Expert 3C's Engineer

1 Month ago • All levels • Software Development & Engineering

Job Summary

Job Description

The Expert 3C's Engineer will focus on implementing and fine-tuning camera, player movement, and control systems for Project Sirius, a multiplayer game set in The Witcher world. Responsibilities include system prototyping and implementation, collaborating with designers, animators, and engineers, communicating across departments, and ensuring code quality. The role requires creating innovative 3C's systems, understanding core concepts, and collaborating with diverse teams. The ideal candidate is a skilled communicator and problem-solver who cares deeply for the player experience. The engineer will be working on systems in a multiplayer environment, using C++ and Blueprints.
Must have:
  • Create 3C's systems in AAA 3rd person, multiplayer games.
  • Understand camera behaviors, state machines, character movement systems, and controls.
  • Communicate fluently with engineering, art, narrative, and production.
Good to have:
  • Unreal Engine 5 experience
Perks:
  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday per year (26 days after two years).
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Flexible working hours.
  • Trainings, lectures and courses.
  • Merch — gifts and swag!
  • A welcome pack filled with goodies.
  • Dog-friendly office.
  • International working environment.

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for an Expert 3C’s Engineer to focus on implementation and fine tuning the systems for camera, player movement and control, on Project Sirius - an original video game combining beloved aspects of The Witcher world with immersive multiplayer gameplay. Our ideal candidate has deep experience working across disciplines to design these systems, is a skilled communicator, and is a self driven problem solver. Most importantly, you care deeply for the player, understand what motivates and inspires them, and know how to build systems that fulfill those needs.

RESPONSIBILITIES:

  • Focusing on the 3C’s of Character, Camera, and Controls, the person in this role will work closely with designers, animators, and other engineers on system prototyping and implementation, ensuring the systems built meet the project code standards.
  • Develop and implement systems in engine in a multiplayer environment, using C++ and Blueprints.
  • Communicate and collaborate across departments as it pertains to 3C’s systems: work closely with gameplay design and engineers, as well as production in managing the prioritization, implementation, and scope of the game’s systems as they pertain to camera, controls and character.
  • Follow the code quality standards set by the team.
  • Collaborate across disciplines in achieving the overall vision of the game.
  • Solicit and incorporate feedback from team members regarding existing systems.

Qualifications

  • Proven success in creating compelling and innovative 3C’s systems in AAA 3rd person, multiplayer games.
  • Thorough understanding of core 3C concepts such as camera behaviors, state machines, character movement systems, animations, and controls accessibility, and how to implement them in a multiplayer game to achieve the highest fidelity for all clients.
  • Extensive knowledge of current game titles, as well as movies and other visual arts, to use as reference for crafting and communicating original ideas.
  • The ability to communicate fluently with engineering, art, narrative and production.
  • Curiosity, kindness, and a positive and professional can-do attitude.

NICE TO HAVES:

  • Unreal Engine 5 experience

Additional Information

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you have observed any irregularities in our recruitment process please click here to report them.

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About The Company

Warsaw, Masovian Voivodeship, Poland (Hybrid)

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