Environment Artist

22 Hours ago • 1 Years + • Concept Art

Job Summary

Job Description

Climax Studios seeks a talented Environment Artist (12-month FTC) to contribute to their innovative game projects. Responsibilities encompass the entire level creation process, from concept to high-quality beta finish. This involves 2D/3D environment visualization, creating stylized artwork, optimizing assets for performance (LODs), and collaborating within a team. The ideal candidate will have at least one year's experience, strong modeling skills (Maya, ZBrush, Substance), Unreal Engine 4/5 expertise, and a portfolio demonstrating realistic modeling and environment creation. The role requires strong communication and collaborative skills within an iterative development environment.
Must have:
  • 1+ year industry experience
  • Realistic environment creation
  • Maya, Unreal Engine 4/5, Substance, ZBrush
  • LOD creation
  • Strong communication skills
Good to have:
  • Real-time shader creation
  • Environment lighting skills
  • Scene composition
  • Console development experience
  • Illustrative/concept skills
Perks:
  • Excellent holiday package
  • Regular social events
  • Fresh fruit and snacks
  • Great dockside location
  • Ongoing training and development
  • Group Private Medical Insurance
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers
  • Bring your dog to work
  • Bean to cup coffee machine
  • In-house clubs and socials

Job Details

Description

Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work, at our harbour side studio in Liverpool.

We are looking for an experienced and multi-talented, UK based Environment Artist with the ability to conceive, create and contribute to the team creating innovative experiences via artistic visuals. Proven experience in generating a diverse range of styles, technical expertise with current gen’ technology and / or illustration skills are certainly of benefit.

Responsibilities

  • Take ownership of an entire level and see it through from conception to a high quality, Beta finish
  • Help concept and visualise environments via 2D and or 3D means
  • To help conceive and effectively demonstrate creative and stylised artworks
  • Critique and iterate in a group
  • Follow and recreate established art styles
  • Create optimized props and LOD's to aid performance
  • Reliably demonstrate an aptitude for the platform technology, asset discipline and pipeline processes

Requirements

  • A minimum of 1 year of industry experience in a similar role
  • Solid experience creating realistic style props and environments
  • Creative and self motivated
  • Strong and versatile modelling skills
  • Experience using Maya
  • Extensive experience using Unreal 4 / 5
  • Experience using Substance
  • Experience using ZBrush Extremely quality oriented
  • Some experience setting up LOD's
  • Strong verbal, written and visual communication skills
  • An artistic education to at least graduate level
  • Strong folio including examples of realistic modelling and environment

Beneficial

  • Technical Prowess with real-time shader creation
  • Good Environment lighting skills
  • A keen eye for scene composition
  • Successfully worked with iterative development and rapid game play prototyping
  • Console development experience
  • Illustrative / concept skills

Benefits

  • Excellent holiday package
  • Regular social events
  • Fresh fruit and snacks
  • A friendly, focused, ambitious and relaxed working environment
  • Great dockside location, a short walk from the rail station, bars, restaurants, coffee shops
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers

Perks

  • Bring your doggo to work! We're a dog friendly studio, bring your pooch in to meet us.
  • Bean to cup coffee machine in the studio.
  • Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
  • In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
  • Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information: EN

Studio: Climax Studios

Location: Europe, United Kingdom, Liverpool

Area of Work: Game Development

Service: Create

Service Type: Art

Employment Type: Permanent

Working Pattern: Full Time, Onsite

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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About The Company

Climax was founded over 30 years ago and is located in the coastal city of Portsmouth.  

We have an extensive history in developing all kinds of digital experiences across all formats, delivering entire games, through to co-development and technological problem solving and we’ve won many awards along the way. 

We're currently developing AAA console games and looking for developers to join us.

Climax is a Keywords Studio

England, United Kingdom (On-Site)

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England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

Scotland, United Kingdom (On-Site)

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England, United Kingdom (On-Site)

Scotland, United Kingdom (On-Site)

Liverpool, England, United Kingdom (On-Site)

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