Senior Technical Artist

2 Months ago • All levels • Technical Art

Job Summary

Job Description

The Senior Technical Artist will work closely with the team to refine workflows and content authoring processes. This role involves mentoring and teaching others on tool usages, technical workflows, and best practices. The artist will support the team with technical guidance around modern lighting models such as Physically Based Rendering (PBR). They will also support real-time performance on a broad range of games, implement and set up assets in the game engine, help support tools and pipelines in DCC applications such as Maya, Substance, Photoshop, and Unreal, create and maintain shaders and materials of various complexities, styles and levels of detail and create documentation to aid information sharing.
Must have:
  • Experience with a game engine (Unreal, Unity, or proprietary)
  • Understanding of 3D art asset creation in a professional environment.
  • Understanding of art principles and their application in video games.
  • Experience with positive and effective collaborative team processes.
  • Understanding of how tools and pipelines affect team performance.
  • Experience with optimizing assets (LOD, fps, memory footprint)
  • Experience developing shaders with HLSL or GLSL.
Good to have:
  • Experience developing tools with Python, C++, or C#.

Job Details

Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K, renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR®️ 2K

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Job Details:

  • Work closely with the team to refine workflows and content authoring processes.
  • Mentor and teach others on tool usages, technical workflows, and best practices.
  • Support the team with technical guidance around modern lighting models such as PBR.
  • Support real time performance on a broad range of games.
  • Implement and set up assets in the game engine.
  • Help support tools and pipelines in DCC applications such as Maya, Substance, Photoshop, and Unreal.
  • Create and maintain shaders and materials of various complexities, styles and levels of detail.
  • Create a written or video documentation to aid information sharing.

Skills, Experience and Qualifications:

You pride yourself in using your technical wizardry to make the development experience the best it can be. You work towards understanding the whys of how something works and able to clearly communicate the findings to others. You are motivated to learn, seek new wisdom, and take pride in mentoring others.

  • Experience working with a game engine. (e.g. Unreal, Unity, or AAA proprietary game engines)
  • Good understanding of how 3D art assets are created in a professional environment.
  • Good understanding of art principles and how they can be applied to video games.
  • Experience with driving positive and effective collaborative processes in a team environment.
  • Understanding of how tools and pipelines affect the team's development performance and effectiveness.
  • Experience with optimising(e.g. LOD, fps performance, memory footprint) assets.
  • Experience developing shaders with HLSL or GLSL.
  • Experience developing tools with Python, C++ or C# is a plus.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

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