Audio Designer

1 Hour ago • All levels • Sound Design • Sound Engineer

Job Summary

Job Description

Haven Entertainment Studios seeks an experienced Audio Designer to create and implement top-tier interactive sound design enhancing the game's creative vision. Collaborating with the Audio Director, you'll define the audio aesthetic and musical direction, solve audio challenges innovatively, and implement sound assets in Wwise and Unreal 5. This role requires proficiency in sound design, mixing, music design, field recording, sound synthesis, 3D audio techniques, and major DAWs. You will mentor junior staff and advocate for high-quality audio across the team. Experience on a AAA title is essential.
Must have:
  • AAA title experience
  • Expert in sound design, mixing, music design
  • Advanced knowledge of field recording and sound synthesis
  • Proficient with major DAWs and 3D audio techniques
  • Unreal 5 experience
  • Collaboration and communication skills
Good to have:
  • GAAS environment experience
  • Deep understanding of audio pipelines
  • Musical training

Job Details

/ /  ENGLISH VERSION WILL FOLLOW / /

Position – Concepteur·trice Sonore 

Nous recherchons un·e Concepteur·trice Sonore expérimenté·e pour se joindre à notre équipe. Le·a Concepteur·trice Sonore  est responsable de l'élaboration et de la mise en œuvre d'une conception sonore interactive de premier ordre qui soutient et enrichit la vision créative et audio du jeu. Vous influencerez la stratégie du projet en matière de conception sonore, encadrerez et guiderez l'équipe audio et collaborerez avec une équipe pluridisciplinaire pour améliorer l'expérience sonore du jeu.

Reporting

Le·a Concepteur·trice Sonore  relèvera du·de la Producteur audio.

Responsabilités et tâches

  • Collaborer avec le·a Directeur·trice Audio pour définir et développer l'esthétique audio du jeu.

  • Collaborer avec le·a Directeur·trice Audio pour élaborer et mettre en œuvre la direction musicale du jeu.

  • Identifier de manière proactive les défis audio et créer des solutions innovantes pour obtenir un son de la plus haute qualité.

  • Mettre en œuvre et mixer tous les types de ressources sonores dans Wwise et Unreal 5.

  • Se tenir au courant des techniques de conception sonore de pointe et promouvoir leur utilisation lorsqu'elle est bénéfique pour le jeu.

  • Identifier et collaborer avec plusieurs sous-traitants pour la conception sonore, la voix et la musique.

  • Identifier, en collaboration avec le·a Directeur·trice Technique Audio et les Programmeur·euse·s Audio, les outils et les technologies nécessaires à la réalisation de la direction audio.

  • Encadrer les membres de l’équipe de conception sonore moins expérimentés dans la réalisation d'éléments de haute qualité, tant sur le plan artistique que technique.

  • Promouvoir un son de qualité auprès de l'ensemble de l'équipe.

Expérience et compétences

  •  Expérience en tant que Concepteur·trice Sonore sur un titre AAA.

  • Expertise en conception sonore, mixage et conception musicale.

  • Connaissance avancée des techniques d'enregistrement sur le terrain et de synthèse sonore.

  • Connaissance avancée des technologies et des outils de jeu audio.

  • Maîtrise des principaux logiciels audionumériques et expertise dans au moins un d'entre eux.

  • Maîtrise des techniques audio 3D telles que le mixage basé sur les objets, l'ambisonique et le HRTF.

  • Connaissance des jeux actuels pour évaluer l'audio.

  • Capacité à communiquer efficacement avec tous les membres de l'équipe de développement.

  • Excellente capacité à organiser et à hiérarchiser son propre travail.

  • Excellentes capacités d'analyse et de résolution de problèmes. 

Qualifications recherchées

  • Connaissance et expérience d'Unreal 4 et/ou 5.

  • Expérience dans la construction et la maintenance de systèmes audio dans un environnement GAAS.

  • Compréhension approfondie des pipelines audio et des contraintes de performance.

  • Formation musicale.

/ /  ENGLISH VERSION / /

Position – Audio Designer

We are looking for an experienced Audio Designer to join the Haven Entertainment Studios project team. The Audio Designer is responsible for elaborating and implementing best in class interactive sound design that supports and enriches the game creative and audio vision. They will influence the project strategy for sound design and provide mentorship and guidance to the audio team as well as collaborate within a cross-disciplinary team to elevate the game's sonic experience.


 

Reporting

The Audio Designer will report to the Audio Producer.

Responsibilities and Duties

  • Collaborate with the audio director to define and develop the audio aesthetic of the game.

  • Collaborate with the audio director to elaborate and implement the musical direction of the game.

  • Proactively identify audio challenges and create innovative solutions to achieve the highest quality sound.

  • Implement and mix all sound assets types in Wwise and Unreal 5.

  • Keep up to date with cutting-edge sound design techniques and promote their use when beneficial to the game.

  • Identify and collaborate with several outsourcers for sound design, voice and music.

  • Identify, in collaboration with the technical audio director and audio programmers, the tools and technologies needed to realize the audio direction.

  • Mentor Jr sound design staff in realizing high quality assets both artistically and technically.

  • Advocate quality audio to the whole team.

Experience and Skills Required

  • Experience as Audio Designer on a AAA title.

  • Expert in sound design, mixing and music design.

  • Advanced knowledge in field recording and sound synthesis techniques.

  • Advanced knowledge of audio game technologies and tools.

  • Proficient with major DAWs and expert in at least one.

  • Proficient with 3d audio techniques such as object based mixing, ambisonics and HRTF.

  • Knowledge of current games to benchmark audio.

  • Ability to communicate effectively with all members of the development team.

  • Excellent ability to organize and prioritize your own work

  • Excellent analytical and problem-solving skills.


 

Preferred Qualifications

  • Knowledge and experience in Unreal 4 and/or 5.

  • Experience in building and maintaining audio systems in a GAAS environment.

  • Deep understanding of audio pipelines and performance constraints.

  • Musical training.

Similar Jobs

IO Interactive - Audio Programmer

IO Interactive

İstanbul, İstanbul, Türkiye (Hybrid)
2 Weeks ago
SEGA - Audio Programmer

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
2 Weeks ago
Behaviour Interactive - Senior Audio Programmer

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
2 Weeks ago
Larian Studios - Tools Director  | Directeur Outils

Larian Studios

Quebec, Canada (On-Site)
6 Months ago
Light Speed Studios - Senior Sound Designer

Light Speed Studios

California, United States (On-Site)
1 Month ago
Haptic - Lead Technical Audio Designer

Haptic

Dallas, Texas, United States (Remote)
3 Months ago
Light Speed Studios - Senior Sound Designer

Light Speed Studios

(On-Site)
3 Months ago
Playground Games - Audio Programmer - Contract

Playground Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
1 Month ago
Tencent - Sound Director

Tencent

(On-Site)
1 Month ago
Paper Games - Audio TA (Spring 2025)

Paper Games

Shanghai, Shanghai, China (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

IO Interactive - Senior Audio Programmer

IO Interactive

İstanbul, İstanbul, Türkiye (Hybrid)
2 Weeks ago
Tencent - Senior Sound Designer

Tencent

(On-Site)
3 Months ago
Light Speed Studios - Senior Sound Designer

Light Speed Studios

Irvine, California, United States (On-Site)
2 Months ago
Larian Studios - TOOLS DIRECTOR

Larian Studios

Quebec, Canada (On-Site)
3 Months ago
Paper Games - Music Designer

Paper Games

Shanghai, Shanghai, China (On-Site)
2 Weeks ago
SEGA - Audio Programmer

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
2 Weeks ago
11 bit studios - Sound Designer

11 bit studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
2 Weeks ago
Kojima Productions - Sound Programmer

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
Cloud Imperium Games - Audio Director

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
3 Months ago
IO Interactive - Audio Programmer

IO Interactive

Barcelona, Catalonia, Spain (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Montreal, Quebec, Canada

Amber - Localization Quality Assurance with Czech

Amber

Montreal, Quebec, Canada (On-Site)
10 Months ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Montreal, Quebec, Canada (Remote)
5 Months ago
Mistplay - General Manager, LoyaltyPlay

Mistplay

Montreal, Quebec, Canada (Hybrid)
2 Months ago
Mistplay - Senior User Acquisition Manager II

Mistplay

Montreal, Quebec, Canada (Hybrid)
1 Month ago
NVIDIA - High-Speed IO Engineer

NVIDIA

Canada (Hybrid)
1 Month ago
QUANTIC DREAM - Programmeur Intelligence Artificielle

QUANTIC DREAM

Montreal, Quebec, Canada (Hybrid)
5 Months ago
PwC - PwC Private, High Net Worth Tax, Manager

PwC

Toronto, Ontario, Canada (On-Site)
6 Months ago
Amber - Localization Quality Assurance (Danish)

Amber

Quebec, Canada (Hybrid)
3 Weeks ago
IGG - Game System Designer (Mobile Game)

IGG

Vancouver, British Columbia, Canada (On-Site)
1 Week ago
NVIDIA - Senior Digital Circuit Design Engineer

NVIDIA

Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Sound Design Jobs

Tencent - サウンドディレクター|Sound Director

Tencent

Osaka, Osaka, Japan (On-Site)
5 Months ago
Nintendo - Sound Designer I

Nintendo

Redmond, Washington, United States (Hybrid)
2 Months ago
Eleven Labs - Production Manager - Italian

Eleven Labs

United States (Remote)
4 Days ago
Welevel - Senior SFX Artist (Sound Designer) with Unreal Experience

Welevel

Munich, Bavaria, Germany (On-Site)
1 Month ago
Nintendo - Lead Sound Designer/Composer (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
4 Months ago
Eleven Labs - Production Manager - French

Eleven Labs

France (Remote)
3 Weeks ago
11 bit studios - Sound Designer

11 bit studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Weeks ago
IO Interactive - Senior Audio Programmer

IO Interactive

Copenhagen, Denmark (Hybrid)
6 Months ago
Alp Consulting  - Audio Multimedia

Alp Consulting

Karnataka, India (On-Site)
7 Months ago
Paper Games - Music Designer

Paper Games

Shanghai, Shanghai, China (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

HAVEN, A NEW MONTREAL-BASED PLAYSTATION GAME DEVELOPMENT STUDIO WORKING ON AN ORIGINAL, NEW IP FOR PLAYSTATION.

Quebec, Canada (On-Site)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Haven Studios Inc

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug