Artist Instructional Designer, APAC

1 Month ago • 3 Years + • Design

Job Summary

Job Description

The Artist Instructional Designer role within Eyeline’s Technology organization focuses on delivering innovative production technology and supporting creative excellence globally. This position involves designing and developing engaging learning content to foster the growth and skill development of the global artist community. Collaborating with cross-functional teams, you will enhance artist skills in industry-standard software and proprietary tools, assessing needs and prioritizing impactful training initiatives. Success requires hands-on education development experience and a passion for training, directly impacting team productivity and creative excellence.
Must have:
  • Design and develop high-impact training materials, courses, and resources for artists.
  • Create and maintain comprehensive curricula for skill development and workflow training.
  • Produce and curate visually compelling training assets (e.g., 2D/3D assets, graphics, icons).
  • Partner with artists, leads, subject matter experts, and studio leadership to identify skill gaps.
  • Develop a deep understanding of current production workflows and tools.
  • Adapt and localize training content for the APAC region.
  • Deliver training sessions in-person and virtually, facilitating workshops.
  • Organize and maintain content within the Learning Management System (LMS).
  • Develop and implement methods to assess training effectiveness and gather feedback.
  • Stay current with industry tools, trends, and best practices in VFX production.
  • Work closely with the Learning & Development Manager on training initiatives.

Job Details

This role is part of Eyeline’s Technology organization, which is responsible for delivering innovative production technology, supporting creative excellence across our global studio. We are seeking a highly motivated Artist Instructional Designer, someone with a proven track record in designing and developing engaging learning content. In this role, you will be responsible for delivering engaging learning content that supports the growth and skill development of our global artist community.

As an Artist Instructional Designer, you will collaborate with a cross-functional team to enhance artist skills across Eyeline’s use of industry standard third party software and proprietary pipeline tools. By working closely with our artist community, you will assess current skill levels, identify learning needs, and prioritize training initiatives that truly make a difference.

Success in this role requires hands-on experience in education development and a passion for training artists. You’ll have a direct impact on raising the skills and productivity of our teams, enabling them to focus on what matters most - creative excellence.

Key Responsibilities

  • Design and develop high-impact training materials, courses, and resources for artists, ensuring content is accessible, relevant, and engaging. Create and maintain comprehensive curricula for skill development and workflow training, utilizing diverse formats such as video tutorials, interactive modules, live workshops, and written documentation.
  • Produce and curate visually compelling training assets (e.g., 2D/3D assets, graphics, icons) that meet studio quality standards.
  • Partner closely with artists, leads, subject matter experts, and studio leadership to identify skill gaps, gather requirements, and prioritize content development.
  • Develop a deep understanding of current production workflows and tools to ensure training aligns with real-world studio practices.
  • Adapt and localize training content for the APAC region, considering cultural nuances, language needs, and regional workflows.
  • Deliver training sessions in-person and virtually, facilitating workshops and supporting artists in their learning journey.
  • Organize and maintain content within the Learning Management System (LMS), ensuring materials are easily accessible and up-to-date.
  • Develop and implement methods to assess training effectiveness, gather learner feedback, and analyze performance data to refine and enhance learning experiences.
  • Stay current with industry tools, trends, and best practices in VFX production, integrating new knowledge and technologies into training offerings.
  • Work closely with the Learning & Development Manager to ensure training initiatives align with business goals, artistic standards, and organizational priorities.

Qualifications

  • 3+ years of experience in instructional design and delivering engaging training sessions, both in-person and online, preferably within the VFX or animation industry.
  • Fluency in Korean and English, with excellent spoken and written communication skills.
  • Strong understanding of the VFX production pipeline and proficiency with industry-standard software (e.g., Maya, Houdini, Nuke, Unreal Engine, Photoshop).Demonstrated ability to create engaging educational content for creative audiences, using a variety of instructional formats.
  • Experience using Learning Management Systems (LMS) and digital learning platforms.
  • Strong organizational skills, with the ability to manage multiple priorities in a fast-paced, global environment.
  • Consultative, collaborative approach to problem-solving and identifying learning needs.
  • Appreciation for cultural and business nuances across international teams.
  • Passion for continuous learning and empowering others to grow.

About Us

Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios

Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more

Powered by Netflix

Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are

We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in Seoul or surroundings, or those willing to relocate.

Similar Jobs

Techland - Gameplay Animator

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
3 Months ago
Gunzilla - Senior Technical Artist - VFX/Shaders

Gunzilla

London, England, United Kingdom (On-Site)
4 Months ago
Scanline VFX - Matte Painting Supervisor

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
4 Months ago
Worlds - Unreal VFX - Niagara

Worlds

(Remote)
5 Months ago
Activision - Engine Programmer (Senior to Principal)

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Year ago
Qualcomm - PWB Designer, Senior

Qualcomm

Hyderabad, Telangana, India (On-Site)
3 Months ago
Electronic Arts - Experience Designer (XD Tech)

Electronic Arts

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
ElevenLabs - Landing Page Designer

ElevenLabs

United Kingdom (Remote)
5 Months ago
Scopely - Principal Content Designer - Unannounced AAA Action RPG

Scopely

United States (Remote)
10 Months ago
Apple - Product Designer - Generative AI

Apple

Austin, Texas, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Rockstar Games - Animation R&D Programmer

Rockstar Games

New York, New York, United States (On-Site)
9 Months ago
Onward Search - Mobile Games Lighting and VFX Artist

Onward Search

San Francisco, California, United States (Remote)
6 Months ago
Red star 3d - Senior Production Manager

Red star 3d

Sheffield, England, United Kingdom (Remote)
3 Months ago
The Walt Disney Company - Effects Technical Director

The Walt Disney Company

London, England, United Kingdom (Hybrid)
2 Months ago
Scopely - VFX Artist

Scopely

Barcelona, Catalonia, Spain (Hybrid)
3 Months ago
kinesthetic games - Art Director

kinesthetic games

Guildford, England, United Kingdom (Hybrid)
3 Months ago
Phantom FX - Compositing Artist

Phantom FX

Chennai, Tamil Nadu, India (On-Site)
2 Months ago
Epic Games - Character Concept Outsource Lead

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
6 Months ago
Netflix - Pre-Production Technical Director

Netflix

Vancouver, British Columbia, Canada (Hybrid)
4 Months ago
fourth stars - UI Artist

fourth stars

Altrincham, England, United Kingdom (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Seoul, South Korea

Match Group - Software Engineer, Backend (Tinder)

Match Group

Seoul, South Korea (Hybrid)
1 Month ago
Tencent - Tencent Cloud - Senior Solution Architect (Pre-sales) - South Korea

Tencent

Seoul, South Korea (On-Site)
6 Months ago
Krafton - Game Security Software Engineer

Krafton

Seoul, South Korea (On-Site)
4 Months ago
Scanline VFX - I/O Coordinator

Scanline VFX

Seoul, South Korea (Hybrid)
6 Months ago
5minlab - Client Programmer

5minlab

Seoul, South Korea (On-Site)
7 Months ago
Veeam Software - Territory Manager

Veeam Software

Seoul, South Korea (On-Site)
3 Months ago
appier - Partnership Sales Manager

appier

Seoul, South Korea (On-Site)
3 Months ago
eBay - Health Food Category Manager

eBay

Seoul, South Korea (Hybrid)
1 Month ago
Match Group - Product Manager (Azar)

Match Group

Seoul, South Korea (Hybrid)
11 Months ago
Aptive - Program Manager

Aptive

Gunpo-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Design Jobs

Zeeco, Inc. - Sr. Designer (Mechanical Draftsman)

Zeeco, Inc.

Mumbai, Maharashtra, India (On-Site)
1 Month ago
Blink - Senior Presentation Designer

Blink

Jersey City, New Jersey, United States (On-Site)
1 Month ago
Apple - Product Designer, Generative AI

Apple

Sunnyvale, California, United States (On-Site)
2 Months ago
bohemia interactive - Technical Designer - Vehicles and Damage

bohemia interactive

Prague, Prague, Czechia (On-Site)
5 Months ago
Avalanche Studios Group - Senior Mission Designer

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (Hybrid)
2 Months ago
Epic Games - Senior Technical Designer

Epic Games

Vancouver, British Columbia, Canada (On-Site)
7 Months ago
brightline studios - Technical Designer

brightline studios

Ashburn, Virginia, United States (On-Site)
1 Month ago
Cygames - WEB Designer

Cygames

Shibuya, Tokyo, Japan (On-Site)
3 Months ago
Crunchyroll - Senior Product Designer (Content Discovery)

Crunchyroll

Los Angeles, California, United States (Hybrid)
3 Months ago
upstox - Senior Product Designer

upstox

Mumbai, Maharashtra, India (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Hyderabad, Telangana, India (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Hyderabad, Telangana, India (Hybrid)

Los Angeles, California, United States (Hybrid)

Hyderabad, Telangana, India (Hybrid)

Hyderabad, Telangana, India (Hybrid)

Hyderabad, Telangana, India (Hybrid)

View All Jobs

Get notified when new jobs are added by Scanline VFX

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug