Principal Systems Engineer

2 Months ago • 10 Years + • System Design • $139,400 PA - $206,300 PA

Job Summary

Job Description

The Principal Systems Engineer will be responsible for developing, maintaining, and optimizing core engine technologies. This includes solving technical issues, providing user support, debugging low-level issues like crashes, and running performance profiling. They will also develop and maintain automation toolsets for testing, manage branching strategies, contribute to the development of standards, mentor team members, and share opinions on the game experience. The role involves working closely with the Technical Director and collaborating with other engineers, animators, and designers to improve workflows, architecture, and tools to enable the development team to do its best work. The candidate should have experience in leading teams to architect and develop core engine systems and pipelines.
Must have:
  • 10+ years of experience in a Systems role.
  • Experience building and delivering games in a Systems role.
  • Expertise with the C++ programming language.
Good to have:
  • Passion for playing and/or watching sports
  • Passion for video games

Job Details

Who We Are

2K Games is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Located in Vancouver, BC, 2K Sports Lab is a small collective being formed within 2K Games that is driving the research and development of future sports interactive entertainment programs. Within this group, speculative work will be done on future sports games with an eye towards taking the magic of 2K’s publishing and development expertise and applying them to future opportunities. 

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Tiny Tina’s Wonderlands, Lego Drive, BioShock, Borderlands, The Quarry, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role.  If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

What We Need

Our studio is looking for an experienced Principal Systems Engineer who sets a high quality bar, values efficiency, productivity and the satisfaction that comes from helping a team do their best work. We’re seeking someone who has a passion for solving complex problems, a deep understanding of Core Systems, Game Architecture, Tools and Pipeline engineering, and the drive to improve workflows, optimize code, and engineer solutions to achieve results that enable the game and team to reach their full potential. 

In this role, you will be working closely with the Technical Director, as well as collaborating with Engineers, Animators and Designers to improve workflows, architecture and tools that will enable the development team to do its best work.

What You Will Do

  • Responsible for developing, maintaining and optimizing core engine technologies for the game

  • Solve technical issues and provide user support for the team

  • Debug and/or triage low level issues like Crashes, Hangs and Desynchs

  • Own and run performance profiling for both cycles and memory, and devise and implement plans for optimizations

  • Develop and maintain Automation toolsets to support testing for both performance and quality

  • Manage branching strategies and integrations between branches

  • Contribute to the development and evolution of standards and conventions

  • Mentor other systems team members

  • Have and share opinions of the broader game experience

  • Manage and contribute to positive morale and a healthy team culture

Who We Think Will Be a Great Fit

  • Bachelor's degree (or equivalent experience) and 10+ years of related experience building and delivering games in a Systems role

  • Shipped at least two AAA titles

  • Experience leading teams to architect and develop core engine systems, features and asset delivery pipelines

  • Expertise with the C++ programming language along with strong coding architectural design principles

  • Experienced in Memory, Load Time, GPU and CPU optimization

  • Experience with Unreal Engine 5 development

  • Strong ability to work with cross disciplinary teams to effectively organize workflows

  • Has a willingness to share opinions freely, and an openness to hear other opinions to consider what is best for the game

Beneficial qualifications

  • Passionate about playing and/or watching sports

  • Passion for video games (not just ours)

 

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.


The pay range for this position in British Columbia at the start of employment is expected to be between CAD $139,400 and CAD $206,300 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

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