Level Designer

9 Months ago • 5 Years + • Level Design

Job Summary

Job Description

Level Designer with strong technical experience in 3D environments, animations, and cinematics to design compelling visual narratives for mobile games.
Must have:
  • Unity 3D
  • Level Design
  • Visual Narrative
  • Technical Artist
Good to have:
  • Live Game
  • Mobile Game
  • Agile Development
  • Data Driven

Job Details

Level Designer

Locations: Tokyo, Japan
 
About us:

Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break’s founding principles.  Limit Break founded by global industry leaders in mobile gaming, We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits. We combine the power of technology, crypto currency, and creative vision to create experiences that connect people from all corners of the globe. 

Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The total crypto market capitalization increased by 25 times in a single year. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of the future and Gaming is leading the way. 
 
About the Role:
 
Limit Break is looking for a Level Designer with a strong technical experience in 3D environments, animations and cinematics, to design and innovate compelling visual narratives for our mobile games.  As a Lead Level Designer, you will directly participate in product leadership, innovate new compelling game experiences, and iterate our live game content and events with a data driven design approach using real time customer metrics.
Level designer responsibilities include designing and creating compelling visual narratives, engaging mini games, and live events inside the Unity engine, including block mesh level creation, level scripting, and in-engine 3D cinematics for the story and performance scripting.  These responsibilities require a high degree of knowledge and experience using commercial game engines, editors, and level scripting tools.  You will get to innovate and shape new gaming experiences from concept to hands-on implementation. 

 
Responsibilities:

●       Lead design of new game levels and live game events with compelling visual narrative, cutscenes and engaging minigame and quests
●       Collaborate with the Creative, Art, Design and UI teams to develop storyboards for game episodes and events utilizing visual narrative design techniques
●       Define/Assemble/Create in-engine cinematics in Unity, to reinforce visual narrative and action key moments of gameplay
●       Ability to assemble a wide assortment of assets (models, characters, animations, VFX, Audio, Gameplay, Narrative and more) in the Unity engine.
●      Apply understanding of cinematography, timing, motion, adding and moving cameras smoothly and artistically to create engaging scenes and compelling visual narratives.
●       Collaborate across all creative departments including Audio, Artists, Tech Art, and Animators to ensure all the assets are being properly specified, created, and are ready for production and implementation.
●      Collaborate with Production to establish and maintain a content pipeline during pre production, production and live game against goals.



Qualifications:

      5+ years of experience working in the video games industry as a Technical 3D Level Designer or Technical Artist.
       Demonstrated ability to design engaging premises and visual narratives for levels, quests, minigames and events, including but not limited to optimizing level flow, pacing, visual storytelling, character animations, PvP experience, etc.
●      Expert using Unity to build/create 3D game scenes, levels and environments. 
●      VERY strong technical implementation knowledge and scripting experience.
●      Good knowledge of in-engine sequencers. 
●      Strong knowledge of cinematography, 3D character and camera animation.
●      Aware of new technologies and processes related to the industry.
●      Excellent communication skills and abilities to work efficiently within a team.
●      Ability to work with people from other fields of expertise in a strong culture of data driven design using customer metrics from live services.
●      Self-sufficient and resourceful; able to identify and work with technical constraints.
 
 
Nice to Have: What an ideal candidate looks like:

       Live game services experience, including management of a content pipeline and events calendar with live services team, and optimizing content design, investments and resource allocation against real time customer metrics.
       Mobile experience preferred.  
      Agile development and hands on experience, ability to tweak or implement animations, VFX, lighting, and other assets as needed.
      You are excited to utilize new technologies and design novel games for a new market of players.
      Experience designing a Mobile game from scratch a plus
undefinedundefinedundefined

Similar Jobs

Genies - Lead Applied ML Engineer, Real-time 3D Asset Optimization

Genies

San Mateo, California, United States (On-Site)
1 Month ago
Gameplay Galaxy - Level Designer

Gameplay Galaxy

(Remote)
2 Days ago
Playrix - Lead Location Designer

Playrix

Ukraine (Remote)
6 Months ago
ByteDance - Optical Scientist- Pico- San Jose

ByteDance

San Jose, California, United States (On-Site)
4 Months ago
Bohemia Interactive - UX & UI Technical Designer

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
1 Month ago
Climax Studios - Senior Level Designer

Climax Studios

Scotland, United Kingdom (On-Site)
1 Month ago
Meta4 Interactive - Creative Director

Meta4 Interactive

Québec City, Quebec, Canada (Remote)
1 Month ago
The Walt Disney Company - Lead Level Designer

The Walt Disney Company

Glendale, California, United States (Remote)
1 Week ago
Amanotes - Level Designer (New Games - Hybrid Casual Games)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
1 Month ago
Skybox Labs - Senior Environment Artist - Levels

Skybox Labs

Canada (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Amber - Senior Unity Game Engineer (Project Based)

Amber

Bucharest, Bucharest, Romania (On-Site)
9 Months ago
Werplay - 3D Modeller

Werplay

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)
4 Months ago
Wisk - Senior Staff Controls Engineering Professional

Wisk

Montreal, Quebec, Canada (Hybrid)
1 Day ago
Playrix - Senior C++ Software Engineer (Build System)

Playrix

Almaty, Almaty Region, Kazakhstan (Remote)
5 Months ago
Airlab Inc  - Game Artist (Mobile)

Airlab Inc

Montreal, Quebec, Canada (On-Site)
9 Months ago
Meta - Product Design Engineer, Reality Labs

Meta

Sunnyvale, California, United States (On-Site)
5 Months ago
Meta - Product Manager

Meta

Seattle, Washington, United States (On-Site)
5 Months ago
ByteDance - Senior AI Space Interaction Industrial Designer

ByteDance

San Jose, California, United States (On-Site)
5 Months ago
ASSIST Software - Unity Developer

ASSIST Software

Suceava, Suceava County, Romania (Remote)
5 Months ago
Two Point Studios - Senior UI Programmer

Two Point Studios

Farnham, England, United Kingdom (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Tokyo, Japan

Google - Account Strategist, Mid-Market Sales

Google

Tokyo, Japan (On-Site)
1 Week ago
505 Games - Global Brand Manager

505 Games

Japan (On-Site)
11 Months ago
Kojima Productions - Animator

Kojima Productions

Tokyo, Japan (On-Site)
5 Months ago
Keywords Studios - Russian Content Moderator - Gaming

Keywords Studios

Suginami City, Tokyo, Japan (On-Site)
3 Weeks ago
Eleven Labs - Sales Development Representative (Outbound)

Eleven Labs

Tokyo, Japan (Remote)
1 Month ago
Cygames - Tool Engineer / Game Engine / Tokyo

Cygames

Tokyo, Tokyo, Japan (On-Site)
19 Hours ago
Appirits - Security Engineer

Appirits

Shibuya, Tokyo, Japan (Hybrid)
1 Month ago
Brave Group (Language barrier) - Accounting Staff

Brave Group (Language barrier)

Tokyo, Japan (On-Site)
20 Hours ago
Kojima - Background Artist / Environment Artist

Kojima

Minato City, Tokyo, Japan (On-Site)
20 Hours ago
Google - Cloud Technical Solutions Engineer, Networking

Google

Tokyo, Japan (On-Site)
2 Days ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

Airlab Inc  - LEVEL DESIGNER

Airlab Inc

Montreal, Quebec, Canada (On-Site)
9 Months ago
Rocksteady Studios - Expert Lead Designer

Rocksteady Studios

(Hybrid)
2 Weeks ago
Skybox Labs - Senior Environment Artist - Levels

Skybox Labs

Canada (Remote)
1 Month ago
The Walt Disney Company - Lead Level Designer

The Walt Disney Company

Glendale, California, United States (Remote)
1 Week ago
Techland - Senior Level Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Cloud Imperium Games - Vehicle Designer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
Climax Studios - Experienced Level Designer

Climax Studios

England, United Kingdom (On-Site)
1 Month ago
Cloud Imperium Games - Senior Level Designer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
2 Weeks ago
Next Level Games - Technical Designer

Next Level Games

British Columbia, Canada (Hybrid)
2 Weeks ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

We combine the power of Web3 and creativity to build experiences that connect people from all corners of the globe.

 

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

View All Jobs

Get notified when new jobs are added by Limit Break

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug