Game Designer Intern

undefined ago • All levels • Game Design

Job Summary

Job Description

Our Game Designer Intern will be responsible for all Game Design aspects in creating engaging Casual Games. Key tasks include creating detailed design documents, balancing game rules, designing missions, levels, and environments, and writing game narratives. The intern will perform assigned game design tasks, adapt gameplay content, research games and platforms, detect and solve project issues, collaborate with artists and programmers, and contribute to workflow improvements and knowledge sharing.
Must have:
  • Create highly detailed design documents for game design, gameplay, and interface.
  • Design game rules and ensure careful balancing.
  • Create missions, levels, and environment aspects matching gameplay and storyline.
  • Write game story, menu text, and narration.
  • Perform game design tasks as assigned, improving quality.
  • Adapt or produce gameplay content, concepts, level layouts, and designs.
  • Actively research games and platforms.
  • Detect and solve project issues.
  • Work with artists and programmers to fulfill creative vision.
  • Assist producers in checking and ensuring game version quality.
  • Take initiative to improve workflow, tools, projects, and team organization.
  • Create and update materials covering missing knowledge.

Job Details

Job Purpose:

Our Game Designer Intern is responsible for all Game Design aspects in the creation of engaging Casual Games. The main responsibilities are:

  • Creating highly detailed design documents which contain a blueprint for the entire game’s design, gameplay and interface.
  • Designing the rules of the games and making sure that everything is balanced carefully.
  • Creating the missions, levels and environment aspects and ensuring that everything matches up with the gameplay and storyline.
  • Writing the game’s story, menu text and narration (if any).
  • Mentoring by other Game Designers to complete all ongoing and future prototypes/projects at the standard quality.

Check out some projects at Saigon Studio:

Principal Accountabilities:

  • Performing game design tasks as assigned by Senior Game Design; Game Designer Project Lead or Producers and constantly trying to improve the quality of game design work.
  • Adapting or producing gameplay content, concepts, level layouts and designs.
  • Actively researching on games and platforms, and pushing team members in this way; implementing or joining in actions (seminar, workshop, tools, wiki,…) to share knowledge and experience; proposing initiatives to help raise up team members’ level in both technical aspects and creation capacity.
  • Actively detecting and solving issues encountered in the project(s) that you’re in charge, or in other projects when requested by Studio Game Designer Lead/ Game Designer Project Lead/ Senior Game Designer.
  • Under producer’s coordination, working with artists and programmers to make sure that the creative vision is fulfilled & assisting producer in checking and ensuring the quality of game versions.
  • Taking initiative to improve the workflow, tool, projects and team organization.
  • Creating materials that cover the missing knowledge and update them with Studio Game Designer Lead/ Senior Game Designer/ Game Designer Project Lead feedback.

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