Marketing Artist, Senior Graphic Designer

3 Months ago • 5-10 Years • Graphic Design

Job Summary

Job Description

As a Marketing Artist: Senior Graphic Designer in the APAC regional office, you will be responsible for creating a wide range of high-quality visual assets to enhance Supercell's games' brand identity. You'll collaborate with internal teams and external partners, managing creative vendors and providing art direction. The role involves understanding visual branding, communication, and marketing art, catering to a diverse player base. You will lead design direction, ensuring the visual standard in APAC aligns with global marketing strategies, and contribute to developing cross-channel marketing campaign concepts. The ideal candidate loves delivering marketing assets, is passionate about gaming culture, and can discern cultural differences to create engaging content for millions of players.
Must have:
  • 5-10 years on a marketing art team
  • Knowledge of Supercell art style
  • Experience in graphic design, layout, and typography
  • Ability to give detailed feedback and communicate art direction
  • Strong understanding of best marketing practices
Good to have:
  • Experience with A/B testing and performance marketing
  • Game industry experience
  • Knowledge in 2D motion graphics and video editing
  • Knowledge and experience in 3D
  • Korean or Japanese language skills

Job Details

Per Supercell's mission statement, “to create games for as many people as possible that are played for years and remembered forever,” we want to create games that people play and remember for years. 

Every day, an astounding (and growing) number of players play Supercell's games: Brawl Stars, Clash of Clans, Clash Royale, Hay Day, Boom Beach, and Squad Busters and the marketing artist’s role is to ensure we continue to engage and enrich our current players and encourage new players to join in on this journey.

To make these six live games, we've killed dozens along the way. That's because we're obsessed with high quality. Meeting the quality bar is extremely important to achieve our goal, as stated above, which is to make the best games that are played by millions, enjoyed for years, and remembered forever. With the spirit of ONE global marketing team, we reach our players across the globe with engaging experiences of our games, delivering marketing initiatives that transcend the digital platform. Such an approach requires everyone on a team to play multiple roles, and Marketing Artist: Senior Graphic Designer at Supercell is not an exception.

Our APAC regional office is now looking for Marketing Artist: Senior Graphic Designer with an intrinsic understanding of visual branding, visual communication, IP, and marketing art in general who will create a wide range of creatives with a focus on the development of the high-quality visual assets to build and strengthen Supercell games’ brand identity and art style to better connect and interact with our players.

About the Role

As our Marketing Artist: Senior Graphic Designer with a focus on a visual aspect of our marketing works, you will play a core role in the marketing creative team that plans and creates visual assets that delivers the key message of our marketing initiatives out-of-game to showcase our games, characters, the universe, and brand to the millions of current and to-be players in the World.

Our ideal candidate is someone with technical expertise who LOVES to get their hands dirty with delivering the high quality marketing assets AND also relishes managing external partners and providing guidance and insight.

We are not looking for just any graphic designer, but we're looking for a unique individual with a wide-ranging understanding of everyday social fabric: from pop culture to gamers/gaming culture to various fandoms (K-Pop, J-Pop, fashion, etc.) to offline print & publishing and more with an ability to discern and appreciate cultural differences and diversity. Someone that can create work that resonates with millions of our current and future players, from players in APAC to those in their 10s to 40s and more.

Responsibilities

  • Lead the design direction and be one of the gatekeepers for our visual standard in APAC.

  • Work closely with internal stakeholders and external partners to ensure that the visual identity is in line with the global marketing strategy

  • Be an integral part of the marketing team and work closely with the different game teams

  • Help to evaluate, select, and manage our roster of external creative vendors - Art Direction

  • Utilize metrics and a user-oriented mindset to drive design decisions and tests

  • Developing cross-channel marketing campaign concepts

  • Keep on top of current trends for mobile gaming and popular culture

Requirements

  • 5-10 years on a marketing art team with at least 1 year in Art Director/Lead role

  • Knowledge and appreciation for the ‘Supercell art style’

  • Experience with graphic design, layout, typography

  • Open-mindedness and willingness to experience and tackle different and various types of art styles and graphic designs.

  • Give detailed feedback and communicate art/design direction between internal teams and external partners

  • Strong understanding of best marketing practices for the Korean market

  • Experience with A/B testing and performance marketing strongly desired

  • To be able to succeed, you need to be a strong team player, passionate, committed and in general an autonomous person with a high level of initiative and energy

  • Game industry experience is a plus

  • Knowledge and experience in 2D motion graphic and video editing is an extra plus

  • Knowledge and experience in 3D is an extra plus

  • Working fluency English (at minimum), Korean language skills a huge bonus, extra points for Japanese language skills (but not required)

  • Online portfolio and/or demo reel is required and must be included with the application

*Art Test is required(10 days) – Between 1st ~ 2nd round of interview

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About The Company

We believe games have the power to bring people around the world together and closer to each other. We work to create new, innovative, memorable experiences no one has played before. This is why we try to design games that excite wide and diverse player communities as well as to expand the audience for otherwise smaller “niche” game concepts. If you love to think, talk, play and make games, Supercell is the place for you. We’ve built a company of proactive and independent teams with the freedom to do what they think is best for their players, our games and the company at large.

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