Technical Artist, Developer Relations (Metahuman)

1 Month ago • All levels • Technical Art • Animation

Job Summary

Job Description

This Technical Artist role within Epic Games' Developer Relations team focuses on supporting MetaHuman users. Responsibilities include consulting on complex character creation challenges (rigging, animation, clothing, physics, rendering), troubleshooting technical issues, creating tutorials and documentation, presenting at events like UEFest, and collaborating with internal development teams. The ideal candidate possesses strong technical artistry and animation skills within Unreal Engine, experience with DCC applications like Maya and Houdini, and a passion for digital humans. The role involves direct customer interaction, problem-solving, and contributing to the ongoing improvement of the MetaHuman platform.
Must have:
  • Technical artistry and animation skills
  • Unreal Engine expertise (characters)
  • Maya/Houdini experience
  • Problem-solving abilities
  • Excellent communication
  • MetaHuman knowledge
Good to have:
  • Houdini grooming
  • Technical writing
  • FACS rigging
  • VFX pipeline experience
Perks:
  • 100% premium coverage (medical, dental, vision)
  • Long-term disability & life insurance
  • 401k matching
  • Mental well-being program
  • Unlimited PTO & sick time
  • Sabbatical after 7 years

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

We are looking for a Technical Artist (Character Tech Artist/Technical Animator) to join our Developer Relations team. As part of this team, you will interact with our end users from various industries, locations, and experience levels to support their use of the MetaHuman product, supporting their character creation pipeline from initial concept to in-game deployment. You will help customers understand and solve complex challenges related to character animation, such as rigging, clothing, grooms, physics, and materials development while ensuring optimal performance in Unreal Engine. The ideal candidate is a proactive technical generalist with experience creating and animating game characters, passionate about digital humans, comfortable working across various character-related disciplines, and enthusiastic about sharing knowledge through demos, tutorials, documentation, and direct support.

In this role, you will

  • Consult MetaHuman customers as they navigate complex problems in rigging, facial rigging, animation, groom setup, clothing, physics, and rendering
  • Support customers through character pipeline workflows, troubleshooting, solving technical issues and debug and reproduce customer issues, providing clear samples and feedback
  • Work closely with the development teams within Epic, serving as a direct liaison between them and our customers
  • Represent Epic Games asynchronously on our support portal and in person by attending trade shows such as UEFest and traveling to visit customers directly
  • Create and present knowledge-sharing resources such as live presentations, tutorials, and documentation
  • Maintain conversations with internal and external multidisciplinary teams to influence the direction of the product through customer insights
  • Advocate for our customers' adoption and continued use of MetaHuman and for continuously improving the MetaHuman platform

What we're looking for

  • Self-motivated and excellent verbal and written communication skills to collaborate positively with our team and customers
  • Proactive problem-solving attitude, with enthusiasm and curiosity to learn new technologies rapidly
  • Professional experience as a technical artist or animator, particularly with character pipelines from modeling to animation, rigging, physics, and runtime optimization
  • Strong knowledge of Unreal Engine, specifically in areas relevant to characters (Animation Blueprints, performance profiling with Insights, rendering, rigging, physics, etc.)
  • Experience using Maya, Houdini, or other DCC applications
  • Prior experience with or active interest in MetaHuman technology
  • Experience with game development or VFX pipelines focused on digital human technologies
  • Groom experience with Houdini or similar tools
  • Technical writing background or experience creating customer-facing documentation
  • Experience with FACS (Facial Action Coding System)-based facial rigs

Even if you don't exactly fit all the points above, but are eager and willing to learn, we encourage you to apply!

EPIC JOB + EPIC BENEFITS = EPIC LIFE

Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

Similar Jobs

Dynamic next - 3D Character Artist (Games)

Dynamic next

India (On-Site)
3 Weeks ago
Goodbye Kansas Studios - Technology Support Technician (Mumbai)

Goodbye Kansas Studios

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Lockwood - Marketing Artist

Lockwood

Nottingham, England, United Kingdom (On-Site)
1 Month ago
Cause and FX - Casual Camera TD

Cause and FX

Auckland, Auckland, New Zealand (Hybrid)
2 Months ago
Steel City Interactive - Lead Character Artist

Steel City Interactive

Sheffield, England, United Kingdom (Hybrid)
2 Weeks ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Santa Monica Studio - Character Artist

Santa Monica Studio

Los Angeles, California, United States (On-Site)
2 Months ago
Abstraction Games - Head of Art

Abstraction Games

Netherlands (Hybrid)
2 Months ago
Wizcorp - Technical Artist

Wizcorp

Tokyo, Japan (Remote)
2 Months ago
Ubisoft - Associate Art Director

Ubisoft

Shanghai, Shanghai, China (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Genies - Senior Engineer, Core Systems

Genies

San Mateo, California, United States (On-Site)
2 Months ago
fortis games - Senior VFX Artist

fortis games

United Kingdom (Remote)
1 Week ago
Scanline VFX - Environment Generalist

Scanline VFX

Seoul, South Korea (Hybrid)
3 Months ago
Cloud Imperium Games - Cinematic Animator

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
3 Days ago
Ubisoft - Vehicle Artist Assistant - Internship

Ubisoft

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Epic Games - Animator

Epic Games

Novi Sad, Vojvodina, Serbia (On-Site)
2 Weeks ago
Bondex - Senior 3D Stylized Environment Artist

Bondex

London, England, United Kingdom (Remote)
9 Months ago
Scanline VFX - Lighting Artist

Scanline VFX

London, England, United Kingdom (Remote)
2 Months ago
Games talent (Staffing and recruiting) - Lead Animator

Games talent (Staffing and recruiting)

(Remote)
1 Month ago
Sunday - Marketing Artist

Sunday

Hamburg, Hamburg, Germany (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Cary, North Carolina, United States

PlayStation Global - Senior Pipeline Programmer (Build System)

PlayStation Global

Los Angeles, California, United States (Remote)
2 Months ago
Interactive Brokers - Analyst - Financial Advisor Compliance (Temp)

Interactive Brokers

Chicago, Illinois, United States (Hybrid)
2 Weeks ago
Meta - Network Production Engineer

Meta

Menlo Park, California, United States (On-Site)
6 Months ago
WebMD - Senior Program Manager

WebMD

United States (On-Site)
2 Months ago
Inworld AI - People Ops/HR Lead

Inworld AI

Mountain View, California, United States (Hybrid)
2 Months ago
Axon - Technical Support Engineer I

Axon

Peachtree Corners, Georgia, United States (On-Site)
2 Weeks ago
Zinnia - Head of Tax

Zinnia

Greenwich, Connecticut, United States (Hybrid)
1 Month ago
bytedance - Senior Software Engineer, Edge Cloud Platform

bytedance

Seattle, Washington, United States (On-Site)
5 Months ago
UPF Industries  - Maintenance Mechanic

UPF Industries

Windsor, Colorado, United States (On-Site)
2 Weeks ago
Riot Games - Staff Anti-Cheat Analyst

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

PlatinumGames - Lighting Artist (Hybrid)

PlatinumGames

(Hybrid)
1 Month ago
5minlab - [5minlab] Technical Artist

5minlab

Seoul, South Korea (On-Site)
7 Months ago
The Mill - Technical Artist

The Mill

New York, New York, United States (On-Site)
10 Months ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago
Bungie - Contract Capture Artist

Bungie

(Hybrid)
4 Months ago
Argus Labs - Technical Artist Lead

Argus Labs

United States (Remote)
2 Months ago
Ubisoft - Senior VFX Artist - Cinematics Real Time

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Gunzilla - Lead Materials Artist

Gunzilla

London, England, United Kingdom (On-Site)
1 Month ago
Redhill Games - Senior VFX Artist

Redhill Games

Nicosia, Nicosia, Cyprus (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Montreal, Quebec, Canada (On-Site)

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

New York, New York, United States (On-Site)

London, England, United Kingdom (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Epic Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug