VFX ARTIST

1 Month ago • 5 Years + • VFX

Job Summary

Job Description

UNSEEN is seeking a VFX Artist to join their core team and contribute to the creation of the new IP, "KEMURI." The role involves visualizing, creating, and implementing real-time visual effects, optimizing them for target platforms, and participating in effect planning. Responsibilities include building effect pipelines in collaboration with the technical team, creating groundbreaking effects with the development team, providing artistic and technical feedback, communicating effectively with multidisciplinary teams, and managing effect-related assets and tasks. The ideal candidate will have experience with development tools in Unreal Engine, a strong understanding of stylized effects, 2D FX animation, shader graph creation, and experience with AAA title releases. Excellent interpersonal skills, a strong sense for weight, realism, and energy, and proficiency in English or Japanese are essential.
Must have:
  • Visualize, create, and implement real-time visual effects
  • Optimize effects for target platforms
  • Experience with development tools in Unreal Engine
  • Experience and advanced knowledge of stylized effects
  • 2D FX animation experience (hand-drawn, After Effects)
  • Expertise in creating animation material shader graphs
  • 5+ years of game industry experience as a VFX Artist
  • Shipped AAA titles as a VFX Artist
  • Strong interpersonal skills for collaboration and mentorship
  • Strong understanding of particle motion, timing, and scale
  • Business-level English or Japanese
  • Experience creating effect meshes using Houdini or Blender
  • Familiarity with game technology trends and animation styles
  • Ability to contribute ideas proactively
  • Excellent communication skills
Good to have:
  • Animation of destruction sequences for props/structures
  • Experience using Houdini tools, particles, and simulations

Job Details

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VFX ARTIST

VFXアーティスト

仕事内容

Come join UNSEEN as a VFX Artist! Let's create the world of KEMURI together!

VFXアーティストとして、世界中の観客を魅了させる、ビジュアルエフェクトに満ちた新しいIP、”KEMURI”の世界を作るチームに参加しませんか?

グラフィックアニメーションを開発するコアチームに参加し、アイディエーションからリアルタイムのビジュアルエフェクトを視覚化、作成、実装までこだわりぬきたい環境を探し求めているなら、UNSEENに参加してください. 卓越した芸術性とオールマイティな才能で表現の限界を押し広げ、リアリズムを超えたスタイライズされた魔法のような視覚効果を生み出すVFXアーティストを募集しています。

仕事内容

  • リアルタイムのビジュアルエフェクトを視覚化、作成、実装

  • ターゲットプラットフォームで最適に動作するエフェクトの作成

  • プロジェクトのエフェクトプランニングから参加

  • テクニカルチームと協力しエフェクト制作のパイプラインを構築する

  • 開発チームと協力し、ビデオゲームの歴史に残る画期的なエフェクトを作成する

  • 芸術的・技術的なフィードバックの提供

  • 複数の専門的なチームとの円滑なコミュニケーションとコラボレーション

  • エフェクト関連アセットの管理

  • エフェクト関連タスクの調整や管理

スキル

  • Unreal Engineでの開発ツールの使用経験

  • スタイライズのエフェクトの開発経験と高度な知識

  • 2D FX アニメーションの経験 (手描き、After Effects のフリップブックなど)。

  • アニメーション マテリアルのシェーダー グラフを作成する専門知識

  • VFXアーティストとして5年以上のゲーム業界経験

  • VFXアーティストとして、AAAタイトルの出荷経験

  • 複数の部署間で協力し合い、コミュニケーションを取り、他のアーティストを指導することができる、高い対人能力

  • 重さ、リアルさ、エネルギーに対する強い目を持ち、パーティクルモーション、タイミング、スケールに対する強い理解を持っていること

  • 英語あるいは日本語がビジネスレベル。日本語ができることが望ましい。

  • HoudiniやBlenderなどを使用したエフェクト用メッシュの作成経験

  • 関連するゲーム技術のトレンドとアニメーション スタイルに精通していること。

  • アイデアを持ち、積極的にプロジェクトに貢献できる能力

  • 卓越したコニュニケーション能力

+Pluses

  • 小道具/構造物の粉砕と破壊シーケンスのアニメーション化

  • Houdiniのツール、パーティクル、シミュレーションの使用経験

応募方法

以下のApplyフォームよりご応募ください

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About The Company

We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura.時間、空間、言語、創造性に制限されない中村育美が設立したゲームスタジオです。Our goal at UNSEEN is to combine exciting world building, engaging gameplay and impressive visual quality into focused and unique experiences. While many of our team members have experience working on big AAA titles, our approach puts the emphasis on quality rather than quantity.”見えない”モノをカタチにしてみませんか?エキサイティングな世界観、魅力的なゲームプレイ、印象的なビジュアルクオリティを融合させ、ユニークな体験を提供することです。AAAタイトルの制作経験者が多く携わっており、量より質に重きを置いています。

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