mesh

– Portfolio showcasing proven ability of having worked on stylized work professionally or otherwise

– Ability to convert a loosely based character concept into the stylized version based on predefined understanding of styling requirement

– Technical proficiency in Zbrush, 3dsMax(or Autodesk Maya), Substance painter, Photoshop complemented by knowledge of other related softwares/tools.

Additional requirements that would be a plus:

– A flair for sketching cartoon characters and a general aptitude for drawing

– Ability to create hand painted textures

– Experience with the Unity Game engine for export and file handling

– Great oral and verbal communication skills

– Capable of organising work for multiple requirements

– Degree/Diploma in 3D Game Art or equivalent academic or professional experience.

Benefits:

– Get to work on a diverse set of work independently

– Flexible work timing and a supportive work environment

– Potential to grow further up to take on higher responsibilities

– Industry standard salary package and benefits with yearly bonus

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About The Company

We are looking for the best of talents from the Gaming industry to join our creative team to build our next generation of visually immersive, world-class game titles. We want to stay humble and build great products which all of us can be proud of.”We also want to be one of the best places to work in a fun and skill-driven environment. We have recently moved into our new office space in SmartCity (Kochi) inside Cochin’s ‘Special Economic Zone’.

Kochi, Kerala, India (On-Site)

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